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  • it incredibly difficult to whiff punish. And its great hitbox makes it unlikely to whiff, unless the opponent stays so far away that they can't whiff punish...
    7 KB (1,154 words) - 03:28, 19 June 2022
  • f+2,3,F df+1,F~1+2 T! WRA.3,4 Float combo if extension is used Requires a very long dash Can whiff at tip range Requires a precise dash Cannot be blocked...
    4 KB (221 words) - 20:09, 11 June 2024
  • non-small bodies only hard iws3 has to be buffered very quickly gives -1d WRA oki, but WRA.1+3 needs to be very slightly delayed else it whiffs against backward...
    12 KB (1,971 words) - 03:27, 11 June 2024
  • they block all the hits. df+2,1 A VERY stubby i13 mid. Possibly one of the worst in the game due to its range and very poor tracking. Even at +4, anyone...
    8 KB (1,445 words) - 15:52, 25 January 2024
  • long-range, it doubles as a mid mixup option and a whiff punisher. It is very easy to use to approach and force Sentai mixups, and is quite difficult for...
    56 KB (11,043 words) - 21:33, 13 September 2024