Hwoarang punishers (Tekken 7): Difference between revisions

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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
|- style="vertical-align: middle"
| -11 || f+4 || 13 || +4 || {{Plainlist|
| -17 || FF+4 || 26 || KND || {{Plainlist|
* FUFT 4
* Asuka B+3
* Leroy d/b+1+2}}
* Heihachi FF+2}}
|- style="vertical-align: middle"
| -15 || f,F+3 || 26 || +10a (+1a) || {{Plainlist|
* Asuka b+4
* Heihachi f,F+2}}
|-
|-
| -16 || R! d/f+3+4 || 25 (78) || [[Lee combos#Staples|+55a (+35a)]] || Paul qcf+2
| -16 || B+3 || 17 || Launch
|}
|}


Line 83: Line 79:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || 1,2,2,3 || 53 || +17a (+8a)
| -10 || 1133 || 39 || -3
|-
|-
| -11 || 4,3,3 || 50 || +8d
| -11 || 443 || 47 || KND Guaranteed RFF FF+3
|-
|-
| -15 || d/f+3,2,3 || 48 (91) || [[Lee combos#Back-turned opponent|+25a (+15a)]]
| -14 || 334 || 52 || +20g
|}
|}


Line 95: Line 91:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -16 || d+3 || 13 || -3a (-11a)
| -16 || DB+4 || 14 || -8
|-
|-
| -18 || u/b+3 || 16 || +20a (+3a)
| -16 || B+3 || 17 || Flip Over
|-
| -23 || d,D/B+4 || 19 || +10a (-7a)
|-
| -30 || f+3+4|| 22 || -2a
|}
|}


Line 109: Line 101:
! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
|-
|-
| f+3,3,3,3,3,4 || 2.63 || 32 (66) || [[Lee combos#Staples|+61a (+44a)]] || unsafe
| 43 || 1 || 30 || +5 || Safe
|-
| b+1:1,2 || 2.64 || 43 || +39d (-19d) || safe if hit confirmed
|-
|-
| f,F+3 || 3.10 || 26 || +10a (+1a) || safe
| UF3+4 || 2 || 30 || +4 || Unsafe
|-
|-
| u/f+4 || 2.21 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]] || unsafe
| DF+2 || 2 || 13 || Launch || Safe
|-
|-
| d/f+2 || 2.05 || 12 (65) || [[Lee combos#Staples|+34a (+24a)]] || safe
| B+3 || 2-3 || 17 || Launch || Unsafe
|-
|-
| R! d/f+3+4 || 2.86 || 25 (78) || [[Lee combos#Staples|+55a (+35a)]] || safe
| FF+4 || 3 || 26 || KND || Safe
|}
|}
</div>
</div>


== External links ==
== External links ==

Revision as of 13:57, 15 January 2021

Standing
Enemy Move Damage Frames
-10 11 15 +6
123 or 124 17 +11g
23 or 24 9 +11g
-11 43 30 +5
43~F 14 +5
44 27 +10g
4F4 27 +6
-12 D3+4 15 0~+1 Rage Needed
-13 DF+1,3 25 +6
B+4 20 +2
B+2 18 +15kg
-14 UF3+4,4 30 +4
-15 DF+2 13 Launch
-16 B+3 17 Launch
-18 JFSR (F,N,DF+4) 18 Launch
Crouching
Enemy Move Damage Frames
-10 FC1 5 +6
WS+1 12 +7s
-11 WS+4,4 28 +4s
-14 WS+3 36 (54) KND Guaranteed FF+3 or B+3
CC DF+1,3 25 +6
UF3+4,4 30 +4
-16 UB+3,3 23 Launch
-17 CC B+3 17 Launch
-19 CC JFSR (F,N,DF+4) 18 Launch
Extra range
Enemy Move Damage Frames Can reach
-17 FF+4 26 KND
  • Asuka B+3
  • Heihachi FF+2
-16 B+3 17 Launch
Back-turned opponent
Enemy Move Damage Frames
-10 1133 39 -3
-11 443 47 KND Guaranteed RFF FF+3
-14 334 52 +20g
Grounded opponent
Enemy Move Damage Frames
-16 DB+4 14 -8
-16 B+3 17 Flip Over
Whiff
Move Range Damage Frames Risk
43 1 30 +5 Safe
UF3+4 2 30 +4 Unsafe
DF+2 2 13 Launch Safe
B+3 2-3 17 Launch Unsafe
FF+4 3 26 KND Safe

External links