Dragunov tech (Tekken 7): Difference between revisions

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{{Tech}}
{{Tech}}
;Button buffering for f3 combo enders [https://www.youtube.com/watch?v=wBpSTK4Sjio Aris explains button buffering for Dragunov combos]   
;Button buffering for f+3 combo enders: [https://www.youtube.com/watch?v=wBpSTK4Sjio Aris explains button buffering for Dragunov combos]   


(''In short: input while running 3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3'')
(''In short: input wr3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3'')




;u/f+4, in the rare situation that both you and your opponent are parallel to the wall with the wall on Dragonuv's right, can lead to a full combo, as shown in [https://www.youtube.com/watch?v=e5t8tUxA9qM this video].
;u/f+4, when the wall is on Dragunov's right, can lead to a full combo.
b+3+4 can also lead to a combo when the wall is to Dragunov's left. Both are shown in [https://www.youtube.com/watch?v=e5t8tUxA9qM this video].


(''Note: the first example is a pick up starting with b+3+4 while the wall is to Dragonuv's left. b+3+4 is Dragonuv's punch sabaki but it's very slow so you won't see it used much at all.)
(''In short: pick up with d+2 ws4 b+1,2 S! (ender of your choice))

Latest revision as of 15:53, 25 January 2024

Tech broadly covers anything that doesn't fit elsewhere, such as:

  • Notable tricks or niche uses for a string/move
  • Execution tips for a particular technique

If a section gets too long, it might be sensible to move it to its own page.

Button buffering for f+3 combo enders
Aris explains button buffering for Dragunov combos

(In short: input wr3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3)


u/f+4, when the wall is on Dragunov's right, can lead to a full combo.

b+3+4 can also lead to a combo when the wall is to Dragunov's left. Both are shown in this video.

(In short: pick up with d+2 ws4 b+1,2 S! (ender of your choice))