Heat Engager
Heat Burst
2+3, or ,R1
m
15
+?C
HE
- Forces an opponent to crouching on NH
- Attack that can activate Heat (10 sec
- )
- to cancel attack
- New Move
Moonfall (Heat Engage)
u,2, or ,uf,2
h
22
22f
HE,TJ
- Chip damage when guarded
- New Move
Rubber Band Attack (Heat Engage)
d,db,b,2
m
21(31)
15f
HE
- Start-up 17F in actualy
- Damage () is upon clean hit
- New Move
Heat Smash
Rage Art
Big Bang Phoenix Smasher
Rage ,df,1+2, or ,R2
m,th
10,45
Th
Th
Erases opponent's recoverable health on hit
Rage Drive
Rage Drive
Rage ,d,df,f,1+2
m
40(60)
+3
KDN
KDN
12f
!REMOVED
- Start-up 14F in actualy
- Unblokable damage 5 close to Wall & +9GF
Normal Command
10 hit combo (3)
1,2,3
h,h,m
5,12,7
-25
-14
-14
- Combo from 1st hit
- Advance Input is unavailable after moving
Piston Fire
3,2
m,h
14,17
-3
+7G
KDN
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 6F from hit
Piston Fire to Sway Cancel
3,2,B,~ any input
m,h,sp
14,17
+3
+13G
KDN
- Advance Input is unavailable
- When input other than , enable cancel to Sway
Right High Kick
4
h
17
-7
+7
KDN
12f
t38 26
- Changed from LNC to KDN on CH
- Command () removed
Half-Step Phoenix Smasher (Heat)
Heat ,1+2
m
35
- Power up during Heat (partially uses remaining Heat Time)
- New Move
Half-Step Phoenix Smasher (Hold)
1+2, hold
m
35
KDN
46f
- Chip damage when guarded
- New Move
Half-Step Phoenix Smasher (Heat & Hold)
Heat ,1+2, hold
m
40
- Chip damage when guarded
- Power up during Heat (partially uses remaining Heat Time)
- New Move
Burning Fist (Heat)
Heat ,1+2, max hold
ub(m)
50
KDN
71f
- Power up during Heat (partially uses remaining Heat Time)
- New Move
Quick PK Smash
f,2,3,1
h,h,m
10,16,22
-12
KDN
+19
!REMOVED
- Combo from 2nd CH
- Can be delayed
- Combo can be delayed 15F from CH
Phoenix Hook (Heat Dash)
Heat ,f,2,F
h,sp
14
14f
- Throw when hit from on the ground (no shift when Heat Dash is activated)
- New Move
Hammer of the Gods
f,1+2
m
22
+3C
+8C
KDN
20f(1)
t50 30
Forces an opponent to crouching on block or NH
Chain Breaker
f,2+3
m
21
-14
KDN
KDN
20f(1)
Pw,8F
- absorb an attack to power up
- - Add chip damage when guarded
Lion's Roar (2)
df,1,1
m,h
13,9
-5
+5
+8
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 5F from hit
Body Blow to Sway Cancel
df,1,B,~ any input
m,sp
13
+2
+8
+8
14f
- Advance Input is unavailable
- When input other than , enable cancel to Sway
Phoenix Wings
df,3,4
m,m
14,17
-10
+6
KDN
- Combo from 1st hit
- Combo can be delayed 3F from hit
- +6F on recovery stun
Phoenix Wings (Hold)
df,3,4, hold
m,m
14,25
-6
KDN
KDN
!REMOVED
+6F on recovery stun
Hammer Punch to Crouch
d,1,D
m
16
-9
+2
+3C
14f
t42 28
- Forces an opponent to crouching on CH
- Returns to crouching
Hammer Punch > Phoenix Smasher
d,1,2
m,m
16,26
-17
KDN
KDN*
- Combo from 1st CH
- Name changed from Hammer Punch to Power Punch
Hammer Punch > Phoenix Smasher (Heat)
Heat ,d,1,2
m,m
16,32
- Power up during Heat (partially uses remaining Heat Time)
- New Move
Hammer Punch > Phoenix Smasher (Hold)
d,1,2, hold
m,m
16,39
+14G
KDN
KDN*
Chip damage when guarded
Hammer Punch > Phoenix Smasher (Heat & Hold)
Heat ,d,1,2, hold
m,m
16,45
KDN
KDN
- Chip damage when guarded
- New Move
Bone Breaker (1)(clean)
d,4, or ,d,df,f,d,4
l
9
-31
KDN
KDN
15f
Clean hit damage removed
Demolition Man
d,4,2,1+2
l,m,m
9,23,26
-17
KDN
KDN*
- Combo from 2nd hit
- Damage changed (22→26)
Demolition Man (Just)
d,4,2,1+2, just
l,m,m
9,23,30
-17
KDN
KDN*
Combo from 2nd hit
Crouch Jab
db,1
sm
5
-5
+6
+6
10f
TC,4F
- Returns to crouching
- Returns to standing when input
Sweep Kick
db,3
l
12
-17
-3
-3
16f
TC,6F
t49 33
- Returns to crouching
- Start-up 15 or 17F are Side Attack
Double Axe Swing
b,1,2
h,h
12,21
-5
+8Sp
+8Sp
(1)
!REMOVED
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 12F from hit
Crushing Wind (1)
b,2
m
22
-5C
+4C
+4C
18f
t52 34
Forces an opponent to crouching on block or hit
Crushing Wind
b,2,1
m,m
22,22
-12
±0C
LNC
- Forces an opponent to crouching on NH
- Combo from 1st CH
Crushing Wind (Hold)
b,2,1, hold
m,m
22,35
+8
+8C
LNC
Forces an opponent to crouching on NH
Crushing Wind (Heat & Hold)
Heat ,b,2,1, hold
m,m
22,35
LNC
- Chip damage when guarded
- Power up during Heat (partially uses remaining Heat Time)
- New Move
Hassou Strike
b,1+2
h
28
±0
KDN
KDN
24f
Pw,8F
t53 29
- absorb an attack to power up
- - Add chip damage when guarded
Include ⇧ Command
Moonfall (Heat Engage)
u,2, or ,uf,2
h
22
22f
HE,TJ
- Chip damage when guarded
- New Move
Delayed Rising Toe Kick
uf,☆,4
m
20
-11
LNC
LNC
25f
TJ,9F
- Start-up changed (23F→25F)
- Damage changed (25→20)
More Than One Command
Phoenix Bone Breaker
f,F,2,1, just
m,h
14,24
-4
KDN
KDN
- Combo from 1st hit
- Chip damage when guarded
Double Hop Kick Low
f,F,3,4,d, or ,db,4
m,m,l
17,15,15
-17
-6
-6
Returns to crouching
Neutron Bomb
f,F,4
m
20
-1
KDN
KDN
27f
TJ,13F
- Start-up 28F in actualy
- Returns to crouching
- Meaty 5F in actualy
- Start-up 23F in truth
Burning Fist
b,B,1+2
ub(m)
80
KDN
KDN
KDN
63f
!REMOVED
- Start-up 64F in actualy
- When input , to Cancel
Full Crouch
Crouch Jab
FC ,1
sm
5
-5
+6
+6
10f
TC
- Returns to crouching
- Returns to standing when input
Shioh
WS ,3,2
m,h
16,21
-9
KDN
KDN*
Tr
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 9F from hit
Incomplete Somersault (Rising)
During Somersault Kick Warm-Up Moves ,u,4
m,m
40,40
-48
LNC
LNC
16f
TJ,10F
Command changed (→)
Incomplete Somersault (Dropping)
During Somersault Kick Warm-Up Moves ,u,4
m,m
40,40
Self-harm damage 10
Others
Wall Jumping Attack
With back against wall ,b,b,ub
m
21
±0C
KDN
KDN
36f
- Forces an opponent to crouching on block
- Air Status 5F
- Invinciblity during 8 to 13F
Crouch Spin Knuckle
BT ,d,1, or ,d,2
sm
10
-2
+9
+9
10f
TC,1F
Returns to crouching
Crouch Spin Kick
BT ,d,3, or ,d,4
l
12
-11
+3
+3
10f
TC,1F
Returns to crouching
Cormorant Step
Phoenix Smasher
d,df,f,2
m
30(45)
-17
KDN
KDN*
13f
t52 39
- Start-up 15F in actualy
- Damage () is upon clean hit
- Damage changed (36(54)→30(45))
Phoenix Smasher (Heat)
Heat ,d,df,f,2
m
34(51)
- Power up during Heat (partially uses remaining Heat Time)
- New Move
Gunba
d,df,f,1+2
l
20
-12
KDN
KDN
32f
TC
- Returns to crouching
- Command changed (FC →)
- Changed from KDN to Tornade on hit
Mountain Raze
d,df,f,3+4
m
30
-9
LNC
LNC
19f(1)
TJ,18F
t52 33
- Start-up 21F in actualy
- Damage changed (30→25)
Sway
God Hammer Punch
d,db,b,1
m
24
±0C
KDN
LNC
21f
t54 33
- Forces an opponent to crouching on block
- Start-up 23F in actualy
- Chip damage when guarded
Rubber Band Attack (Heat Engage)
d,db,b,2
m
21(31)
15f
HE
- Start-up 17F in actualy
- Damage () is upon clean hit
- New Move
Rubber Band Attack
d,db,b,2
m
21(31)
-8
KDN
KDN
15f
t48 33
- Start-up 17F in actualy
- Damage () is upon clean hit
Sway and Low Kick
d,db,b,3
l
14
-21
-10
KDN
18f
TC
t58 40
- Start-up 20F in actualy
- Returns to crouching
Rapid Fire > Petal Strike
d,db,b,3,2,1
l,m,h
14,20,25
-10
KDN
KDN
Tr
- Combo from 2nd hit
- Can be delayed
- Combo can be delayed 16F from hit
- Name changed from Rapid Fire to Phoenix Smasher
- Tornade Move
Rapid Fire > Lightning Breaker
d,db,b,3,2,3
l,m,m
14,20,22
-13C
KDN
LNC
- Forces an opponent to crouching on block
- Combo from 2nd hit
- Can be delayed
- Combo can be delayed 12F from hit
Kawaragoma
d,db,b,4
h
20
+1
KDN
KDN*
15f
HM,Tr
t42 27
- Start-up 17F in actualy
- Chip damage when guarded
- Damage changed (23→20)
- Tail Spin removed