Eddy combos (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
m (RogerDodger moved page Eddy combos to Eddy combos (Tekken 7) without leaving a redirect: now in t8)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Eddy}}
{{Eddy}}
{{See other}}


== Bread n' butter ==
== Bread n' butter ==
Line 41: Line 42:


{{Wall}}
{{Wall}}
A great Video showing some staple Eddy Wall Combos.
(Notation to be added here of these later)
https://www.youtube.com/watch?v=tE64FRqorxQ&t=13s


{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}
{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}

Latest revision as of 22:44, 1 April 2024

This page is for Tekken 7. For Tekken 8, see Eddy combos.

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Mini-combos

Staples

Low Parry Combo

▫ b33, ./RLX 23, b24 s!, ff d23, RLX 3 (56 Damage)

Counter-Hit Launchers + Combos

▫ 12 frame [ch] 1+2 3+4, b33, RLX 23, b24 s! ff d23, RLX 3 (87 Damage) first hit high, low range, -23 to -22 on block

▫ 13 frame [ch] b33, 4 s!, ff b33, RLX 243 (77 Damage) first hit mid, low range, possible but difficult to hit confirm, -14 to -13 on block

▫ 15 to 16 frame [ch] df 2, b33, RLX 23, b24 s!, ff d23, RLX 3 (74 Damage) first hit mid, good range, -9 to -8 on block

▫ 18 frame [ch] db 23, b33, RLX 23, b24 s!, ff d23, RLX 3 (92 Damage) first hit low, good range, -23 to -22 on block

▫ 18 to 20 frame [ch] 34, ff b33, RLX 243 (69 Damage) first hit homing high, good range, -4 to -2 on block

▫ 23 to 28 frame [ch] f4, HSP 3~4, RLX 23, b24 s!, ff d23, RLX 3 (79 Damage) first hit mid, good range, -24 on block

▫ 24 frame [ch] FC df4, RLX 23, b24 s!, ff d23, RLX 3 (69 Damage) first hit low, good range, -26 on block

▫ 24 frame [ch] wr 3, RLX 23, b24 s!, ff d23, RLX 3 (68 Damage) first hit low, good range, -24 on block

▫ 24 to 25 frame [ch] ss2, b33, RLX 23, b24 s!, ff d23, RLX 3 (77 Damage) first hit mid, good range, +0 to +1 on block

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki

Wall

Damage values are with max juggle scaling, without rage, and no breaks.

A great Video showing some staple Eddy Wall Combos.

(Notation to be added here of these later)

https://www.youtube.com/watch?v=tE64FRqorxQ&t=13s

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links