(Created page with "== "Overproviding" Info == For Zafina's {{MoveGet|Zafina-H.2+3|input}}, I think the damage ({{MoveGet|Zafina-H.2+3|damage}}) and startup ({{MoveGet|Zafina-H.2+3|startup}}) veers into too much unhelpful information. Is there any situation where knowing the intermediate values would help? Might it not be better to simply list the total damage and initial startup frames? --~~~~") |
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For Zafina's {{MoveGet|Zafina-H.2+3|input}}, I think the damage ({{MoveGet|Zafina-H.2+3|damage}}) and startup ({{MoveGet|Zafina-H.2+3|startup}}) veers into too much unhelpful information. Is there any situation where knowing the intermediate values would help? Might it not be better to simply list the total damage and initial startup frames? --[[User:Kalki|winn0w]] ([[User talk:Kalki|talk]]) 16:21, 1 March 2024 (UTC) | For Zafina's {{MoveGet|Zafina-H.2+3|input}}, I think the damage ({{MoveGet|Zafina-H.2+3|damage}}) and startup ({{MoveGet|Zafina-H.2+3|startup}}) veers into too much unhelpful information. Is there any situation where knowing the intermediate values would help? Might it not be better to simply list the total damage and initial startup frames? --[[User:Kalki|winn0w]] ([[User talk:Kalki|talk]]) 16:21, 1 March 2024 (UTC) | ||
I think it might be worth it to list the damage for the high that's duckable seperately, so you can tell what the damage is if they duck they high and get hit with the mid. Else I agree shortening is good. Especially the start up! -- [[User:JoleneCoda|Jolene]] 16:28, 1 March 2024 (UTC) |
Latest revision as of 16:29, 1 March 2024
"Overproviding" Info
For Zafina's H.2+3, I think the damage (51) and startup (i12~13 i47~53 i1~7 i1~7 i1~6 i1~2) veers into too much unhelpful information. Is there any situation where knowing the intermediate values would help? Might it not be better to simply list the total damage and initial startup frames? --winn0w (talk) 16:21, 1 March 2024 (UTC)
I think it might be worth it to list the damage for the high that's duckable seperately, so you can tell what the damage is if they duck they high and get hit with the mid. Else I agree shortening is good. Especially the start up! -- Jolene 16:28, 1 March 2024 (UTC)