28 rows are stored for this page
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | groundedOpponent |
enemy | Integer | | -16 |
damage | Integer | | 12 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | groundedOpponent |
enemy | Integer | | -18 |
damage | Integer | | 24 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | groundedOpponent |
enemy | Integer | | -22 |
damage | Integer | | 20 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | groundedOpponent |
enemy | Integer | | -22 |
damage | Integer | | 18 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | groundedOpponent |
enemy | Integer | | -23 |
damage | Integer | | 20 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -10 |
damage | Integer | | 5 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -11 |
damage | Integer | | 13 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -11 |
damage | Integer | | 29 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -13 |
damage | Integer | | 17 |
combo | Integer | | 41 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -13 |
damage | Integer | | 17 |
combo | Integer | | 45 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | Yes |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -16 |
damage | Integer | | 23 |
combo | Integer | | 75 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | Yes |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -18 |
damage | Integer | | 30 |
combo | Integer | | 68 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | crouching |
enemy | Integer | | -24 |
damage | Integer | | 35 |
combo | Integer | | 87 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | Yes |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | backTurnedOpponent |
enemy | Integer | | -10 |
damage | Integer | | 58 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | backTurnedOpponent |
enemy | Integer | | -14 |
damage | Integer | | 34 |
combo | Integer | | 68 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -10 |
damage | Integer | | 25 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -10 |
damage | Integer | | 27 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -10 |
damage | Integer | | 28 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -12 |
damage | Integer | | 25 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -12 |
damage | Integer | | 15 |
combo | Integer | | 39 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -12 |
damage | Integer | | 15 |
combo | Integer | | 43 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | Yes |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -13 |
damage | Integer | | 34 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -14 |
damage | Integer | | 34 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -14 |
damage | Integer | | 39 |
combo | Integer | | |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -14 |
damage | Integer | | 23 |
combo | Integer | | 75 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | Yes |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -15 |
damage | Integer | | 33 |
combo | Integer | | 50 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -18 |
damage | Integer | | 23 |
combo | Integer | | 75 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | |
Field | Field type | Allowed values | Value |
---|
type | String | [Show] standing 路 crouching 路 backTurnedOpponent 路 groundedOpponent | standing |
enemy | Integer | | -22 |
damage | Integer | | 35 |
combo | Integer | | 87 |
wallCombo | Integer | | |
rageCombo | Integer | | |
hard | Boolean | | Yes |