Lee punishers (Tekken 7): Difference between revisions

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== See Also ==
== See also ==


* [https://www.youtube.com/watch?v=dM4ltoRS7ZA Video guide by Murakumo]
* [https://www.youtube.com/watch?v=dM4ltoRS7ZA Video guide by Murakumo]

Revision as of 14:57, 7 December 2020

Standing
Enemy Move Damage Frames
-10 1,3:3:3 28 (44) +14a
1,2,4 26 -1
-11 4,3 30 -3
-13 f+1+2 30 +18a (+9a)
-14 f+2,1 36 +42d (-16d)
-15 f+3,3,3,3,3,4 32 (66) +61a (+44a)
-15 u/f+4 13 (66) +31a (+21a)
Extra range
Enemy Move Damage Frames Can reach
-11 f+4 13 +4 FUFT 4—Leroy d/b+1+2
-15 f,F+3 26 +10a (+1a) Asuka b+4—Heihachi f,F+2
-16 R! d/f+3+4 25 (78) +55a (+35a) Paul qcf+2
Crouching
Enemy Move Damage Frames
-10 ws3,3 27 -4c
-13 ws1,4 30 +4
-14 ws2,3 36 (54) +32a (+22a)
-15 u/f+4 13 (66) +31a (+21a)
-23 u/f~n,4 25 (78) +34a (+24a)
Whiff
Move Range Damage Frames Risk
f+3,3,3,3,3,4 2.63 32 (66) +61a (+44a) unsafe
b+1:1,2 2.64 43 +39d (-19d) safe if hit confirmed
f,F+3 3.10 26 +10a (+1a) safe
u/f+4 2.21 13 (66) +31a (+21a) unsafe
d/f+2 2.05 12 (65) +34a (+24a) safe
R! d/f+3+4 2.86 25 (78) +55a (+35a) safe

See also