Page values for "Asuka movelist"

From Wavu Wiki, the 🌊 wavy Tekken wiki

"Move" values

139 rows are stored for this page
FieldField typeValue
idStringAsuka-2+3
nameStringHeat Burst
inputString2+3
aliasString
altStringR1
parentString
imageString
videoString
targetStringm
damageString[12;12]
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr30
totString92
crushStringpc7~16
blockString+1
hitString+2c
chString
notesWikitext
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
FieldField typeValue
idStringAsuka-H.2+3
nameStringTriple Ascension Kicks
inputStringH.2+3
aliasString
altString
parentString
imageString
videoString
targetStringm,t
damageString12,11,27
reachString
tracksLeftString
tracksRightString
startupStringi16
recvString
totString
crushStringjs5~
blockString+10g
hitString-6
chString
notesWikitext
Heat Smash
Floor Break
  • 17 chip damage on block
  • Transition to attack throw on hit
  • +15a if only the last hit connects
  • +11d (-24) if only the last two hits connect
  • 2nd hit damage 11 > 18 if 1st hit whiffs
  • 3rd hit damage 27 > 30 if 1st hit whiffs
  • Hit level becomes m,m,m on block/whiff
FieldField typeValue
idStringAsuka-1
nameStringJab
inputString1
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString6
reachString
tracksLeftString
tracksRightString
startupStringi10
recvStringr21
totString31
crushString
blockString-2
hitString+9
chString
notesWikitext
FieldField typeValue
idStringAsuka-1,1
nameStringWhiplash
inputString,1
aliasString
altString
parentStringAsuka-1
imageString
videoString
targetString,m
damageString,15
reachString
tracksLeftString
tracksRightString
startupString,i24
recvStringr26
totString60
crushString
blockString-7
hitString+4
chString
notesWikitext
  • Combo from 1st CH with 3f delay
  • Links to f+1 extensions
  • Interrupt with i4 from 1st block
FieldField typeValue
idStringAsuka-1,1,3
nameString
inputString,3
aliasString
altString
parentStringAsuka-1,1
imageString
videoString
targetString,m
damageString,17
reachString
tracksLeftString
tracksRightString
startupString,i21~22
recvStringr23
totString79
crushString
blockString-5
hitString+6
chString+14c
notesWikitext
  • Combo from 2nd CH with 9f delay
  • Input can be delayed 10f
FieldField typeValue
idStringAsuka-1,2
nameStringJab Uppercut
inputString,2
aliasString
altString
parentStringAsuka-1
imageString
videoString
targetString,m
damageString,9
reachString
tracksLeftString
tracksRightString
startupString,i22~23
recvStringr26
totString59
crushString
blockString-8
hitString+6
chString
notesWikitext
  • Combo from 1st hit
  • Combo from 1st CH with 3f delay
FieldField typeValue
idStringAsuka-1,2,3
nameStringJab Uppercut > Spinning Heel Drop
inputString,3
aliasString
altString
parentStringAsuka-1,2
imageString
videoString
targetString,m
damageString,24
reachString
tracksLeftString
tracksRightString
startupString,i31~33
recvStringr19
totString62
crushString
blockString-2
hitString+29a (+20)
chString
notesWikitext
Balcony Break
  • Chip damage on block
  • Cancel to r18 with B
  • Interrupt with i15 from 2nd block
  • Last input can be held to power up
FieldField typeValue
idStringAsuka-1,2,3*
nameStringJab Uppercut > Spinning Heel Drop (Hold)
inputString,3*
aliasString
altString
parentStringAsuka-1,2
imageString
videoString
targetString,m
damageString,26
reachString
tracksLeftString
tracksRightString
startupString,i52~53
recvStringr21
totString84?
crushString
blockString+6
hitString+28a (+19)
chString
notesWikitext
Balcony Break
  • Chip damage on block
  • Cancel to r15 with B
  • Interrupt with i36 from 2nd block
FieldField typeValue
idStringAsuka-1,2,4
nameStringJab Uppercut > Front Kick
inputString,4
aliasString
altString
parentStringAsuka-1,2
imageString
videoString
targetString,m
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i18~19
recvStringr31
totString84
crushString
blockString-12
hitString+12s
chString
notesWikitext
  • Combo from 1st CH
  • Combo from 2nd CH with 1f delay
FieldField typeValue
idStringAsuka-1,3
nameStringJab Low Kick
inputString,3
aliasString
altString
parentStringAsuka-1
imageString
videoString
targetString,l
damageString,10
reachString
tracksLeftString
tracksRightString
startupString,i21
recvStringr30
totString61
crushString
blockString-11
hitString+0
chString
notesWikitext
  • Combo from 1st hit with 2f delay
  • Combo from 1st CH with 3f delay
FieldField typeValue
idStringAsuka-2
nameString
inputString2
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString9
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr28
totString40
crushString
blockString-7
hitString+2
chString
notesWikitext
FieldField typeValue
idStringAsuka-2,1
nameString
inputString,1
aliasString
altString
parentStringAsuka-2
imageString
videoString
targetString,h
damageString,10
reachString
tracksLeftString
tracksRightString
startupString,i18~19
recvStringr24
totString56
crushString
blockString-6
hitString+6
chString
notesWikitext
Elbow
  • Jail from 1st attack with 1f delay
FieldField typeValue
idStringAsuka-2,1,2
nameStringBasho Cutter
inputString,2
aliasString
altString
parentStringAsuka-2,1
imageString
videoString
targetString,m
damageString,16
reachString
tracksLeftString
tracksRightString
startupString,i26~27
recvStringr33
totString93
crushString
blockString-10
hitString+16a (-1)
chString
notesWikitext
Tornado
Balcony Break
  • Combo from 2nd CH with 1f delay
  • Interrupt with i8 from 2nd block
FieldField typeValue
idStringAsuka-2,1,d+1+2
nameStringBasho Oroshi
inputString,d+1+2
aliasString
altString
parentStringAsuka-2,1
imageString
videoString
targetString,m
damageString,23
reachString
tracksLeftString
tracksRightString
startupString,i28~30
recvStringr35
totString98
crushString
blockString-9
hitString+3c
chString[[Asuka_combos#Staples|+38a]]
notesWikitext
Spike
  • Combo from 2nd CH with 1f delay
  • Cancel to r20 with B
  • Cancel to FC with D
  • Interrupt with i10 from 2nd block
FieldField typeValue
idStringAsuka-2,3
nameStringMizu Basho
inputString,3
aliasString
altString
parentStringAsuka-2
imageString
videoString
targetString,m
damageString,16
reachString
tracksLeftString
tracksRightString
startupString,i22~23
recvStringr38
totString74
crushString<div class="plainlist"> * ,js18~41 * fs42~44</div>
blockString-17
hitString+14g
chString
notesWikitext
Balcony Break
  • Combo from 1st hit with 1f delay
  • Opponent recovers crouching on hit
FieldField typeValue
idStringAsuka-3
nameString
inputString3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString17
reachString
tracksLeftString
tracksRightString
startupStringi14
recvStringr26
totString40
crushString
blockString-7
hitString+9
chString
notesWikitext
FieldField typeValue
idStringAsuka-3,1
nameStringHyakujitsuko
inputString,1
aliasString
altString
parentStringAsuka-3
imageString
videoString
targetString,m
damageString,17
reachString
tracksLeftString
tracksRightString
startupString,i18~19
recvStringr29
totString66
crushString
blockString-11
hitString+8
chString[[Asuka_combos#Minicombos|+35a (+27)]]
notesWikitext
  • Combo from 1st hit with 14f delay
  • Input can be delayed 14f
  • Move can be delayed 10f
  • Balcony break on CH
FieldField typeValue
idStringAsuka-4
nameStringHigh Kick
inputString4
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi11
recvStringr26
totString37
crushString
blockString-9
hitString+7
chString[[Asuka_combos#Staples|+32a]]
notesWikitext

Balcony break on CH

FieldField typeValue
idStringAsuka-1+2
nameStringInner Strength
inputString1+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString21
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr29
totString45
crushString
blockString-9
hitString[[Asuka_combos#Staples|+27a]]
chString
notesWikitext
FieldField typeValue
idStringAsuka-3+4
nameStringRyuuntsui
inputString3+4
aliasString
altString
parentString
imageString
videoString
targetStringm,M
damageString10,21
reachString
tracksLeftString
tracksRightString
startupStringi23~24 i6~8
recvStringr23
totString79
crushString<div class="plainlist"> * js5~33 * fs34~36</div>
blockString-6
hitString+25a
chString
notesWikitext
Spike
  • Cancel to FC with D
  • r44 on grounded hit
FieldField typeValue
idStringAsuka-1+4
nameString
inputString1+4
aliasString
altString
parentString
imageString
videoString
targetStringsl,h
damageString5,8
reachString
tracksLeftString
tracksRightString
startupStringi14 i17
recvStringr21
totString52
crushString
blockString-3
hitString-3
chString+4
notesWikitext
  • Jail from 1st attack
FieldField typeValue
idStringAsuka-1+4,2
nameString
inputString,2
aliasString
altString
parentStringAsuka-1+4
imageString
videoString
targetString,h
damageString,10
reachString
tracksLeftString
tracksRightString
startupString,i19
recvStringr21
totString71
crushString
blockString-2
hitString+9
chString
notesWikitext
  • Combo from 2nd CH
FieldField typeValue
idStringAsuka-1+4,2,4
nameStringWhite Heron Dance
inputString,4
aliasString
altString
parentStringAsuka-1+4,2
imageString
videoString
targetString,m
damageString,26
reachString
tracksLeftString
tracksRightString
startupString,i24
recvStringr28
totString102
crushString
blockString-9
hitString+4
chString+17a (+8)
notesWikitext
  • Combo from 3rd CH
  • Balcony break on CH
FieldField typeValue
idStringAsuka-1+4,2,d+4
nameStringWhite Heron Lower Dance
inputString,d+4
aliasString
altString
parentStringAsuka-1+4,2
imageString
videoString
targetString,L
damageString,15
reachString
tracksLeftString
tracksRightString
startupString,i24~25
recvStringr30
totString105
crushString,cs10~38
blockString-23
hitString+27d
chString
notesWikitext
  • Combo from 3rd CH
FieldField typeValue
idStringAsuka-1+4,3
nameStringWhite Heron Spinning Heel Drop
inputString,3
aliasString
altString
parentStringAsuka-1+4
imageString
videoString
targetString,m
damageString,25
reachString
tracksLeftString
tracksRightString
startupString,i31~33
recvStringr19
totString66?
crushString
blockString-2
hitString+29a (+20)
chString
notesWikitext
Balcony Break
  • Chip on block
  • Cancel to r18 with B
  • Interrupt with i18 from 2nd block
  • Last input can be held to power up
  • Link to attack from Spinning Heel Drop (f+3)
FieldField typeValue
idStringAsuka-f+1
nameStringWhiplash
inputStringf+1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString17
reachString
tracksLeftString
tracksRightString
startupStringi20
recvStringr26
totString46
crushString
blockString-7
hitString+4
chString
notesWikitext
FieldField typeValue
idStringAsuka-f+1,3
nameStringWhiplash > Toe Kick
inputString,3
aliasString
altString
parentStringAsuka-f+1
imageString
videoString
targetString,m
damageString,17
reachString
tracksLeftString
tracksRightString
startupString,i21~22
recvString23
totString65
crushString
blockString-5
hitString+6
chString+14c
notesWikitext
  • Combo from 1st CH with 9f delay
  • Input can be delayed 10f
FieldField typeValue
idStringAsuka-f+1,4
nameStringWhiplash Sacred Blade
inputString,4
aliasString
altString
parentStringAsuka-f+1
imageString
videoString
targetString,L
damageString,26
reachString
tracksLeftString
tracksRightString
startupString,i25~27
recvString32 FC
totString84
crushString,cs6~
blockString-26
hitString+24a
chString
notesWikitext
Homing
  • Combo from 1st CH
  • Input can be delayed 15f
  • Interrupt with i11 from 1st block
  • Cancel to FC -24 -13 r43? with DB
FieldField typeValue
idStringAsuka-f+2
nameStringDemon Slayer
inputStringf+2
aliasStringTooth Fairy
altString
parentString
imageString
videoString
targetStringM
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr36
totString54
crushString
blockString-18
hitString[[Asuka_combos#Staples|+33a (+23)]]
chString
notesWikitext
  • Cancel to r11 FC with D
  • Gain NWG on hit with 1
  • hit advantage becomes +26a (+16) on NWG gain
FieldField typeValue
idStringAsuka-f+3
nameStringSpinning Heel Drop (One Spin)
inputStringf+3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString24
reachString
tracksLeftString
tracksRightString
startupStringi31~i33
recvStringr19
totString35
crushString
blockString-2~+0
hitString+29a (+20)
chString
notesWikitext
Balcony Break
  • Chip damage on block
  • Cancel to r33 with B
FieldField typeValue
idStringAsuka-f+3*
nameStringSpinning Heel Drop (Two Spins)
inputStringf+3*
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString26
reachString
tracksLeftString
tracksRightString
startupStringi52~i53
recvStringr21
totString
crushString
blockString+6~+7
hitString+28a (+19)
chString
notesWikitext
Balcony Break
  • Chip damage on block
  • Cancel to r55? with B
FieldField typeValue
idStringAsuka-f+3**
nameStringSpinning Heel Drop (Three Spins)
inputStringf+3**
aliasString
altString
parentString
imageString
videoString
targetStringm!
damageString28
reachString
tracksLeftString
tracksRightString
startupStringi70~71
recvStringr20
totString
crushString
blockString+28a (+19)
hitString+28a (+19)
chString
notesWikitext
Balcony Break
  • Cancel to r58? with B
FieldField typeValue
idStringAsuka-f+4
nameStringBack Spin Kick
inputStringf+4
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString21
reachString
tracksLeftString
tracksRightString
startupStringi19~21
recvStringr23
totString44
crushString
blockString+3
hitString+28a
chString
notesWikitext
Homing
  • Balcony break on CH
FieldField typeValue
idStringAsuka-f+1+2
nameStringExorcisor
inputStringf+1+2
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString26
reachString
tracksLeftString
tracksRightString
startupStringi15~16
recvStringr36
totString52
crushStringpc7~14
blockString-9
hitString+19a (+9)
chString
notesWikitext
Heat Engager
Heat Dash +43a (+35), +5
Balcony Break
  • +0 on block after absorbing an attack
  • Chip damage on block after attack absorption
  • Gain Naniwa Gusto on Heat activation
FieldField typeValue
idStringAsuka-f+3+4
nameStringSpinning Heel Chop > Naniwa Gusto
inputStringf+3+4
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString27
reachString
tracksLeftString
tracksRightString
startupStringi29~30
recvStringr30
totString60
crushString
blockString-1
hitString+18a (+9)
chString
notesWikitext
Balcony Break
  • Chip damage on block
  • Gain NWG on hit
  • -2a (-11) on hit after NWG gain
FieldField typeValue
idStringAsuka-f+2+3
nameStringWheel Kick
inputStringf+2+3
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString21
reachString
tracksLeftString
tracksRightString
startupStringi23~24
recvStringr27
totString51
crushStringps4~15
blockString+0
hitString+25a
chString
notesWikitext
Balcony Break
  • Sabaki, parries high or mid punches
  • +51a on a successful parry
FieldField typeValue
idStringAsuka-df+1
nameString
inputStringdf+1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi13~14
recvStringr21
totString35
crushString
blockString-3
hitString+8
chString
notesWikitext
FieldField typeValue
idStringAsuka-df+1,2
nameStringFalling Tower
inputString,2
aliasString
altString
parentStringAsuka-df+1
imageString
videoString
targetString,h,t
damageString,13,25
reachString
tracksLeftString
tracksRightString
startupString,i22
recvStringr22
totString58
crushString
blockString-3
hitString+0d
chString
notesWikitext
Floor Break
  • Combo from 1st CH with 2f delay
  • Combo from 1st hit when off-axis to the left or right
  • Input can be delayed 7f
  • +18a on off-axis hit, +16a on BT hit
  • Transition to attack throw on standing front hit
  • Won't transition to throw if opponent is too far (Jack-8 range 3.3~), gives +13 on hit instead
FieldField typeValue
idStringAsuka-df+1,4
nameStringKyara Boku
inputString,4
aliasString
altString
parentStringAsuka-df+1
imageString
videoString
targetString,m
damageString,22
reachString
tracksLeftString
tracksRightString
startupString,i23~24
recvStringr33
totString71
crushString
blockString-12
hitString+22a (+17)
chString[[Asuka_combos#Staples|+59a]]
notesWikitext
Balcony Break
  • Combo from 1st CH with 1f delay
  • Input can be delayed 7f
FieldField typeValue
idStringAsuka-df+2
nameStringRising Palm
inputStringdf+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString14
reachString2.17
tracksLeftString
tracksRightString
startupStringi15~16
recvStringr24
totString40
crushString
blockString-6
hitString[[Asuka_combos#Staples|+35a (+25)]]
chString
notesWikitext

+5s on crouch hit

FieldField typeValue
idStringAsuka-df+3
nameStringKagamino
inputStringdf+3
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString23
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr32
totString53
crushString
blockString-8
hitString+12a
chString
notesWikitext
Balcony Break
FieldField typeValue
idStringAsuka-df+4
nameStringFront Kick
inputStringdf+4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString16
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr28
totString40
crushString
blockString-9
hitString+2
chString
notesWikitext
FieldField typeValue
idStringAsuka-df+3+4
nameStringSacred Blade
inputStringdf+3+4
aliasString
altString3~4
parentString
imageString
videoString
targetStringL
damageString22
reachString
tracksLeftString
tracksRightString
startupStringi28~30
recvStringr32 FC
totString60
crushStringcs6~
blockString-26
hitString[[Asuka_combos#Staples|+70a (+54)]]
chString
notesWikitext
Homing
  • Alternate input: 3~4
  • Cancel to r47? FC with DB
FieldField typeValue
idStringAsuka-d+2
nameStringHeaven's Hammer
inputStringd+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi18
recvStringr31
totString49
crushString
blockString-4c
hitString+9c
chString
notesWikitext
Heat Engager
Heat Dash +67a (+50), +5 on block
Spike
  • Gain NWG on Heat activation
FieldField typeValue
idStringAsuka-d+1+2
nameStringSashiro
inputStringd+1+2
aliasString
altStringFC.D+1+2
parentString
imageString
videoString
targetStringL
damageString20
reachString2.0
tracksLeftString
tracksRightString
startupStringi20
recvString
totString
crushStringcs10~39
blockString-18
hitString+11a
chString
notesWikitext
Spike
FieldField typeValue
idStringAsuka-d+3+4
nameStringDouble Lift Kicks
inputStringd+3+4
aliasStringCan Cans
altString
parentString
imageString
videoString
targetStringl,h
damageString5,20
reachString
tracksLeftString
tracksRightString
startupStringi14 i9~12
recvStringr31
totString73
crushString<div class="plainlist"> * js5~42 * fs43~45</div>
blockString-8
hitString[[Asuka_combos#Staples|+30a (+20)]]
chString
notesWikitext
  • Combo from 1st CH
  • -25 if 1st hit is blocked
FieldField typeValue
idStringAsuka-db+1
nameStringSwallow Slice
inputStringdb+1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString13
reachString
tracksLeftString
tracksRightString
startupStringi14
recvStringr29
totString43
crushStringcs6~13
blockString-10
hitString+6
chString
notesWikitext
FieldField typeValue
idStringAsuka-db+1,2
nameStringSwallow Vortex
inputString,2
aliasString
altString
parentStringAsuka-db+1
imageString
videoString
targetString,h
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i26~27
recvStringr27
totString68
crushString
blockString-9
hitString+22a (+13)
chString
notesWikitext
Heat Engager
Heat Dash +34a (+27), +5
Balcony Break
  • Combo from 1st hit with 8f delay
  • Gain NWG on Heat activation
FieldField typeValue
idStringAsuka-db+1,4
nameStringSwallow Torrent
inputString,4
aliasString
altString
parentStringAsuka-db+1
imageString
videoString
targetString,m
damageString,25
reachString
tracksLeftString
tracksRightString
startupString,i28~29
recvStringr33
totString76
crushString<div class="plainlist"> * ,js29~46 * fs47~49</div>
blockString-15
hitString+16a (+9)
chString
notesWikitext
Tornado
  • Combo from 1st hit
FieldField typeValue
idStringAsuka-db+2
nameStringFuneral Palm
inputStringdb+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString22
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr29
totString50
crushStringcs3~17
blockString-11
hitString[[Asuka_combos#Staples|+32a (+22)]]
chString
notesWikitext
Tornado
FieldField typeValue
idStringAsuka-db+3
nameStringEnchanted Circle
inputStringdb+3
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString17
reachString
tracksLeftString
tracksRightString
startupStringi20
recvStringr31
totString51
crushString
blockString-12
hitString+4c
chString+14g
notesWikitext
FieldField typeValue
idStringAsuka-db+4
nameString
inputStringdb+4
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString14
reachString
tracksLeftString
tracksRightString
startupStringi22~24
recvStringr28
totString52
crushStringcs6~41
blockString-11
hitString+0
chString+3
notesWikitext

Transition to r22 FC with D

FieldField typeValue
idStringAsuka-db+4,4
nameString
inputString,4
aliasString
altString
parentStringAsuka-db+4
imageString
videoString
targetString,L
damageString,15
reachString
tracksLeftString
tracksRightString
startupString,i31~33
recvStringr24
totString80
crushStringcs1~49
blockString-7
hitString+4
chString+35a
notesWikitext

Transition to r22 FC with D

FieldField typeValue
idStringAsuka-db+4,4,4
nameStringLeg Cutter
inputString,4
aliasString
altString
parentStringAsuka-db+4,4
imageString
videoString
targetString,L
damageString,16
reachString
tracksLeftString
tracksRightString
startupString,i31~33
recvString
totString
crushStringcs1~49
blockString-7
hitString+4
chString+35a
notesWikitext

Transition to r22 FC with D

FieldField typeValue
idStringAsuka-db+4,3
nameStringKariashi Shiranui
inputString,3
aliasString(During Leg Cutter).3
altString
parentStringAsuka-db+4
imageString
videoString
targetString,h
damageString,21
reachString
tracksLeftString
tracksRightString
startupString,i17
recvStringr31
totString71
crushString
blockString-3
hitString[[Asuka_combos#Staples|+39a (+29)]]
chString
notesWikitext

Combo from 1st CH with 1f delay

FieldField typeValue
idStringAsuka-db+4,1+4
nameStringKariashi Hakuro
inputString,1+4
aliasString(During Leg Cutter).1+4
altString
parentStringAsuka-db+4
imageString
videoString
targetString,sl,h
damageString,5,8
reachString
tracksLeftString
tracksRightString
startupString,i22 i17
recvStringr21
totString92
crushString
blockString--3
hitString+9
chString
notesWikitext
  • Jail from 2nd attack
  • Links to 1+4 string extensions
  • -19 if entire string is ducked
FieldField typeValue
idStringAsuka-db+1+2
nameStringRaging Storm
inputStringdb+1+2
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString10,20
reachString
tracksLeftString
tracksRightString
startupStringi42 i3
recvStringr27
totString74?
crushStringps8~20
blockString+10g +25w
hitString+18a (+9)
chString
notesWikitext
Balcony Break
Wall Crush +25g on block
  • Sabaki, parries lows except weapons
FieldField typeValue
idStringAsuka-b+1
nameStringViolet
inputStringb+1
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString17
reachString
tracksLeftString
tracksRightString
startupStringi29~30
recvStringr28 FC
totString58
crushStringcs6~
blockString-10
hitString+6
chString+0d
notesWikitext
  • Transition to attack throw on CH, +22 damage
  • Cancel to r14 FC with D
FieldField typeValue
idStringAsuka-b+2
nameStringSwallow Mallet
inputStringb+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString12
reachString
tracksLeftString
tracksRightString
startupStringi15
recvStringr29
totString44
crushString
blockString-4c
hitString+1c
chString
notesWikitext
FieldField typeValue
idStringAsuka-b+2,1
nameStringSwallow Mallet Lunging Mist Thrust
inputString,1
aliasString
altString
parentStringAsuka-b+2
imageString
videoString
targetString,m
damageString,14
reachString
tracksLeftString
tracksRightString
startupString,i28
recvStringr26
totString69
crushString
blockString-7
hitString+4
chString
notesWikitext
  • Combo from 1st CH
  • Links to f+1 extensions
FieldField typeValue
idStringAsuka-b+2,4
nameStringSwallow Mallet Leg Cutter
inputString,4
aliasString
altString
parentStringAsuka-b+2
imageString
videoString
targetString,L
damageString,14
reachString
tracksLeftString
tracksRightString
startupString,i33~35
recvStringr28
totString78
crushStringcs15~
blockString-11
hitString+0
chString+3
notesWikitext
  • Links to db+4 extensions
  • Transition to r22 FC with D
FieldField typeValue
idStringAsuka-b+2,1+2
nameString
inputString,1+2
aliasString
altString
parentStringAsuka-b+2
imageString
videoString
targetString,h
damageString,7
reachString
tracksLeftString
tracksRightString
startupString,i21
recvStringr28
totString64
crushString
blockString-9
hitString+2
chString
notesWikitext
Elbow
  • Jail from 1st attack with 5f delay
  • Combo from 1st CH with 9f delay
  • Input can be delayed 12F
  • Cancel to r15 FC with D
FieldField typeValue
idStringAsuka-b+2,1+2,4
nameStringSwallow Mallet Combo
inputString,4
aliasString
altString
parentStringAsuka-b+2,1+2
imageString
videoString
targetString,m
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i23~24
recvStringr31
totString92
crushString
blockString-13
hitString+18a (+9)
chString
notesWikitext
Balcony Break
  • Combo from 1st CH
  • Combo from 2nd CH
FieldField typeValue
idStringAsuka-b+3
nameStringDragon Wheel Kick
inputStringb+3
aliasStringBackflip
altString
parentString
imageString
videoStringFile:Asuka_b+3.mp4
targetStringm
damageString15
reachString
tracksLeftString
tracksRightString
startupStringi16~17
recvStringr37
totString54
crushString<div class="plainlist"> * js10~37 * fs38~40</div>
blockString-19
hitString[[Asuka_combos#Staples|+22a (+12)]]
chString
notesWikitext
FieldField typeValue
idStringAsuka-b+3,2
nameStringDragon Wheel Kick Demon Slayer
inputString,2
aliasString
altString
parentStringAsuka-b+3
imageString
videoStringFile:Asuka_b+3,2.mp4
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i17~18
recvStringr38
totString98
crushString
blockString-20
hitString[[Asuka_combos#Staples|+33a (+23)]]
chString
notesWikitext
  • Cancel to r11 with D
  • Gain NWG on hit with 1
  • Interrupt with i23 on 1st block
FieldField typeValue
idStringAsuka-b+3,4
nameStringDragon Wheel Leg Cutter
inputString,4
aliasString
altString
parentStringAsuka-b+3
imageString
videoStringFile:Asuka_b+3,4.mp4
targetString,L
damageString,14
reachString
tracksLeftString
tracksRightString
startupString,i20~22
recvStringr28
totString92
crushString,cs1~
blockString-11
hitString+0
chString+3
notesWikitext
  • Links to db+4 extensions
  • Transition to r22 FC with D
FieldField typeValue
idStringAsuka-b+4
nameString
inputStringb+4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString17
reachString
tracksLeftString
tracksRightString
startupStringi15~16
recvStringr29
totString45
crushString
blockString-7
hitString+8
chString[[Asuka_combos#Staples|+56a]]
notesWikitext
Knee
FieldField typeValue
idStringAsuka-b+4,2
nameString
inputString,2
aliasString
altString
parentStringAsuka-b+4
imageString
videoString
targetString,m
damageString,12
reachString
tracksLeftString
tracksRightString
startupString,i18~19
recvStringr30
totString69
crushString
blockString-12
hitString+4c
chString
notesWikitext
Spike
Knee
  • Input can be delayed 14f
FieldField typeValue
idStringAsuka-b+4,2,3
nameStringTsuyababuki
inputString,3
aliasString
altString
parentStringAsuka-b+4,2
imageString
videoString
targetString,M
damageString,21
reachString
tracksLeftString
tracksRightString
startupString,i20~23
recvStringr32
totString97
crushString
blockString-16
hitString+15a (-2)
chString
notesWikitext
Balcony Break
  • Combo from 2nd hit with 6f delay
  • Move can be delayed 3f
  • Gain NWG on hit with 1
FieldField typeValue
idStringAsuka-b+1+3
nameStringAttack Reversal
inputStringb+1+3
aliasString
altStringb+2+4
parentString
imageString
videoString
targetString
damageString25
reachString
tracksLeftString
tracksRightString
startupString
recvStringr45
totString
crushStringps5~12
blockString
hitString
chString
notesWikitext
  • Opponent recovers FUFT
  • Reverses high or mid attacks
FieldField typeValue
idStringAsuka-b+1+3*
nameStringAttack Reversal (Hold)
inputStringb+1+3*
aliasString
altStringb+2+4*
parentString
imageString
videoString
targetString
damageString25
reachString
tracksLeftString
tracksRightString
startupString
recvString
totString83
crushStringps5~54
blockString
hitString
chString
notesWikitext
  • Opponent recovers FUFT
  • Reverses high or mid attacks
FieldField typeValue
idStringAsuka-b+1+4
nameString
inputStringb+1+4
aliasString
altString
parentString
imageString
videoString
targetStringh,L
damageString15,8
reachString
tracksLeftString
tracksRightString
startupStringi12 i17~18
recvStringr26
totString68
crushString
blockString-8
hitString+5
chString+7
notesWikitext

Combo from 1st hit

FieldField typeValue
idStringAsuka-b+1+4,3
nameStringReverse Narcissus
inputString,3
aliasString
altString
parentStringAsuka-b+1+4
imageString
videoString
targetString,L
damageString,18
reachString
tracksLeftString
tracksRightString
startupString,i32~33
recvStringr31
totString106
crushString
blockString-13
hitString-2
chString+16a
notesWikitext

Combo from 2nd CH

FieldField typeValue
idStringAsuka-b+1+4,4
nameStringNarcissus
inputString,4
aliasString
altString
parentStringAsuka-b+1+4
imageString
videoString
targetString,m
damageString,23
reachString
tracksLeftString
tracksRightString
startupString,i25~26
recvStringr37
totString105
crushString
blockString-14
hitString+5b
chString
notesWikitext
  • Combo from 2nd CH
  • Balcony break on airborne hit
FieldField typeValue
idStringAsuka-b+2+3
nameStringAzalea
inputStringb+2+3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString23
reachString
tracksLeftString
tracksRightString
startupStringi24~25
recvStringr30
totString55
crushStringps4~15
blockString-9
hitString+6
chString
notesWikitext
  • Kick Sabaki, +59a on successful parry
  • Balcony break on airborne hit
FieldField typeValue
idStringAsuka-u+1+2
nameStringSumiyoshi Plunge
inputStringu+1+2
aliasString
altStringub+1+2
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi31~32
recvStringr40
totString72
crushStringjs9~31
blockString-13~-12
hitString+19a
chString
notesWikitext
Spike
  • Chip damage when guarded
  • Power up when using NWG or in Heat
FieldField typeValue
idStringAsuka-NWG.u+1+2
nameStringSumiyoshi Festival Plunge
inputStringNWG.u+1+2
aliasString
altStringNWG.ub+1+2
parentString
imageString
videoString
targetStringM
damageString24
reachString
tracksLeftString
tracksRightString
startupStringi31~32
recvStringr40
totString72
crushStringjs9~31
blockString+8~+9
hitString+18a
chString
notesWikitext
Spike
  • Chip damage when guarded
  • Consumes Naniwa Gusto
  • During Heat, remaining Heat is consumed
FieldField typeValue
idStringAsuka-uf+2
nameStringRangetsu
inputStringuf+2
aliasString
altString<div class="dotlist"> * ub+2 * u+2 </div>
parentString
imageString
videoString
targetStringh,t
damageString20,25
reachString
tracksLeftString
tracksRightString
startupStringi14
recvStringr28
totString42
crushString
blockString-1
hitString+0d
chString
notesWikitext
Floor Break
  • Balcony break on airborne hit
  • +12a on off-axis hit, +10a on BT hit
  • Transition to attack throw on standing front hit
  • Won't transition to throw if opponent is too far (Jack-8 range 2.7~), gives +7 on hit instead
FieldField typeValue
idStringAsuka-uf+3
nameStringIwato
inputStringuf+3
aliasString
altString<div class="dotlist"> * ub+3 * u+3 </div>
parentString
imageString
videoString
targetStringm
damageString17
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr21
totString42
crushString<div class="plainlist"> * js11~27 * fs28~30</div>
blockString-3
hitString+8
chString[[Asuka_combos#Staples|+33a]]
notesWikitext
FieldField typeValue
idStringAsuka-uf+4
nameStringNight Sky
inputStringuf+4
aliasString
altString<div class="dotlist"> * ub+4 * u+4 </div>
parentString
imageString
videoString
targetStringm
damageString25
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr28
totString49
crushString<div class="plainlist"> * js9~30 * fs31~33</div>
blockString-13
hitString[[Asuka_combos#Staples|+31a (+21)]]
chString
notesWikitext
FieldField typeValue
idStringAsuka-f,F+1
nameStringBurning Lantern
inputStringf,F+1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString30
reachString
tracksLeftString
tracksRightString
startupStringi23
recvStringr67
totString90
crushString
blockString+5
hitString+14c
chString
notesWikitext
Spike
  • Chip damage on block
FieldField typeValue
idStringAsuka-f,F+2
nameString
inputStringf,F+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString16
reachString
tracksLeftString
tracksRightString
startupStringi15~16
recvStringr30
totString46
crushString
blockString-9
hitString+1
chString
notesWikitext
Elbow
FieldField typeValue
idStringAsuka-f,F+2,1
nameStringHiboko no Kagami
inputString,1
aliasString
altString
parentStringAsuka-f,F+2
imageString
videoString
targetString,h
damageString,21
reachString
tracksLeftString
tracksRightString
startupString,i21~22
recvStringr28
totString68
crushString
blockString-5
hitString+45a (-13)
chString
notesWikitext
Balcony Break
Elbow
  • Combo from 1st hit with 6f delay
  • Combo from 1st CH with 10f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
FieldField typeValue
idStringAsuka-f,F+2,3
nameStringYata Kagami
inputString,3
aliasString
altString
parentStringAsuka-f,F+2
imageString
videoString
targetString,M
damageString,22
reachString
tracksLeftString
tracksRightString
startupString,i27~28
recvStringr29
totString75
crushString
blockString-8
hitString+15a
chString
notesWikitext
Balcony Break
  • Combo from 1st CH with 4f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
FieldField typeValue
idStringAsuka-f,F+2,1+2
nameStringHigata no Kagami
inputString,1+2
aliasString
altString
parentStringAsuka-f,F+2
imageString
videoString
targetString,m
damageString,25
reachString
tracksLeftString
tracksRightString
startupString,i25~26
recvStringr31
totString75
crushString
blockString-13
hitString+23a (+13)
chString
notesWikitext
Balcony Break
  • Combo from 1st hit
  • Combo from 1st CH with 6f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
  • Gain Naniwa Gusto on hit, advantage becomes +0a (-10)
FieldField typeValue
idStringAsuka-f,F+3
nameStringMatoi Hiragi
inputStringf,F+3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString23
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr31 FC
totString52
crushString
blockString-9
hitString+11g
chString+35a
notesWikitext
Homing
Balcony Break
FieldField typeValue
idStringAsuka-f,F+4
nameStringLeaping Spin Kick
inputStringf,F+4
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString23
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr28
totString49
crushString<div class="plainlist"> * js6~21 * fs22~24</div>
blockString-3
hitString[[Asuka_combos#Staples|+66a (+46)]]
chString
notesWikitext
Strong Aerial Tailspin
Balcony Break
FieldField typeValue
idStringAsuka-f,F+1+2
nameStringTenjin Upward Strike
inputStringf,F+1+2
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi19~20
recvStringr35
totString55
crushString
blockString-6
hitString+29a (+14)
chString[[Asuka_combos#Staples|+68a (+52)]]
notesWikitext
Tornado
  • Chip damage when on block
  • Grounded hit can be inconsistent sometimes
FieldField typeValue
idStringAsuka-NWG.f,F+1+2
nameStringTenjin Festival Upward Strike
inputStringNWG.f,F+1+2
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString24
reachString
tracksLeftString
tracksRightString
startupStringi19~20
recvStringr35
totString55
crushString
blockString+2
hitString[[Asuka_combos#Staples|+67a (+51)]]
chString
notesWikitext
Tornado
  • Chip damage on block
  • Consumes NWG
  • During Heat, remaining Heat is consumed
  • Grounded hit can be inconsistent sometimes
FieldField typeValue
idStringAsuka-f,f,F+3
nameStringAme-no-Uzume
inputStringf,f,F+3
aliasString
altStringub,b+3
parentString
imageString
videoString
targetStringm
damageString32
reachString
tracksLeftString
tracksRightString
startupStringi24~28
recvStringr24
totString52
crushString<div class="plainlist"> * js3~30 * fs31~33</div>
blockString+3~+7
hitString+16a (+7)
chString+48a (+1)
notesWikitext
Balcony Break
  • Chip damage on block
FieldField typeValue
idStringAsuka-f,f,F+1+2
nameStringAizen Swing
inputStringf,f,F+1+2
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString30
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr33
totString51
crushString
blockString+4
hitString+32a (+6)
chString+67a (+51)
notesWikitext
Tornado
Homing
Balcony Break
  • Chip damage on block
FieldField typeValue
idStringAsuka-NWG.f,f,F+1+2
nameStringAizen Festival Swing
inputStringNWG.f,f,F+1+2
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString36
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr33
totString51
crushString
blockString+11g
hitString+66a (+50)
chString
notesWikitext
Tornado
Homing
Balcony Break
  • Chip damage on block
  • Consumes NWG
  • During Heat, remaining Heat is consumed
FieldField typeValue
idStringAsuka-hFC.1
nameStringCrouch Jab
inputStringhFC.1
aliasString
altString
parentString
imageString
videoString
targetStringsl
damageString5
reachString
tracksLeftString
tracksRightString
startupStringi10
recvStringr24 FC
totString34
crushStringcs1~
blockString-5
hitString+6
chString
notesWikitext
  • Transition to Standing with f
FieldField typeValue
idStringAsuka-hFC.2
nameStringCrouch Straight
inputStringhFC.2
aliasString
altString
parentString
imageString
videoString
targetStringsl
damageString8
reachString
tracksLeftString
tracksRightString
startupStringi11
recvStringr23 FC
totString34
crushStringcs1~
blockString-4
hitString+7
chString
notesWikitext
FieldField typeValue
idStringAsuka-hFC.3
nameStringCrouch Spin Kick
inputStringhFC.3
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr36 FC
totString52
crushStringcs1~
blockString-17
hitString-6
chString
notesWikitext
FieldField typeValue
idStringAsuka-hFC.4
nameStringCrouch Shin Kick
inputStringhFC.4
aliasString
altString
parentString
imageString
videoString
targetStringl
damageString6
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr34 FC
totString46
crushStringcs1~
blockString-15
hitString-4
chString
notesWikitext
FieldField typeValue
idStringAsuka-FC.3+4
nameString
inputStringFC.3+4
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString10,10
reachString
tracksLeftString
tracksRightString
startupStringi21~22 i9~10
recvStringr24
totString62
crushString<div class="plainlist"> * js5~19 * fs20~22</div>
blockString-6
hitString+5c
chString
notesWikitext

Transition to r22 FC with D

FieldField typeValue
idStringAsuka-FC.df+2
nameStringGrace
inputStringFC.df+2
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi16~17
recvStringr29 FC
totString46
crushStringcs1~
blockString-11
hitString+0
chString+25g
notesWikitext
  • Only i17 or faster guaranteed on CH
FieldField typeValue
idStringAsuka-FC.df+3
nameStringMinazuki
inputStringFC.df+3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi17
recvStringr31
totString48
crushString
blockString-9
hitString+34a (+26)
chString
notesWikitext
Balcony Break
FieldField typeValue
idStringAsuka-ws1
nameString
inputStringws1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString12
reachString
tracksLeftString
tracksRightString
startupStringi14~15
recvStringr25
totString40
crushString
blockString-7
hitString+4
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws1,4
nameStringShikeitai
inputString,4
aliasString
altString
parentStringAsuka-ws1
imageString
videoString
targetString,h
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i20
recvStringr28
totString63
crushString
blockString-4
hitString+37a (+29)
chString
notesWikitext
Balcony Break
  • Combo from 1st hit with 7f delay
  • Move can be delayed 6f
FieldField typeValue
idStringAsuka-ws2
nameString
inputStringws2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi13~14
recvStringr26
totString40
crushString
blockString-8
hitString+8
chString
notesWikitext
Elbow
FieldField typeValue
idStringAsuka-ws2,1+2
nameStringKohaku
inputString,1+2
aliasString
altString
parentStringAsuka-ws2
imageString
videoString
targetString,t
damageString,8
reachString
tracksLeftString
tracksRightString
startupString,i24~25
recvStringr25
totString65
crushString
blockString-5
hitString+17
chString
notesWikitext
  • Combo from 1st hit with 3f delay
  • Move can be delayed 2f
  • Links to Destabilizer (f+1+3_f+2+4) extensions on hit
  • +9 on BT hit
FieldField typeValue
idStringAsuka-ws2,1
nameString
inputString,1
aliasString
altString
parentStringAsuka-ws2
imageString
videoString
targetString,h
damageString,10
reachString
tracksLeftString
tracksRightString
startupString,i22
recvStringr21
totString60
crushString
blockString-2
hitString+9
chString
notesWikitext
  • Combo from 1st hit with 3f delay
  • Continues into 10 strings
FieldField typeValue
idStringAsuka-ws3
nameStringMoon Scent
inputStringws3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi18~19
recvStringr34
totString53
crushStringfs18~40
blockString-16
hitString[[Asuka_combos#Staples|+35a (+25)]]
chString
notesWikitext
Tornado
FieldField typeValue
idStringAsuka-ws4
nameStringToe Smash
inputStringws4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString15
reachString
tracksLeftString
tracksRightString
startupStringi11~12
recvStringr21
totString33
crushString
blockString-3
hitString+8
chString
notesWikitext

Can hit grounded while up-close and off-axis

FieldField typeValue
idStringAsuka-ws1+2
nameStringSudare Nagashi
inputStringws1+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi21
recvStringr27
totString48
crushString
blockString-2
hitString+13g +25w
chString[[Asuka_combos#Staples|+14 +63a]]
notesWikitext
Wall Crush +25g on hit
Elbow
  • Cancel to r18 FC with D
FieldField typeValue
idStringAsuka-R.df+1+2
nameStringNaniwa Peacemaker Knuckle
inputStringR.df+1+2
aliasString
altString
parentString
imageString
videoString
targetStringm,t
damageString55+
reachString
tracksLeftString
tracksRightString
startupStringi20
recvStringr39
totString
crushStringpc8~
blockString-15
hitString+0d
chString
notesWikitext
Rage Art
Removes Recoverable Health
  • Damage increases with lower health
  • Input can be held
FieldField typeValue
idStringAsuka-SS.2
nameStringMist Palm Thrust
inputStringSS.2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString23
reachString
tracksLeftString
tracksRightString
startupStringi13~14
recvStringr31
totString45
crushString
blockString-13
hitString+13a (+4)
chString
notesWikitext
Heat Engager
Heat Dash +36a (+26), +5
  • Gain NWG on Heat activation
  • Balcony break on airborne hit
FieldField typeValue
idStringAsuka-SS.4
nameStringCamellia
inputStringSS.4
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi17~21
recvStringr21
totString42
crushString
blockString-6~-2
hitString+7~+11
chString+30a
notesWikitext
FieldField typeValue
idStringAsuka-1+2+3+4
nameStringKi Charge
inputString1+2+3+4
aliasString
altString
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr55
totString
crushString
blockString
hitString
chString
notesWikitext
  • Transition to Ultimate Tackle throw with 1+2
  • Cannot block for 5 seconds
  • CH state for 5 seconds
FieldField typeValue
idStringAsuka-(Back to wall).b,b,UB
nameString[[Wall Jump Attack]]
inputString(Back to wall).b,b,UB
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString21
reachString
tracksLeftString
tracksRightString
startupStringi39~41
recvStringr26
totString67
crushString<div class="plainlist"> * fs5~13 * js14~33 * fs34~36</div>
blockString+4c~+6c
hitString+22a
chString
notesWikitext
FieldField typeValue
idStringAsuka-1+3
nameStringAiki Nage
inputString1+3
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString35
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvStringr25
totString39
crushString
blockString-2
hitString+0d
chString
notesWikitext
Homing
Floor Break
  • Throw break 1 or 2
FieldField typeValue
idStringAsuka-2+4
nameStringKatanuki
inputString2+4
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString35
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvStringr25
totString39
crushString
blockString-2
hitString+0d
chString
notesWikitext
Homing
  • Throw break 1 or 2
  • Side switch on hit
  • Opponent recovers FDFA on hit
FieldField typeValue
idStringAsuka-Left Throw
nameStringCloud Taste
inputStringLeft throw
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupString
recvString
totString
crushString
blockString-3
hitString-3d
chString
notesWikitext
  • Throw break 1
  • Opponent recovers FDFT on hit
FieldField typeValue
idStringAsuka-Right Throw
nameStringWind Wheel
inputStringRight throw
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupString
recvString
totString
crushString
blockString-3
hitString+0d
chString
notesWikitext
  • Throw break 2
  • Side switch on hit
  • Opponent recovers FUFA on hit
FieldField typeValue
idStringAsuka-Back throw
nameStringTwisted Limbs
inputStringBack throw
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString50
reachString
tracksLeftString
tracksRightString
startupString
recvString
totString
crushString
blockString
hitString+7d
chString
notesWikitext
  • Unbreakable
  • Side switch on hit
  • Opponent recovers FDFA on hit
FieldField typeValue
idStringAsuka-f+1+3
nameStringDestabilizer (DST)
inputStringf+1+3
aliasStringDST
altStringf+2+4
parentString
imageString
videoString
targetStringt
damageString0
reachString
tracksLeftString
tracksRightString
startupStringi19~20
recvStringr26
totString45
crushString
blockString
hitString+17
chString
notesWikitext
FieldField typeValue
idStringAsuka-DST.2
nameStringCompulsory Reform
inputStringDST.2
aliasString<div class="dotlist"> * f+1+3,2 * Destabilizer.2 </div>
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi19
recvStringr36
totString55
crushString
blockString-3
hitString+8a
chString
notesWikitext
Heat Engager
Heat Dash +36a (+26), +5
Balcony Break
Elbow
  • Gain NWG on Heat Activation
  • Chip damage on block
FieldField typeValue
idStringAsuka-DST.4
nameStringInescapable Tirade
inputStringDST.4
aliasString<div class="dotlist"> * f+1+3,4 * Destabilizer.4 </div>
altString
parentString
imageString
videoString
targetStringl
damageString19
reachString
tracksLeftString
tracksRightString
startupStringi19
recvStringr37
totString56
crushString
blockString-14
hitString+11a
chString
notesWikitext
FieldField typeValue
idStringAsuka-df+2+3
nameStringWhite Mountain
inputStringdf+2+3
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr27
totString39
crushString
blockString-6
hitString-6d
chString
notesWikitext
Floor Break
  • Throw break 2
  • Opponent recovers off-axis FUFT on hit
  • Can side switch on hit
FieldField typeValue
idStringAsuka-uf+1+2
nameStringCherry Blossom
inputStringuf+1+2
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr27
totString39
crushString
blockString-3
hitString+0d
chString
notesWikitext
  • Throw break 1+2
  • Opponent recovers FUFA on hit
FieldField typeValue
idStringAsuka-FC.db+1+2
nameStringFalling Rain
inputStringFC.db+1+2
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString15,15,15
reachString
tracksLeftString
tracksRightString
startupStringi11
recvStringr26
totString41
crushString
blockString-6
hitString[[Asuka_combos#Staples|+56a (+28)]]
chString
notesWikitext
  • Throw break 1+2
  • Side switch on hit
  • 2nd damage on landing
  • 3rd damage without tech roll
FieldField typeValue
idStringAsuka-1+2+3+4,1+2
nameStringNaniwa Ultimate Tackle (Tackle)
inputString,1+2
aliasStringTackle
altString
parentStringAsuka-1+2+3+4
imageString
videoString
targetString,m,t
damageString,0,0
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr33
totString94
crushString
blockString-6
hitString
chString+3
notesWikitext
  • Throw break 1+2
  • Works on standing or crouching opponent
  • Tackle is reversed on the player on break
  • Opponent recovers FUFT on hit
FieldField typeValue
idStringAsuka-Tackle.2,1,2,1
nameStringEternal Punishment
inputStringTackle.2,1,2,1
aliasString<div class="dotlist"> * 1+2+3+4,1+2,2,1,2,1 </div>
altString
parentString
imageString
videoString
targetString
damageString5,5,5,10
reachString
tracksLeftString
tracksRightString
startupString
recvString
totString
crushString
blockString+3c
hitString+0d
chString
notesWikitext
  • Unbreakable unless reversed
  • only 1st and 4th hits can be blocked
  • 1 to defend left side (against right punch)
  • 2 to defend right side (against left punch)
  • 1, 2 or 1+2 to defend tackle from behind
  • Does not consume CH state on hit
FieldField typeValue
idStringAsuka-ws2,1,1
nameString3rd Hit
inputString,1
aliasString
altString
parentStringAsuka-ws2,1
imageString
videoString
targetString,m
damageString,8
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-23
hitString-12
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1
nameString4th Hit
inputString,1
aliasString
altString
parentStringAsuka-ws2,1,1
imageString
videoString
targetString,h
damageString,8
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-25
hitString-14
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2
nameString5th Hit
inputString,2
aliasString
altString
parentStringAsuka-ws2,1,1,1
imageString
videoString
targetString,m
damageString,6
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-11
hitString+0
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1
nameString6th Hit
inputString,1
aliasString
altString
parentStringAsuka-ws2,1,1,1,2
imageString
videoString
targetString,sm
damageString,5
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-10
hitString+1
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1,4
nameString7th Hit
inputString,4
aliasString
altString
parentStringAsuka-ws2,1,1,1,2,1
imageString
videoString
targetString,m
damageString,7
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-16
hitString-6
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1,4,3
nameString8th Hit
inputString,3
aliasString
altString
parentStringAsuka-ws2,1,1,1,2,1,4
imageString
videoString
targetString,l
damageString,7
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-25
hitString-9
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1,4,3,3+4
nameString10 Hit Combo 1
inputString,3+4
aliasString
altString
parentStringAsuka-ws2,1,1,1,2,1,4,3
imageString
videoString
targetString,m,m
damageString,25,25
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-11
hitStringKND
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1
nameString3rd Hit (2)
inputString,1
aliasString
altString
parentStringAsuka-ws2,1
imageString
videoString
targetString,m
damageString,8
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-23
hitString-12
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1
nameString4th Hit (2)
inputString,1
aliasString
altString
parentStringAsuka-ws2,1,1
imageString
videoString
targetString,h
damageString,8
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-25
hitString-14
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2
nameString5th Hit (2)
inputString,2
aliasString
altString
parentStringAsuka-ws2,1,1,1
imageString
videoString
targetString,m
damageString,6
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-11
hitString+0
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1+4
nameString6th & 7th Hit (2)
inputString,1+4
aliasString
altString
parentStringAsuka-ws2,1,1,1,2
imageString
videoString
targetString,sll,h
damageString,7,5
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-33
hitString-7
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1+4,1
nameString8th Hit (2)
inputString,1
aliasString
altString
parentStringAsuka-ws2,1,1,1,2,1+4
imageString
videoString
targetString,h
damageString,6
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-10
hitString-43
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,1,2,1+4,1,3+4
nameString10 Hit Combo 2
inputString,3+4
aliasString
altString
parentStringAsuka-ws2,1,1,1,2,1+4,1
imageString
videoString
targetString,l,m
damageString,5,24
reachString
tracksLeftString
tracksRightString
startupString
recvStringr
totString
crushString
blockString-43
hitStringLNC
chString
notesWikitext
FieldField typeValue
idStringAsuka-ws2,1,1,3
nameString10 Hit Combo 3
inputString,3
aliasString
altString
parentStringAsuka-ws2,1,1
imageString
videoString
targetString,,m
damageString,10
reachString
tracksLeftString
tracksRightString
startupString,i21
recvStringr
totString
crushString
blockString
hitString+11a (+1)
chString
notesWikitext
Balcony Break