m (→Rage) |
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Line 11: | Line 11: | ||
; Instant screw (e.g. CH | ; Instant screw (e.g. CH 4, ws3) | ||
: | : S! f+1+2 d+4,f+3 d+4,f+1,hcb+3 (51) | ||
: S! d+4,f+3 d+4,f+3 d+4,hcb+3 (52) | |||
}} | }} | ||
Line 21: | Line 22: | ||
; CH (b+1),2 | ; CH (b+1),2 | ||
: wr1 | : wr1 | ||
: b+2 | |||
; (qcb+2),3 | |||
; (qcb+2),4 | |||
; d+1+2 | |||
: d+1+3 or d+2+4 | |||
}} | }} | ||
Line 29: | Line 36: | ||
==METER-LESS== | ==METER-LESS== | ||
{{Combolist| | {{Combolist| | ||
; FC.df+1 | |||
; CH (df+1),4 | ; CH (df+1),4 | ||
; CH d+4 | ; CH d+4 | ||
; CH f+4 | ; CH f+4 | ||
; | ; CH d+4 | ||
: d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3 | : d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3 | ||
: d+4,f+3 d+4,f+3 dp+1 S! d+4,hcb+3 | |||
; CH 4 | ; CH 4 | ||
Line 62: | Line 68: | ||
; 2,f+1,EX.1+2 | ; 2,f+1,EX.1+2 | ||
; CH ws1,f+1,EX.1+2 | ; CH ws1,f+1,EX.1+2 | ||
: 2,f+1,dp+1+2 S! d+4,f+3 1 f,f 1,2,1,1 | : 2,f+1,EX.dp+1+2 S! d+4,f+3 d+4,f+1,hcb+3 (86) | ||
: 2,f+1,EX.dp+1+2 S! d+4,f+3 1 f,f 1,2,1,1 (89) | |||
: 2,f+1,EX.dp+1+2 S! UF+4 UF+4 1 1 1,2,1,1 (91) | |||
; b+3,2,EX.1+2 | ; b+3,2,EX.1+2 | ||
: d+4,f+3 d+4,dp+2 S! 2,f+1,hcb+3 (69) | : d+4,f+3 d+4,dp+2 S! 2,f+1,hcb+3 (69) | ||
: d+4,f+3 d+4,f+3 dp+1 S! d+4,hcb+3 (71) | : d+4,f+3 d+4,f+3 dp+1 S! d+4,hcb+3 (71) | ||
; (EX.qcb+1+2),3 | ; (EX.qcb+1+2),3 | ||
Line 78: | Line 85: | ||
===3 BAR=== | ===3 BAR=== | ||
; b+3,2 EX.1+2 | |||
: d+4,f+3 d+4,dp+2 S! 2,qcb+2,3,qcfqcf+1+2 iWR1 (108) | |||
; 2,f+1 EX.1+2 | |||
: 2,f+1,EX.dp+1+2 S! SSL d+4,f+3 d+4,f+1,qcb+2,3,qcfqcf+1+2 iWR1 (128) | |||
==Rage== | ==Rage== | ||
Line 83: | Line 95: | ||
{{Combolist| | {{Combolist| | ||
; FC.df+1 | ; FC.df+1 | ||
: | ; CH (df+1),4 | ||
; CH d+4 | |||
; CH f+4 | |||
; CH db+4,f+3 | |||
: d+4,f+3 d+4,dp+2 S! 1 RA | |||
: d+4,f+3 d+4,f+3 dp+1 S! RA | |||
; CH 4 | |||
; CH (b+4),4 | |||
; ws3 | |||
: S! f+1+2 d+4,f+3 1 | |||
: S! d+4,f+3 d+4,f+3 d+4,hcb+3 | |||
}} | |||
===WITH METER=== | |||
{{Combolist| | |||
; b+3,2,EX.1+2 | |||
: d+4,f+3 d+4,dp+2 S! RA (82) | |||
: d+4,f+3 d+4,f+3 dp+1 S! RA (87) | |||
: d+4,f+3 d+4,dp+2 S! Deadly Rave | |||
: d+4,f+3 d+4,f+3 dp+1 S! Deadly Rave | |||
; 2,f+1,EX.1+2 | |||
: 2,f+1,EX.dp+1+2 S! d+4,f+3, 1(x3) RA (103) | |||
: 2,f+1,EX.dp+1+2 S! d+4,f+3 1(x3) Deadly Rave (115) | |||
}} | }} | ||
Latest revision as of 20:06, 11 July 2023
Geese (Tekken 7) |
---|
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. FC.df+1, f+1+2)
- d+4,f+3 d+4,dp+2 S! 2,f+1,hcb+3
- d+4,f+3 d+4,f+3 dp+1 S! 2,f+1,qcf+1
- Instant screw (e.g. CH 4, ws3)
- S! f+1+2 d+4,f+3 d+4,f+1,hcb+3 (51)
- S! d+4,f+3 d+4,f+3 d+4,hcb+3 (52)
Mini-combos
- 1+2
- CH (b+1),2
- wr1
- b+2
- (qcb+2),3
- (qcb+2),4
- d+1+2
- d+1+3 or d+2+4
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
METER-LESS
- FC.df+1
- CH (df+1),4
- CH d+4
- CH f+4
- CH d+4
- d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3
- d+4,f+3 d+4,f+3 dp+1 S! d+4,hcb+3
- CH 4
- CH (b+4),4
- ws3
- S! f+1+2 d+4,f+3 d+4,f+1,hcb+3 (51)
- S! d+4,f+3 d+4,f+3 d+4,hcb+3 (52)
- ws2,f+2
- f+3 d+4,f+1,dp+2 S! 2,f+1,qcf+1 (63)
- f+1
- 2,f+1
- CH ws1,f+1
- dp+2
- hcb+3
- hcb+4
WITH METER
1 BAR
- f+1,EX.1+2
- 2,f+1,EX.1+2
- CH ws1,f+1,EX.1+2
- 2,f+1,EX.dp+1+2 S! d+4,f+3 d+4,f+1,hcb+3 (86)
- 2,f+1,EX.dp+1+2 S! d+4,f+3 1 f,f 1,2,1,1 (89)
- 2,f+1,EX.dp+1+2 S! UF+4 UF+4 1 1 1,2,1,1 (91)
- b+3,2,EX.1+2
- d+4,f+3 d+4,dp+2 S! 2,f+1,hcb+3 (69)
- d+4,f+3 d+4,f+3 dp+1 S! d+4,hcb+3 (71)
- (EX.qcb+1+2),3
- d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3
- d+4,f+3 d+4,f+3 dp+1 S! d+4,hcb+3 (65)
- (EX.qcb+1+2),4
- ws4 d+4,f+3 dp+1 S! d+4,f+1,hcb+3 (61)
3 BAR
- b+3,2 EX.1+2
- d+4,f+3 d+4,dp+2 S! 2,qcb+2,3,qcfqcf+1+2 iWR1 (108)
- 2,f+1 EX.1+2
- 2,f+1,EX.dp+1+2 S! SSL d+4,f+3 d+4,f+1,qcb+2,3,qcfqcf+1+2 iWR1 (128)
Rage
- FC.df+1
- CH (df+1),4
- CH d+4
- CH f+4
- CH db+4,f+3
- d+4,f+3 d+4,dp+2 S! 1 RA
- d+4,f+3 d+4,f+3 dp+1 S! RA
- CH 4
- CH (b+4),4
- ws3
- S! f+1+2 d+4,f+3 1
- S! d+4,f+3 d+4,f+3 d+4,hcb+3
WITH METER
- b+3,2,EX.1+2
- d+4,f+3 d+4,dp+2 S! RA (82)
- d+4,f+3 d+4,f+3 dp+1 S! RA (87)
- d+4,f+3 d+4,dp+2 S! Deadly Rave
- d+4,f+3 d+4,f+3 dp+1 S! Deadly Rave
- 2,f+1,EX.1+2
- 2,f+1,EX.dp+1+2 S! d+4,f+3, 1(x3) RA (103)
- 2,f+1,EX.dp+1+2 S! d+4,f+3 1(x3) Deadly Rave (115)
Wall
- Regular carry (30% scaling)
- d+4,f+3 Super.db,hcb,df+1+2 d+4,qcf+2
- 1 1 d+1+3
- 1 1 d+4,f+1,qcf+1
- 1 1 d+4,f+1,qcf+2
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.