Drilldown: Move

Move > startup : ,i50~i60 or i13~14 & hit: +26a (-10) FDFA

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input:
parent:
image:
target:
damage:
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
recv:
tot:
crush:
block:
hit: (Click arrow to add another value)
ch:

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