Page values for "Law punishers"

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"Punisher" values

16 rows are stored for this page
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-11
damageInteger14
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-13
damageInteger35
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-15
damageInteger14
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-15
damageInteger20
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-16
damageInteger16
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-18
damageInteger20
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-19
damageInteger20
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger22
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger16
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-12
damageInteger32
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-13
damageInteger27
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger40
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger34
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-15
damageInteger12
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-15
damageInteger14
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-16
damageInteger20
comboInteger
wallComboInteger
rageComboInteger
hardBoolean