Page values for "Lili punishers"

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"Punisher" values

20 rows are stored for this page
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-17
damageInteger28
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-18
damageInteger20
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-19
damageInteger17
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-22
damageInteger23
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-11
damageInteger18
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-13
damageInteger26
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-15
damageInteger13
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-16
damageInteger17
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-10
damageInteger37
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-10
damageInteger43
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-12
damageInteger60
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-15
damageInteger38
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger21
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger28
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-12
damageInteger30
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-12
damageInteger26
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-13
damageInteger35
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-15
damageInteger13
comboInteger60
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-16
damageInteger15
comboInteger65
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-17
damageInteger23
comboInteger80
wallComboInteger
rageComboInteger
hardBoolean