RogerDodger (talk | contribs) (Created page with "{{Zafina}} {{subst:Punishers}}") Â |
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|+ Standing | |+ Standing | ||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes | ||
|- | |- | ||
| -10 || 1 | | -10 || 1,3 || 7-- || +8-- || Useful transition to SCR | ||
|- | |||
| -10 || 1,3b || 7-- || +8-- || Keeps neutral stance | |||
|- | |||
| -10 || 1,4 || 7-- || +8-- || Very dangerous to use | |||
|- | |||
| -12 || d+1 || 7-- || +8-- || Worse than i10 | |||
|- | |||
| -13 || d/f+1,4 || 7-- || +8-- || Wall Splats | |||
|- | |||
| -13 || d/f+1,2 || 7-- || +8-- || Allows mind games | |||
|- | |||
| -14 || d/f+3,4 || 7-- || +8-- || Can guaranteed follow up with d/b+4,2 or b+3 | |||
|- | |||
| -14 || d/f+3Â || 7-- || +8-- || Bad transition to SCR, can cancel by holding back | |||
|- | |||
| -16 || d/f+2 || 7-- || +8-- || [[Fighter combos#Staples|+34a (+24a)]] | |||
|} | |} | ||
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|+ Crouching | |+ Crouching | ||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes | ||
|- | |- | ||
| -11 || ws4 || 16 || +5 | | -11 || ws4 || 16 || +5 || Not a knee, good hitbox | ||
|- | |- | ||
| - | | -15 || ws1,2 || 25 (?) || [[Fighter combos#Staples|+34a (+24a)]] | ||
|- | |||
| -18 || ws2 || 25 (?) || [[Fighter combos#Staples|+34a (+24a)]] Â | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ Whiff | ||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes | ||
|- | |- | ||
| - | | --- || f,f+3+4 || --30 || +14a (+4a) || Very far, tracks at mid range, hits grounded | ||
|- | |||
| -18 || b+1:1+2 || --30 || +14a (+4a) || Mid range, switches sides | |||
|- | |||
| -16 || d/f+2 || Launch || +14a (+4a) || A little closer than b+1, which is quite far yet | |||
|} | |} | ||
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|+ Back-turned opponent | |+ Back-turned opponent | ||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes | ||
| | |- | ||
 | | -10 || 2,1,4 || --30 || KND || Specifically to punish Xiaoyu | ||
| | |||
|- | |- | ||
| -10 || 1,3 SCR 3,f+3 || 56 || KND || Guaranteed, SCR 4 is possible to block | |||
|- | |- | ||
| - | | -13 || d/f+1,2,1 || 46 || KND || Easy, fast, confirmable | ||
| | |||
 | |||
| | |||
|- | |- | ||
| -14 || 1+2,4,4 b+3 || 76 || KND || Can go for 3+4 SCR 4 to potentially make huge damage | |||
|- | |- | ||
| f, | | -18 || f+2,3 SCR 4 || 90+ || KND || Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back | ||
|} | |} | ||
</div> | </div> | ||
<references/> | <references/> |
Revision as of 17:44, 17 January 2021
Zafina (Tekken 7) |
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Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-10 | 1,3 | 7-- | +8-- | Useful transition to SCR |
-10 | 1,3b | 7-- | +8-- | Keeps neutral stance |
-10 | 1,4 | 7-- | +8-- | Very dangerous to use |
-12 | d+1 | 7-- | +8-- | Worse than i10 |
-13 | d/f+1,4 | 7-- | +8-- | Wall Splats |
-13 | d/f+1,2 | 7-- | +8-- | Allows mind games |
-14 | d/f+3,4 | 7-- | +8-- | Can guaranteed follow up with d/b+4,2 or b+3 |
-14 | d/f+3 | 7-- | +8-- | Bad transition to SCR, can cancel by holding back |
-16 | d/f+2 | 7-- | +8-- | +34a (+24a) |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-11 | ws4 | 16 | +5 | Not a knee, good hitbox |
-15 | ws1,2 | 25 (?) | +34a (+24a) | |
-18 | ws2 | 25 (?) | +34a (+24a) |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
--- | f,f+3+4 | --30 | +14a (+4a) | Very far, tracks at mid range, hits grounded |
-18 | b+1:1+2 | --30 | +14a (+4a) | Mid range, switches sides |
-16 | d/f+2 | Launch | +14a (+4a) | A little closer than b+1, which is quite far yet |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-10 | 2,1,4 | --30 | KND | Specifically to punish Xiaoyu |
-10 | 1,3 SCR 3,f+3 | 56 | KND | Guaranteed, SCR 4 is possible to block |
-13 | d/f+1,2,1 | 46 | KND | Easy, fast, confirmable |
-14 | 1+2,4,4 b+3 | 76 | KND | Can go for 3+4 SCR 4 to potentially make huge damage |
-18 | f+2,3 SCR 4 | 90+ | KND | Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back |