Drilldown: Move

Move > damage: ,10 & tracksLeft: None & startup: ,i18

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input:
alias:
alt:
image:
target:
damage: (Click arrow to add another value)
reach:
tracksLeft: (Click arrow to add another value)
tracksRight:
startup: (Click arrow to add another value)
recv:
tot:
block:
hit:

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