Drilldown: Move

Move > target: th(m) & hit : +0 or +19d (-16)

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input:
alias:
parent:
image:
video:
target: (Click arrow to add another value)
damage:
reach:
tracksLeft:
tracksRight:
startup:
recv:
tot:
crush:
block:
hit: (Click arrow to add another value)
ch:

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