Page values for "Clive movelist"

From Wavu Wiki, the 🌊 wavy Tekken wiki

"Move" values

113 rows are stored for this page
FieldField typeValue
idStringClive-2+3
nameStringHeat Burst
inputString2+3
aliasString
altStringR1
parentString
imageString
videoString
targetStringm
damageString[12;12]
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr30
totString92
crushStringpc7~16
blockString+1
hitString+2c
chString
notesWikitext
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
FieldField typeValue
idStringClive-H.2+3
nameStringInfernal Flames of Rebirth
inputStringH.2+3
aliasString
altStringR1
parentString
imageString
videoString
targetStringm,t,m,m,m,m,m,m
damageString55
reachString
tracksLeftString
tracksRightString
startupStringi18
recvString
totString147?
crushString<div class="plainlist"> * js23? * fs?</div>
blockString+8
hitString-10
chString
notesWikitext
Heat Smash
Balcony Break
Wall Crush +10g on block
  • Transition to attack throw on 1st hit
  • Regain recoverable health on hit
  • 45 damage Balcony Break on 1st whiff
  • 19 Chip Damage on block
FieldField typeValue
idStringClive-PHX.H.2+3
nameStringDancing Steel
inputStringPHX.H.2+3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString42
reachString
tracksLeftString
tracksRightString
startupStringi15~16
recvString
totString106?
crushString
blockString+8
hitString+0
chString
notesWikitext
Floor Break
  • Increases ZAN gauge by 1.12? on hit
  • Increases ZAN gauge by 0.62? on block
  • Transition to throw on hit
  • Opponent recovers in FDFA state
  • Only deals recoverable damage
  • 9 Chip Damage on block
FieldField typeValue
idStringClive-f+2,2,H.1
nameStringLethal Ignition
inputString,H.1
aliasString
altString
parentStringClive-f+2,2
imageString
videoString
targetString,m
damageString,25
reachString
tracksLeftString
tracksRightString
startupStringi26~27
recvStringr33?
totString
crushString
blockString+2
hitString+40d(-18d)
chString
notesWikitext
Balcony Break
  • Combo from 1st hit
  • Consumes heat
  • 7 Chip damage on block
FieldField typeValue
idStringClive-f+2,2,H.1*
nameStringLethal Ignition (Hold)
inputString,H.1*
aliasString
altString
parentStringClive-f+2,2
imageString
videoString
targetString,m
damageString,30
reachString
tracksLeftString
tracksRightString
startupStringi42~43
recvStringr33?
totString
crushString
blockString+13
hitString+52a
chString
notesWikitext
Guard Break
  • Consumes heat
FieldField typeValue
idStringClive-df+1,H.1
nameString
inputString,H.1
aliasString
altString
parentStringClive-df+1
imageString
videoString
targetString,m,m
damageString,13,15
reachString
tracksLeftString
tracksRightString
startupStringi22~23,i20~21
recvStringr36?
totString
crushString
blockString-12
hitString+3c
chString
notesWikitext
  • Combo from 1st hit
  • Consumes heat
  • Enter PHX -1 +14 with F or 4 on hit or block
  • 9 Chip damage on block
FieldField typeValue
idStringClive-df+1,H.1,1
nameStringCrimson Rush
inputString,1
aliasString
altString
parentStringClive-df+1,H.1
imageString
videoString
targetString,m,m
damageString,17,22
reachString
tracksLeftString
tracksRightString
startupString,i25~26,i20~21
recvStringr41?
totString
crushString
blockString-8
hitString+14a(+4a)
chString
notesWikitext
Balcony Break
  • Combo from 3rd CH
  • 14 Chip Damage on block
FieldField typeValue
idStringClive-df+1,H.1,2
nameString
inputString,2
aliasString
altString
parentStringClive-df+1,H.1
imageString
videoString
targetString,h,h
damageString,10,12
reachString
tracksLeftString
tracksRightString
startupString,i23~24,i12~13
recvString
totString
crushString
blockString-9
hitString+8
chString
notesWikitext
  • 7 Chip Damage on block
FieldField typeValue
idStringClive-df+1,H.1,2,1
nameStringCrimson Eruption
inputString,1
aliasString
altString
parentStringClive-df+1,H.1,2
imageString
videoString
targetString,m,m
damageString,10,16
reachString
tracksLeftString
tracksRightString
startupString,i20~21,i11~12
recvString
totString
crushString
blockString-8
hitString+15a(-2a)
chString
notesWikitext
Tornado
Balcony Break
  • Combo from 5th hit
  • 9 Chip Damage on block
FieldField typeValue
idStringClive-H.u+1+2
nameString
inputStringH.u+1+2
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString18,21
reachString
tracksLeftString
tracksRightString
startupStringi19~20,i20~21
recvStringr36?
totString
crushString
blockString-12
hitString+3c
chString
notesWikitext
  • Consumes heat
  • Enter PHX -1 +14 with F or 4 on hit or block
  • 13 Chip damage on block
FieldField typeValue
idStringClive-H.u+1+2,1
nameStringBlazing Rush
inputString,1
aliasString
altString
parentStringClive-H.u+1+2
imageString
videoString
targetString,m,m
damageString,17,22
reachString
tracksLeftString
tracksRightString
startupString,i25~26,i20~21
recvStringr41?
totString
crushString
blockString-8
hitString+14a(+4a)
chString
notesWikitext
Balcony Break
  • 14 Chip Damage on block
  • Same move as (df+1,H.1),1?
FieldField typeValue
idStringClive-H.u+1+2,2
nameString
inputString,2
aliasString
altString
parentStringClive-H.u+1+2
imageString
videoString
targetString,h,h
damageString,10,12
reachString
tracksLeftString
tracksRightString
startupString,i23~24,i12~13
recvString
totString
crushString
blockString-9
hitString+8
chString
notesWikitext
  • 7 Chip Damage on block
  • Same move as (df+1,H.1),2?
FieldField typeValue
idStringClive-H.u+1+2,2,1
nameStringBlazing Eruption
inputString,1
aliasString
altString
parentStringClive-H.u+1+2,2
imageString
videoString
targetString,m,m
damageString,10,16
reachString
tracksLeftString
tracksRightString
startupString,i20~21,i11~12
recvString
totString
crushString
blockString-8
hitString+15a(-2a)
chString
notesWikitext
Tornado
Balcony Break
  • Combo from 3rd hit
  • 9 Chip Damage on block
  • Same move as (df+1,H.1,2),1?
FieldField typeValue
idStringClive-PHX.2,H.1+2
nameStringTwin Flames
inputString,H.1+2
aliasString
altString
parentStringClive-PHX.2
imageString
videoString
targetStringm
damageString32
reachString
tracksLeftString
tracksRightString
startupString,i23~24
recvString
totString
crushString
blockString+4
hitString+25a(-1a)
chString
notesWikitext
  • Combo from 1st hit
  • 9 Chip Damage on block
FieldField typeValue
idStringClive-1
nameStringJab
inputString1
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString5
reachString
tracksLeftString
tracksRightString
startupStringi10
recvStringr19
totString29
crushString
blockString+1
hitString+8
chString
notesWikitext

Recovers 2f faster on hit or block (t27 r17)

FieldField typeValue
idStringClive-1,1
nameStringDouble Blow
inputString,1
aliasString
altString
parentStringClive-1
imageString
videoString
targetString,h
damageString,13
reachString
tracksLeftString
tracksRightString
startupString,i18~19
recvStringr23
totString52
crushString
blockString-3
hitString+6
chString
notesWikitext
  • Jail from 1st attack
  • Combo from 1st hit
  • Enter PHX -3 +6 r23 with F or 4 on hit or block
FieldField typeValue
idStringClive-1,2
nameStringFinishing Steel
inputString,2
aliasString
altString
parentStringClive-1
imageString
videoString
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i21~22
recvStringr33
totString65
crushString
blockString-14
hitString+22a (+17)
chString
notesWikitext
Spike
Weapon
  • Combo from 1st hit with 2f delay
  • Increases ZAN gauge by 0.30 on hit
  • Increases ZAN gauge by 0.14 on block
  • Only deals recoverable damage
  • +11d on BT hit
FieldField typeValue
idStringClive-1,f+2
nameStringRapid Assault
inputString,f+2
aliasString
altString
parentStringClive-1
imageString
videoString
targetString,h
damageString,22
reachString
tracksLeftString
tracksRightString
startupString,i25~26
recvStringr29
totString65
crushString
blockString+1
hitString+13g
chString
notesWikitext
Balcony Break
Weapon
  • Combo from 1st CH
  • Input can be delayed 2f
  • 6 Chip damage on block
  • 9 Chip damage on block in heat
  • +20a (+11) on BT hit
FieldField typeValue
idStringClive-2
nameString
inputString2
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString11
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr23
totString35
crushString
blockString+0
hitString+7
chString
notesWikitext
Weapon
FieldField typeValue
idStringClive-2,1
nameStringMagic Burst
inputString,1
aliasString
altString
parentStringClive-2
imageString
videoString
targetString,h
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i17~18
recvStringr36
totString66
crushString
blockString-13
hitString+8a (-1)
chString
notesWikitext
Balcony Break
Weapon
  • Jail from 1st attack
  • Combo from 1st hit
  • Input 1 during the 1st hit animation on frames 10~12 to add +3 damage
FieldField typeValue
idStringClive-2,2
nameString
inputString,2
aliasString
altString
parentStringClive-2
imageString
videoString
targetString,m
damageString,9
reachString
tracksLeftString
tracksRightString
startupString,i23
recvStringr32
totString67
crushString
blockString-8
hitString-1
chString
notesWikitext
Balcony Break (airborne)
Weapon
  • Combo from 1st hit
  • Enter PHX -1 +6 r25 with F or 4 on hit or block
FieldField typeValue
idStringClive-2,2,1
nameStringAssault Burst
inputString,1
aliasString
altString
parentStringClive-2,2
imageString
videoString
targetString,m
damageString,18
reachString
tracksLeftString
tracksRightString
startupString,i17~18
recvStringr36
totString95
crushString
blockString-13
hitString+8a (-1)
chString+28d(+20d)
notesWikitext
Balcony Break
Weapon
  • Combo from 1st CH
  • Combo from 2nd CH with 10f? delay
  • Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage
FieldField typeValue
idStringClive-2,2,2
nameStringGleipnir-Cutter
inputString,2
aliasString
altString
parentStringClive-2,2
imageString
videoString
targetString,M,m
damageString,15,20 (24)
reachString
tracksLeftString
tracksRightString
startupString,i27~28 i31~32
recvStringr35
totString104
crushString
blockString-9
hitString+21a (+4)
chString
notesWikitext
Tornado
Balcony Break
Weapon
  • Power up in Heat (24 damage)
  • Input can be delayed 6f?
  • Transition to PHX on hit only
  • Cancel PHX transition with B
FieldField typeValue
idStringClive-2,2,1+2
nameStringGungnir Dance
inputString,1+2
aliasString
altString
parentStringClive-2,2
imageString
videoString
targetString,m,M
damageString,10,18
reachString
tracksLeftString
tracksRightString
startupString,i27~28 i23~24
recvStringr48
totString141
crushString<div class="plainlist"> * ,js41~54 * fs55~57</div>
blockString-13c
hitString+1a
chString
notesWikitext
Balcony Break
Spike
Weapon
  • Increases ZAN gauge by 0.70 on hit (0.30 + 0.40)
  • Increases ZAN gauge by 0.24 on block (0.10 + 0.14)
  • Increases ZAN gauge by 0.40 on hit if only the final hit connects
  • Increases ZAN gauge by 0.14 on block if only the final hit connects
  • Only deals recoverable damage
  • -4d on BT hit
FieldField typeValue
idStringClive-3
nameString
inputString3
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString16
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr32
totString48
crushString
blockString-13
hitString-2
chString
notesWikitext
FieldField typeValue
idStringClive-3,2
nameStringFine Hound
inputString,2
aliasString
altString
parentStringClive-3
imageString
videoString
targetString,m,m
damageString,15,15
reachString
tracksLeftString
tracksRightString
startupString,i23~24 i29~41
recvStringr53
totString94
crushString
blockString-12~+0
hitString+22a (+12)
chString
notesWikitext
Balcony Break
Weapon
  • Combo from 1st CH
  • Jail from 2nd block
  • 3rd hit never combos on standing hit
  • 3rd hit available only on hit or block
  • Interrupt with i4 from 1st block
  • +23a (+13) on BT hit
  • Power up in Heat
FieldField typeValue
idStringClive-3,3
nameStringBright Wing
inputString,3
aliasString
altString
parentStringClive-3
imageString
videoString
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i30~32
recvStringr36 WOL
totString85
crushString,fs31~
blockString-18~-16
hitString+12a (-5)
chString+36a (+26)
notesWikitext
Tornado
Balcony Break
  • Input can be delayed 1f
FieldField typeValue
idStringClive-4
nameString
inputString4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString8
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr29
totString41
crushString
blockString-10
hitString+1
chString
notesWikitext
FieldField typeValue
idStringClive-4,2
nameStringMercenary Cut
inputString,2
aliasString
altString
parentStringClive-4
imageString
videoString
targetString,M
damageString,17
reachString
tracksLeftString
tracksRightString
startupString,i20~21
recvStringr32
totString68
crushString
blockString-11
hitString+3
chString
notesWikitext
Weapon
  • Combo from 1st hit
  • Input can be delayed 3f
FieldField typeValue
idStringClive-4,4
nameStringRoundabout
inputString,4
aliasString
altString
parentStringClive-4
imageString
videoString
targetString,h
damageString,13
reachString
tracksLeftString
tracksRightString
startupString,i25
recvStringr35
totString75
crushString
blockString-8
hitString+0
chString
notesWikitext
  • Combo from 1st hit
  • Input can be delayed 3f
  • Enter PHX +6 +14 r21 with F or 4 on hit or block
FieldField typeValue
idStringClive-1+2
nameStringFlame Bash
inputString1+2
aliasString
altStringWS1+2
parentString
imageString
videoString
targetStringm
damageString24
reachString
tracksLeftString
tracksRightString
startupStringi13
recvStringr33
totString46
crushString
blockString-9
hitString+2
chString
notesWikitext
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health
FieldField typeValue
idStringClive-f+2
nameString
inputStringf+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi15
recvStringr34
totString49
crushString
blockString-12
hitString-4
chString
notesWikitext
Weapon
FieldField typeValue
idStringClive-f+2,1
nameStringFirewheel
inputString,1
aliasString
altString
parentStringClive-f+2
imageString
videoString
targetString,h
damageString,13
reachString
tracksLeftString
tracksRightString
startupString,i21~22
recvStringr22
totString63
crushString
blockString+1
hitString+20g
chString
notesWikitext
Balcony Break
  • Combo from 1st hit
FieldField typeValue
idStringClive-f+2,2
nameString
inputString,2
aliasString
altString
parentStringClive-f+2
imageString
videoString
targetString,m
damageString,7
reachString
tracksLeftString
tracksRightString
startupString,i17~18
recvStringr33
totString70
crushString
blockString-8
hitString+3
chString
notesWikitext
Weapon
  • Combo from 1st CH
  • Jail from 1st block
  • Enter PHX -5 +6 r30 with F or 4 on hit or block
FieldField typeValue
idStringClive-f+2,2,2
nameStringBurning Chain
inputString,2
aliasString
altString
parentStringClive-f+2,2
imageString
videoString
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i27~228
recvStringr40
totString112
crushString
blockString-13
hitString+9a
chString
notesWikitext
Heat Engager
Heat Dash +5, +67a {+50)
Balcony Break
Spike
Weapon
  • Combo from 1st CH
  • Interrupt with i8 from 2nd block
FieldField typeValue
idStringClive-f+3
nameStringKnight's Gambit
inputStringf+3
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString15
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr38
totString59
crushString<div class="plainlist"> * js9~24 * fs25~27</div>
blockString-14
hitString+37a
chString
notesWikitext
Spike
  • 3 Chip Damage on block
  • 5 Chip Damage on block in heat
FieldField typeValue
idStringClive-f+1+2
nameStringProminence
inputStringf+1+2
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString10,18
reachString
tracksLeftString
tracksRightString
startupStringi16~17 i19
recvStringr36
totString72
crushString
blockString-8
hitString+20a (+10)
chString
notesWikitext
Heat Engager
Heat Dash +5, +45a (+35)
Balcony Break
Weapon
  • 5 Chip Damage on block
  • 7 Chip Damage on block in heat
FieldField typeValue
idStringClive-df+1
nameStringMid Check
inputStringdf+1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi14~15
recvStringr21
totString36
crushString
blockString-3
hitString+4
chString
notesWikitext
FieldField typeValue
idStringClive-df+1,2
nameString
inputString,2
aliasString
altString
parentStringClive-df+1
imageString
videoString
targetString,h
damageString,13
reachString
tracksLeftString
tracksRightString
startupString,i23
recvStringr43
totString81
crushString
blockString-16
hitString-8
chString
notesWikitext
Strong Aerial Tailspin
Weapon
  • Combo from 1st hit
  • Enter PHX +6 +14 r21 with F or 4 on hit or block
FieldField typeValue
idStringClive-df+1,2,1
nameStringOutlaw Burst
inputString,1
aliasString
altString
parentStringClive-df+1,2
imageString
videoString
targetString,m
damageString,15
reachString
tracksLeftString
tracksRightString
startupString,i26~27
recvStringr38
totString105
crushString
blockString-15
hitString+32a (+11)
chString
notesWikitext
Balcony Break
Weapon
  • Combo from 1st hit
  • Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage
FieldField typeValue
idStringClive-df+1,4
nameString
inputString,4
aliasString
altString
parentStringClive-df+1
imageString
videoString
targetString,m
damageString,12
reachString
tracksLeftString
tracksRightString
startupString,i20~21
recvStringr31
totString67
crushString
blockString-10
hitString+1
chString
notesWikitext
Knee
  • Combo from 1st hit
FieldField typeValue
idStringClive-df+1,4,3
nameStringOutlaw Wing
inputString,3
aliasString
altString
parentStringClive-df+1,4
imageString
videoString
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i27~28
recvStringr36 WOL
totString103
crushString,fs28~
blockString-18~-16
hitString+12a (-5)
chString+36a (+26)
notesWikitext
Tornado
Balcony Break
  • Move can be delayed by 9f
FieldField typeValue
idStringClive-df+2
nameStringWyrm Killer
inputStringdf+2
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString5,10
reachString
tracksLeftString
tracksRightString
startupStringi15~16 i26~27
recvStringr35
totString51
crushString
blockString-13
hitString+30a (+20)
chString
notesWikitext
Weapon
  • 2nd hit available only on hit or block
FieldField typeValue
idStringClive-df+2,2
nameString
inputString,2
aliasString
altString
parentStringClive-df+2
imageString
videoString
targetString,m
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i18~19
recvString
totString
crushString,js9~
blockString
hitString+5a (-2)
chString
notesWikitext
Weapon
  • Available only as combo from 2nd hit
  • Available on standing hit only
FieldField typeValue
idStringClive-df+2,2,2
nameStringAerial Combination
inputString,2
aliasString
altString
parentStringClive-df+2,2
imageString
videoString
targetString,m,M
damageString,6,25
reachString
tracksLeftString
tracksRightString
startupString,i26~27 i3~4
recvStringPHX
totString
crushString
blockString
hitString+60a (+44)
chString
notesWikitext
Tornado
Weapon
  • Available only as combo from 3rd hit
  • Available on standing hit only
FieldField typeValue
idStringClive-df+3
nameString
inputStringdf+3
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi29~30
recvStringr35 FC
totString65
crushStringcs6~65
blockString-26
hitString+3c
chString
notesWikitext
Homing
FieldField typeValue
idStringClive-df+3,1
nameStringHydro Blast
inputString,1
aliasString
altString
parentStringClive-df+3
imageString
videoString
targetString,M,M
damageString,18,20
reachString
tracksLeftString
tracksRightString
startupString,i27~29 i3~10
recvStringr45
totString115
crushString
blockString
hitString+3c
chString
notesWikitext
  • Available only as combo from 1st hit
  • 38 damage in total for the full string with scaling
  • Input 1 during the 1st hit animation on frames 25~28 to add +4 damage
FieldField typeValue
idStringClive-df+4
nameStringDoor Knocker
inputStringdf+4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString13
reachString
tracksLeftString
tracksRightString
startupStringi14
recvStringr29
totString43
crushString
blockString-9
hitString+5
chString
notesWikitext
FieldField typeValue
idStringClive-d+1
nameStringScorching Sweep
inputStringd+1
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString14
reachString
tracksLeftString
tracksRightString
startupStringi18~19
recvStringr31 FC
totString50
crushStringcs6~
blockString-13
hitString+2
chString
notesWikitext
FieldField typeValue
idStringClive-d+2
nameStringCrouch Straight
inputStringd+2
aliasString
altStringhFC.2
parentString
imageString
videoString
targetStringsl
damageString8
reachString
tracksLeftString
tracksRightString
startupStringi11
recvStringr23 FC
totString34
crushStringcs4~
blockString-4
hitString+7
chString
notesWikitext
FieldField typeValue
idStringClive-d+3
nameStringCrouch Spin Kick
inputStringd+3
aliasString
altString<div class="dotlist"> * hFC.3 * db+3 </div>
parentString
imageString
videoString
targetStringL
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi16
recvStringr36 FC
totString52
crushStringcs4~
blockString-17
hitString-6
chString
notesWikitext
FieldField typeValue
idStringClive-d+4
nameStringCrouch Shin Kick
inputStringd+4
aliasString
altString<div class="dotlist"> * hFC.4 </div>
parentString
imageString
videoString
targetStringl
damageString6
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr34 FC
totString46
crushStringcs4~
blockString-15
hitString-4
chString
notesWikitext
FieldField typeValue
idStringClive-d+1+2
nameStringPile Driver
inputStringd+1+2
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString23
reachString
tracksLeftString
tracksRightString
startupStringi22~23
recvStringr40
totString63
crushString
blockString-6
hitString+9a (-8)
chString+63a (+47)
notesWikitext
Tornado
Balcony Break
Weapon
  • 6 Chip Damage on block
  • 9 Chip Damage on block in heat
FieldField typeValue
idStringClive-db+1
nameString
inputStringdb+1
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr35
totString53
crushString
blockString-8
hitString+4
chString+12a
notesWikitext
Homing
FieldField typeValue
idStringClive-db+1,1
nameStringTidal Surge
inputString,1
aliasString
altString
parentStringClive-db+1
imageString
videoString
targetString,m,m
damageString,7,20
reachString
tracksLeftString
tracksRightString
startupStringi21~22 i18~19
recvString
totString
crushString
blockString
hitString+31d (+10d)
chString
notesWikitext
Tornado
Homing
Balcony Break
  • Available only as combo from 1st hit
  • Input 1 during the 2nd hit animation on frames 18~21 to add +5 damage
FieldField typeValue
idStringClive-db+2
nameString
inputStringdb+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr32
totString50
crushString
blockString-12
hitString-1
chString
notesWikitext
Weapon
FieldField typeValue
idStringClive-db+2,1
nameStringIce Spikes
inputString,1
aliasString
altString
parentStringClive-db+2
imageString
videoString
targetString,M
damageString,23
reachString
tracksLeftString
tracksRightString
startupString,i25~26
recvStringr37
totString81
crushString
blockString-13
hitString+27a (+12a)
chString
notesWikitext
Tornado
Weapon
  • Combo from 1st hit
FieldField typeValue
idStringClive-db+2,1*
nameStringIce Spikes (Hold)
inputString,1*
aliasString
altString
parentStringClive-db+2
imageString
videoString
targetString,M
damageString,27
reachString
tracksLeftString
tracksRightString
startupString,i40~41
recvStringr
totString
crushString
blockString-3
hitString+27a (+12a)
chString
notesWikitext
Tornado
Weapon
  • 10 Chip damage on block
  • 12 Chip damage on block in heat
FieldField typeValue
idStringClive-db+4
nameStringCold Cyclone
inputStringdb+4
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi19~20
recvStringr36
totString56
crushString
blockString-18
hitString+4c
chString+67a (+51a)
notesWikitext
Homing
FieldField typeValue
idStringClive-db+1+2
nameString
inputStringdb+1+2
aliasString
altString
parentString
imageString
videoString
targetStringM,m
damageString12,10
reachString
tracksLeftString
tracksRightString
startupStringi17~18 i23
recvStringr38
totString79
crushString
blockString-11
hitString-2c
chString
notesWikitext
Weapon
  • 3,3 Chip damage on block
  • 5,4 Chip damage on block in heat
FieldField typeValue
idStringClive-db+1+2,1
nameStringGouge
inputString,1
aliasString
altString
parentStringClive-db+1+2
imageString
videoString
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i22~i23
recvStringr40
totString110
crushString
blockString-13
hitString+24a (+9a)
chString
notesWikitext
Balcony Break (BT)
Weapon
  • Combo from 2nd CH
  • Transition to +41a (+23) GAR on airborne hit
  • Cancel GAR transition with B
  • 6 Chip damage on block
  • 8 Chip damage on block in heat
FieldField typeValue
idStringClive-b+1
nameStringBlue Bolt
inputStringb+1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr32
totString50
crushString
blockString-13
hitString+10g
chString+57a
notesWikitext
Homing
Balcony Break
Weapon
FieldField typeValue
idStringClive-b+2
nameStringExecutioner
inputStringb+2
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr34
totString55
crushString
blockString-4
hitString+9
chString
notesWikitext
Strong Aerial Tailspin
Balcony Break
Weapon
  • Enter PHX +6 +23 r24 with F or 4 on block or hit
  • +15a (+6) on BT hit
FieldField typeValue
idStringClive-b+4
nameStringMercenary Kick
inputStringb+4
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi18~19
recvStringr33
totString52
crushString
blockString-9
hitString+16g
chString+25a (+19a)
notesWikitext
Balcony Break
  • Steel pedal, opponent recovers in FUFT
  • Opponent recovers crouching on standing hit
FieldField typeValue
idStringClive-b+1+2
nameString<div class="dotlist"> * Windup * Windup Counter </div>
inputStringb+1+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString25
reachString
tracksLeftString
tracksRightString
startupStringi24~25
recvStringr34
totString59
crushStringpc7~23
blockString-14~-13
hitString+20a (+10a)
chString
notesWikitext
Balcony Break
Reversal Break (after attack absorb)
  • 39 in total damage after absorbing an attack in power crush state
  • Damage taken during power crush state is recoverable
  • -7 on block if an attack is absorbed
  • 14 Chip Damage on block after absorbing an attack in power crush state
  • 17 Chip Damage on block while in heat after absorbing an attack in power crush state
FieldField typeValue
idStringClive-uf
nameStringUpdraft
inputStringuf
aliasString
altString<div class="dotlist"> * ub * u </div>
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr17 GAR
totString
crushStringjs9~43
blockString
hitString
chString
notesWikitext
FieldField typeValue
idStringClive-GAR.1
nameStringGriffin Hunter
inputStringGAR.1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi15~17
recvStringr26?
totString43?
crushStringjs1~23 fs24~26
blockString-12~-10
hitString+17a
chString
notesWikitext
Balcony Break
Spike
  • 21 damage with delayed input
  • Jump takes 17f, effective minimum startup i32~34
  • 3 (4) Chip damage on block
  • 6 (7) Chip damage on block in heat
  • -11 on block, +3c on hit, 15 damage, 18 delayed input damage, 3 chip damage with ub+1
FieldField typeValue
idStringClive-GAR.2
nameString
inputStringGAR.2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi18~19
recvStringr54?
totString90?
crushStringjs1~49
blockString-15
hitString-13
chString
notesWikitext
Weapon
  • 24 damage with delayed input
  • -16 on block, -14 on hit, 12 damage, 15 delayed input damage with ub+2
  • Jump takes 17f, effective minimum startup i35~36
  • js1~48 with u+2
FieldField typeValue
idStringClive-GAR.2,2
nameString
inputString,2
aliasString
altString
parentStringClive-GAR.2
imageString
videoString
targetString,m,M
damageString,6,25
reachString
tracksLeftString
tracksRightString
startupStringi26~27 i3~4
recvStringr36?
totString105?
crushStringjs1~26 fs27~29
blockString-17
hitString+13d (-4d)
chString
notesWikitext
Tornado
Weapon
  • Combo from 1st hit
FieldField typeValue
idStringClive-GAR.3
nameString
inputStringGAR.3
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString12
reachString
tracksLeftString
tracksRightString
startupStringi12
recvStringr37?
totString49?
crushStringjs1~29 fs30~32
blockString-3
hitString+21a (-4a)
chString
notesWikitext
Balcony Break
  • 15 damage with delayed input
  • +6 on hit with ub+3
  • Jump takes 17f, effective minimum startup i29
FieldField typeValue
idStringClive-GAR.4
nameString
inputStringGAR.4
aliasString
altString
parentString
imageString
videoString
targetStringh
damageString10
reachString
tracksLeftString
tracksRightString
startupStringi10
recvStringr41?
totString51?
crushStringjs1~31 fs32~34
blockString-4
hitString+2
chString
notesWikitext
Balcony Break
  • 13 damage with delayed input
  • 8 damage, 11 delayed input damage with ub+4
  • Jump takes 17f, effective minimum startup i27
  • js1~27 fs28~30 with ub+4 and u+4
FieldField typeValue
idStringClive-f,F+2
nameStringSoul Cleave
inputStringf,F+2
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString21
reachString
tracksLeftString
tracksRightString
startupStringi21~22
recvStringr36
totString58
crushString
blockString-7
hitString+6c
chString+38a
notesWikitext
Spike
Weapon
  • Increases ZAN gauge by 0.40 on hit
  • Increases ZAN gauge by 0.14 on block
  • Only deals recoverable damage
FieldField typeValue
idStringClive-b,B+1+4
nameStringPulvervize
inputStringb,B+1+4
aliasString
altString
parentString
imageString
videoString
targetStringm!
damageString40
reachString
tracksLeftString
tracksRightString
startupStringi80~81
recvStringr57
totString138
crushString
blockString
hitString+56a
chString
notesWikitext
  • Hitstop on frame 80 for 20f?
FieldField typeValue
idStringClive-f,f,F+2
nameStringLunge
inputStringf,f,F+2
aliasStringwr2
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi24~26
recvStringr38
totString64
crushString
blockString+2
hitString+31d (+10)
chString
notesWikitext
Balcony Break
Weapon
  • Enter PHX +14 +43d (+22) r26 with F or 4 on hit or block
  • 4 Chip Damage on block
  • 7 Chip Damage on block in heat
FieldField typeValue
idStringClive-FC.df+2
nameStringSwift Edge
inputStringFC.df+2
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString18
reachString
tracksLeftString
tracksRightString
startupStringi19~20
recvStringr32
totString52
crushStringcs1~20
blockString-12
hitString+3c
chString
notesWikitext
Weapon
FieldField typeValue
idStringClive-ws1
nameString
inputStringws1
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString11
reachString
tracksLeftString
tracksRightString
startupStringi13~14
recvStringr26
totString40
crushString
blockString-4
hitString+3
chString+8
notesWikitext
Elbow
  • Enter PHX -1 +6 +11 r23 with F or 4 on hit or block
FieldField typeValue
idStringClive-ws1,2
nameStringWild Steel
inputString,2
aliasString
altString
parentStringClive-ws1
imageString
videoString
targetString,m
damageString,19
reachString
tracksLeftString
tracksRightString
startupString,i26~27
recvStringr33
totString74
crushString
blockString-13
hitString+9
chString+21a
notesWikitext
Balcony Break
Weapon
  • Combo from 1st hit with 3f delay
  • Combo from 1st CH with 8f delay
  • Input can be delayed 8f
  • Increases ZAN gauge by 0.40 on hit
  • Increases ZAN gauge by 0.14 on block
FieldField typeValue
idStringClive-ws2
nameStringEcho Breaker
inputStringws2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString15
reachString
tracksLeftString
tracksRightString
startupStringi15~16
recvStringr35
totString51
crushString
blockString-14~-13
hitString+53a
chString
notesWikitext
Weapon
FieldField typeValue
idStringClive-ws3
nameStringFame Wolf
inputStringws3
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString20,15(20)
reachString
tracksLeftString
tracksRightString
startupStringi20~21 i28~41
recvStringr54
totString75
crushString
blockString-8
hitString+21a (+11a)
chString
notesWikitext
Homing
Balcony Break
  • Power up in Heat: 20 damage and +20a(+10a) on hit
  • Jail from 1st attack
FieldField typeValue
idStringClive-ws4
nameStringSabaton Smash
inputStringws4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString14
reachString
tracksLeftString
tracksRightString
startupStringi11~12
recvStringr23
totString35
crushString
blockString-5
hitString+6
chString
notesWikitext
  • Enter PHX -5 +6 r23 with F or 4 on hit or block
FieldField typeValue
idStringClive-f+4
nameStringPhoenix Shift
inputStringf+4
aliasString
altString
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr15
totString45
crushString
blockString
hitString
chString
notesWikitext

Actionable after 15f

FieldField typeValue
idStringClive-PHX.1
nameStringHeatwave
inputStringPHX.1
aliasString
altString
parentString
imageString
videoString
targetStringM,m,t
damageString16,15,10
reachString
tracksLeftString
tracksRightString
startupStringi21
recvStringr36
totString57
crushStringpc7~20
blockString-14
hitString+0d
chString
notesWikitext
  • Transition to attack throw on front standing hit
  • -9 on block if after absorbing an attack in power crush state
  • 6 Chip Damage on block after absorbing an attack in power crush state
  • 7 Chip Damage on block while in heat after absorbing an attack in power crush state
  • On hit regain recoverable health
  • +4d on side or BT hit
FieldField typeValue
idStringClive-PHX.2
nameStringShift Strike
inputStringPHX.2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString12
reachString
tracksLeftString
tracksRightString
startupStringi15
recvStringr30
totString45
crushString
blockString-7
hitString+4
chString+35d (+27)
notesWikitext
Balcony Break
Weapon
  • 7 Chip Damage on block
  • 5 Chip Damage on block in heat
FieldField typeValue
idStringClive-PHX.2,1
nameStringRising Flame
inputString,1
aliasString
altString
parentStringClive-PHX.2
imageString
videoString
targetString,M
damageString,23
reachString
tracksLeftString
tracksRightString
startupString,i25~26
recvStringr39
totString86
crushString
blockString-12
hitString+24a (+9)
chString
notesWikitext
Tornado
Weapon
  • On hit regain recoverable health
  • Combo from 1st hit with 4f delay
  • Input can be delayed 16f
  • Move can be delayed 10f
FieldField typeValue
idStringClive-PHX.2,2
nameStringSteel Slash
inputString,2
aliasString
altString
parentStringClive-PHX.2
imageString
videoString
targetString,m,t
damageString,8,18
reachString
tracksLeftString
tracksRightString
startupString,i20
recvStringr40
totString81
crushString
blockString-13
hitString+5d / +5a (-4)
chString
notesWikitext
Balcony Break
Weapon
  • Combo from 1st hit
  • Transition to attack throw on hit
  • Cancel throw transition with B
  • Increases ZAN gauge by 0.72 on hit
  • Increases ZAN gauge by 0.40 on hit without throw
  • Increases ZAN gauge by 0.10 on block without throw
  • Side switch on hit
FieldField typeValue
idStringClive-PHX.3
nameString
inputStringPHX.3
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString8
reachString
tracksLeftString
tracksRightString
startupStringi21
recvStringr42
totString63
crushString
blockString-26
hitString-3c
chString
notesWikitext
  • Stagger on block
FieldField typeValue
idStringClive-PHX.3,2
nameStringVanagandr
inputString,2
aliasString
altString
parentStringClive-PHX.3
imageString
videoString
targetString,m,m
damageString,18,20(36)
reachString
tracksLeftString
tracksRightString
startupString,i30 i29~34
recvString
totString
crushString
blockString
hitString+39a (+29)
chString
notesWikitext
Balcony Break
  • Power up in Heat
  • Available only as combo from 1st hit
  • 30 (38 in heat) damage in total for the full string with scaling
FieldField typeValue
idStringClive-PHX.3,1+2
nameStringDark Surge
inputString,1+2
aliasString
altString
parentStringClive-PHX.3
imageString
videoString
targetString,m,​M
damageString,10,​18
reachString
tracksLeftString
tracksRightString
startupString,i27~28 i23~24
recvString
totString
crushString,js41~54 fs55~57
blockString
hitString+6d (-29)
chString
notesWikitext
Spike
  • Available only as combo from 1st hit
  • Increases ZAN gauge by 0.70 on hit (0.30 + 0.40)
  • Increases ZAN gauge by 0.24?? on block (? + ?)
  • 30 damage in total for the full string with scaling
  • Only deals recoverable damage
FieldField typeValue
idStringClive-PHX.4
nameStringFirestarter
inputStringPHX.4
aliasString
altString
parentString
imageString
videoString
targetStringL
damageString15
reachString
tracksLeftString
tracksRightString
startupStringi15~16
recvStringr31 FC
totString47
crushStringcs6~
blockString-13
hitString-1
chString+13
notesWikitext
FieldField typeValue
idStringClive-PHX.1+2
nameStringScarlet Cyclone
inputStringPHX.1+2
aliasString
altString
parentString
imageString
videoString
targetStringm,m
damageString10,23
reachString
tracksLeftString
tracksRightString
startupStringi23~24 i19~20
recvStringr40
totString84
crushString
blockString-7
hitString+9a (+0)
chString
notesWikitext
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Weapon
  • 6 Chip Damage on block
  • 12 Chip Damage on block in heat
  • On hit regain recoverable health
FieldField typeValue
idStringClive-PHX.3+4
nameStringBolt Boot
inputStringPHX.3+4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi28~29
recvStringr37
totString66
crushStringjs18~39 fs40~42
blockString+7
hitString+18a (+8)
chString
notesWikitext
Homing
Balcony Break
  • 6 Chip Damage on block
  • 8 Chip Damage on block in Heat
FieldField typeValue
idStringClive-3+4
nameStringWings of Light
inputString3+4
aliasStringWOL
altString
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr37
totString
crushString<div class="plainlist"> * fs5~ * ps9~</div>
blockString
hitString
chString
notesWikitext
  • Strong low parry effect (active while moving)
  • Move backward/forward with b_f
  • Cancel to r53 with db_d_df
FieldField typeValue
idStringClive-3+4,P
nameStringRadiant Counter
inputString,P
aliasStringWOL Parry
altString
parentStringClive-3+4
imageString
videoString
targetString,M
damageString,20
reachString
tracksLeftString
tracksRightString
startupString,i27~28
recvStringr42
totString70
crushString<div class="plainlist"> * ,is1~27 * fs28~70</div>
blockString
hitString+61a (+45)
chString
notesWikitext
Tornado
FieldField typeValue
idStringClive-WOL.1
nameStringDia
inputStringWOL.1
aliasString
altString
parentString
imageString
videoString
targetStringsm
damageString23
reachString5.0
tracksLeftString
tracksRightString
startupStringi18~27
recvStringr33
totString60
crushString
blockString-20~-11
hitString+8~+17
chString
notesWikitext
Weapon
  • Transition to r22? PHX on hit
FieldField typeValue
idStringClive-WOL.2
nameString<div class="dotlist"> * Impulse * Follow Up Flare </div>
inputStringWOL.2
aliasString
altString
parentString
imageString
videoString
targetStringsm,t
damageString30,70
reachString6.0
tracksLeftString
tracksRightString
startupStringi25~40
recvStringr45
totString85
crushString
blockString-38~-23
hitString+14d (-44) / +0d
chString
notesWikitext
Weapon
  • Transition to attack throw on airborne hit
  • 56 damage in total with attack throw and scaling
FieldField typeValue
idStringClive-WOL.3
nameStringRadiant Backflip
inputStringWOL.3
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString20
reachString
tracksLeftString
tracksRightString
startupStringi27~28
recvStringr42
totString70
crushString,js1~52 fs53~55
blockString-15~-14
hitString+61a (+45)
chString
notesWikitext
Tornado
FieldField typeValue
idStringClive-WOL.4
nameStringPhoenix Shift
inputStringWOL.4
aliasString
altString
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr15
totString45
crushString
blockString
hitString
chString
notesWikitext

Actionable after 15f

FieldField typeValue
idStringClive-1+4
nameString<div class="dotlist"> * Arm of Darkness (ZAN1) * Zantetsuken (ZAN2-4) * Ultimate Zantetsuken (ZAN5) </div>
inputString1+4
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString10-80
reachString
tracksLeftString
tracksRightString
startupStringi22
recvStringr39
totString61
crushString
blockString-15
hitString+9a (ZAN1)
chString
notesWikitext
Removes Recoverable Health (ZAN5 only)
Weapon
  • Increases ZAN gauge by 0.20 on ZAN1 hit
  • Increases ZAN gauge by 0.10 on ZAN1 block
  • Transitions to attack throw on hit with ZAN2-5
  • Resets ZAN gauge on hit with ZAN2-5
  • Damage increases with ZAN gauge level:
  • ZAN1: 10
  • ZAN2: 45
  • ZAN3: 55
  • ZAN4: 65
  • ZAN5: 80
FieldField typeValue
idStringClive-R.df+1+2
nameStringHellfire
inputStringR.df+1+2
aliasString
altString
parentString
imageString
videoString
targetStringm,t
damageString55+
reachString
tracksLeftString
tracksRightString
startupStringi20
recvStringr39
totString
crushStringpc8~
blockString-15
hitString+0d
chString
notesWikitext
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
FieldField typeValue
idStringClive-1+2+3+4
nameString<div class="dotlist"> * Ki Charge * Supercharger </div>
inputString1+2+3+4
aliasString
altStringFC.D+1+2+3+4
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr55
totString
crushString
blockString
hitString
chString
notesWikitext
  • Can't block for 5 seconds
  • CH state for 5 seconds
FieldField typeValue
idStringClive-SS.2
nameString
inputStringSS.2
aliasString
altString
parentString
imageString
videoString
targetStringM
damageString12
reachString
tracksLeftString
tracksRightString
startupStringi17~18
recvStringr36
totString54
crushString
blockString-9
hitString-2
chString
notesWikitext
Weapon
  • Side step takes 9f, effective startup i26
FieldField typeValue
idStringClive-SS.2,1
nameStringSlash Burst
inputString,1
aliasString
altString
parentStringClive-SS.2
imageString
videoString
targetString,m
damageString,23
reachString
tracksLeftString
tracksRightString
startupString,i22~23
recvStringr38
totString80
crushString
blockString-15
hitString+35d (-23d)
chString
notesWikitext
Heat Engager
Heat Dash +5, +45a (+35a)
Balcony Break
Weapon
  • Input 1 during the 1st hit animation on frames 16~18 to add +3 damage
  • Combo from 1st hit with 11f delay
  • Input can be delayed 11f
  • Move can be delayed 10f
FieldField typeValue
idStringClive-SS.1+2
nameStringStone Smite
inputStringSS.1+2
aliasString
altString
parentString
imageString
videoString
targetStringm
damageString21
reachString
tracksLeftString
tracksRightString
startupStringi25~26
recvStringr36
totString62
crushString
blockString+2
hitString+49a
chString
notesWikitext
Spike
Weapon
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
  • Side step takes 9f, effective startup i34~35
FieldField typeValue
idStringClive-b+3
nameStringPrecision Dodge
inputStringb+3
aliasString
altString<div class="dotlist"> * b+1+3 * ws.b+3 </div>
parentString
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr40
totString
crushStringps5~ps13
blockString
hitString
chString
notesWikitext
  • Strong parry effect: parries all highs or mids, except throws, unblockables and charge moves
FieldField typeValue
idStringClive-b+3,P
nameString
inputString,P
aliasString
altString
parentStringClive-b+3
imageString
videoString
targetString
damageString
reachString
tracksLeftString
tracksRightString
startupString
recvStringr50
totString
crushString,is1~16
blockString
hitString
chString
notesWikitext

Earliest cancel to parry attacks r23

FieldField typeValue
idStringClive-b+3,P,2
nameStringPrecision Counter
inputString,2
aliasString
altString
parentStringClive-b+3,P
imageString
videoString
targetStringm
damageString35
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr39
totString60
crushString,is1~9 fs10~20
blockString+3
hitString+16a (+6a)
chString
notesWikitext
Reversal Break
Balcony Break
Weapon
FieldField typeValue
idStringClive-b+3,P,1+2
nameStringDash of Steel
inputString,1+2
aliasString
altString
parentStringClive-b+3,P
imageString
videoString
targetStringm,t
damageString35
reachString
tracksLeftString
tracksRightString
startupStringi20~21
recvStringr39
totString60
crushString,is1~20
blockString-13
hitString+5d
chString
notesWikitext
Reversal Break
Weapon
  • Increases ZAN gauge by 0.72 on hit
  • Increases ZAN gauge by 0.10 on block
  • Transition to attack throw on hit
  • Side switch on hit
FieldField typeValue
idStringClive-1+3
nameStringFangs of Ruin
inputString1+3
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString35
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvStringr25
totString39
crushString
blockString-5
hitString+0d
chString
notesWikitext
Homing
  • Throw break 1 or 2
  • Can be done from FC
  • Opponent recovers in FUFA state
FieldField typeValue
idStringClive-2+4
nameStringPunisher
inputString2+4
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString35
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvStringr25
totString39
crushString
blockString-5
hitString+0d
chString
notesWikitext
Homing
  • Throw break 1 or 2
  • Can be done from FC
  • Side switch on hit and on throw break
  • Opponent recovers in FUFT
FieldField typeValue
idStringClive-Left Throw
nameStringFangs of Ruin
inputStringLeft Throw
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvString
totString
crushString
blockString-3
hitString+0d
chString
notesWikitext
  • Throw break 1
  • Opponent recovers in FUFA
FieldField typeValue
idStringClive-Right Throw
nameStringPunisher
inputStringRight Throw
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvString
totString
crushString
blockString-3
hitString+0d
chString
notesWikitext
  • Throw break 2
  • Side switch on hit
  • Opponent recovers in FUFT
FieldField typeValue
idStringClive-Back Throw
nameStringJudgment Throw
inputStringBack Throw
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString50
reachString
tracksLeftString
tracksRightString
startupString
recvString
totString
crushString
blockString
hitString+0d
chString
notesWikitext
  • Unbreakable
  • Opponent recovers in FUFA
FieldField typeValue
idStringClive-uf+1+2
nameStringGigaflare
inputStringuf+1+2
aliasString
altString
parentString
imageString
videoString
targetStringt
damageString40
reachString
tracksLeftString
tracksRightString
startupStringi12~14
recvStringr25
totString39
crushString
blockString-5
hitString+0d
chString
notesWikitext
  • Throw break 1+2
  • Can be done from FC
  • Opponent recovers in FDFA