Lee punishers (Tekken 7): Difference between revisions

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Line 6: Line 6:
|+ Standing
|+ Standing
|-
|-
! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
|rowspan="2"|i10 || 1,3:3:3 || 28 (44) || [[Lee combos#Mini-combos|+14a]]
|rowspan="2"|-10 || 1,3:3:3 || 28 (44) || [[Lee combos#Mini-combos|+14a]]
|-
|-
| 1,2,4 || 26 || -1
| 1,2,4 || 26 || -1
|-
|-
| i11 || 4,3 || 30 || -3
| -11 || 4,3 || 30 || -3
|-
|-
| i13 || f+1+2 || 30 || +18a (+9a)
| -13 || f+1+2 || 30 || +18a (+9a)
|-
|-
| i14 || f+2,1 || 36 || +42d (-16d)
| -14 || f+2,1 || 36 || +42d (-16d)
|-
|-
| i15 || f+3,3,3,3,3,4 || 32 (66) || [[Lee combos#Staples|+61a (+44a)]]
| -15 || f+3,3,3,3,3,4 || 32 (66) || [[Lee combos#Staples|+61a (+44a)]]
|-
|-
| i15 || u/f+4 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]]
| -15 || u/f+4 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]]
|}
|}


Line 26: Line 26:
|+ Extra range
|+ Extra range
|-
|-
! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|-
|-
| i11 || f+4 || 13 || +4 || FUFT 4 (mid wake-up kick)&mdash;Leroy d/b+1+2
| -11 || f+4 || 13 || +4 || FUFT 4&mdash;Leroy d/b+1+2
|-
|-
| i15 || f,F+3 || 26 || +10a (+1a) || Asuka b+4&mdash;Heihachi f,F+2
| -15 || f,F+3 || 26 || +10a (+1a) || Asuka b+4&mdash;Heihachi f,F+2
|-
|-
| i16 || d/f+3+4 || 25 (78) || [[Lee combos#Staples|+55a (+35a)]] || Paul qcf+1
| -16 || d/f+3+4 || 25 (78) || [[Lee combos#Staples|+55a (+35a)]] || Paul qcf+1
|}
|}


Line 38: Line 38:
|+ Crouching
|+ Crouching
|-
|-
! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| i10 || ws3,3 || 27 || -4c
| -10 || ws3,3 || 27 || -4c
|-
|-
| i13 || ws1,4 || 30 || +4
| -13 || ws1,4 || 30 || +4
|-
|-
| i14 || ws2,3 || 36 (54) || [[Lee combos#Mini-combos|+32a (+22a)]]
| -14 || ws2,3 || 36 (54) || [[Lee combos#Mini-combos|+32a (+22a)]]
|-
|-
| i15 || u/f+4 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]]
| -15 || u/f+4 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]]
|-
|-
| i23 || u/f~n,4 || 25 (78) || [[Lee combos#Staples|+34a (+24a)]]
| -23 || u/f~n,4 || 25 (78) || [[Lee combos#Staples|+34a (+24a)]]
|}
|}



Revision as of 13:49, 6 December 2020

Standing
Enemy Move Damage Frames
-10 1,3:3:3 28 (44) +14a
1,2,4 26 -1
-11 4,3 30 -3
-13 f+1+2 30 +18a (+9a)
-14 f+2,1 36 +42d (-16d)
-15 f+3,3,3,3,3,4 32 (66) +61a (+44a)
-15 u/f+4 13 (66) +31a (+21a)
Extra range
Enemy Move Damage Frames Can reach
-11 f+4 13 +4 FUFT 4—Leroy d/b+1+2
-15 f,F+3 26 +10a (+1a) Asuka b+4—Heihachi f,F+2
-16 d/f+3+4 25 (78) +55a (+35a) Paul qcf+1
Crouching
Enemy Move Damage Frames
-10 ws3,3 27 -4c
-13 ws1,4 30 +4
-14 ws2,3 36 (54) +32a (+22a)
-15 u/f+4 13 (66) +31a (+21a)
-23 u/f~n,4 25 (78) +34a (+24a)
Whiff
Move Range Damage Frames Risk
f+3,3,3,3,3,4 2.63 32 (66) +61a (+44a) unsafe
b+1:1,2 2.64 43 +39d (-19d) safe if hit confirmed
f,F+3 3.10 26 +10a (+1a) safe
u/f+4 2.21 13 (66) +31a (+21a) unsafe
d/f+2 2.05 12 (65) +34a (+24a) safe

See Also