Page values for "Alisa punishers"

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"Punisher" values

20 rows are stored for this page
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-11
damageInteger15
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-13
damageInteger24
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-17
damageInteger24
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger23
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger35
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-12
damageInteger32
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-12
damageInteger13
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-13
damageInteger24
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-13
damageInteger30
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger25
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger30
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger35
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-15
damageInteger34
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-15
damageInteger16
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-16
damageInteger22
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-16
damageInteger60
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-16
damageInteger16
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-17
damageInteger32
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-17
damageInteger26
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-18
damageInteger22
comboInteger
wallComboInteger
rageComboInteger
hardBoolean