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{{Tech}} | {{Tech}} | ||
;Button buffering for | ;Button buffering for f+3 combo enders: [https://www.youtube.com/watch?v=wBpSTK4Sjio Aris explains button buffering for Dragunov combos] | ||
(''In short: input | (''In short: input wr3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3'') | ||
;u/f+4, | ;u/f+4, when the wall is on Dragunov's right, can lead to a full combo. | ||
b+3+4 can also lead to a combo when the wall is to Dragunov's left. Both are shown in [https://www.youtube.com/watch?v=e5t8tUxA9qM this video]. | |||
('' | (''In short: pick up with d+2 ws4 b+1,2 S! (ender of your choice)) |
Revision as of 22:57, 15 November 2022
Dragunov (Tekken 7) |
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Tech broadly covers anything that doesn't fit elsewhere, such as:
- Notable tricks or niche uses for a string/move
- Execution tips for a particular technique
If a section gets too long, it might be sensible to move it to its own page.
- Button buffering for f+3 combo enders
- Aris explains button buffering for Dragunov combos
(In short: input wr3+4 to get f+3 for your combo ender. This will avoid accidentally getting f,F+3)
- u/f+4, when the wall is on Dragunov's right, can lead to a full combo.
b+3+4 can also lead to a combo when the wall is to Dragunov's left. Both are shown in this video.
(In short: pick up with d+2 ws4 b+1,2 S! (ender of your choice))