Dragunov tech (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
mNo edit summary
m (RogerDodger moved page Dragunov tech to Dragunov tech (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
Tag: Script
 
(2 intermediate revisions by one other user not shown)
Line 2: Line 2:


{{Tech}}
{{Tech}}
Button buffering for f3 combo enders
;Button buffering for f+3 combo enders: [https://www.youtube.com/watch?v=wBpSTK4Sjio Aris explains button buffering for Dragunov combos]   
[https://www.youtube.com/watch?v=wBpSTK4Sjio Aris explains button buffering for Dragunov combos]   


(''In short: input while running 3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3'')
(''In short: input wr3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3'')




u/f+4 allows for mini-combos in the open, but in the rare situation that both you and your opponent are parallel to the wall with the wall on Dragonuv's right you can pick up for a full combo, as shown in [https://www.youtube.com/watch?v=e5t8tUxA9qM this video].
;u/f+4, when the wall is on Dragunov's right, can lead to a full combo.
b+3+4 can also lead to a combo when the wall is to Dragunov's left. Both are shown in [https://www.youtube.com/watch?v=e5t8tUxA9qM this video].


(''Note: the first example is a pick up starting with b+3+4 while the wall is to Dragonuv's left. b+3+4 is Dragonuv's punch sabaki but it's very slow so you won't see it used much at all.)
(''In short: pick up with d+2 ws4 b+1,2 S! (ender of your choice))

Latest revision as of 15:53, 25 January 2024

Tech broadly covers anything that doesn't fit elsewhere, such as:

  • Notable tricks or niche uses for a string/move
  • Execution tips for a particular technique

If a section gets too long, it might be sensible to move it to its own page.

Button buffering for f+3 combo enders
Aris explains button buffering for Dragunov combos

(In short: input wr3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3)


u/f+4, when the wall is on Dragunov's right, can lead to a full combo.

b+3+4 can also lead to a combo when the wall is to Dragunov's left. Both are shown in this video.

(In short: pick up with d+2 ws4 b+1,2 S! (ender of your choice))