Version 1.02.01: Difference between revisions

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{{Changelist|columns=1|
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; d+4,4
: {{Buff}} Made the collision-box taller in order to prevent them from slipping under a floating opponent.
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Revision as of 15:15, 29 February 2024

Version 1.02.02
Released 2024-02-28
Official notes [1]
Chronology (view all)
Version 1.01.04 (latest)

Common

Hold Moves
Make hold moves unparryable when fully charged.
Chain throws
Fix chain throws becoming unbreakable as a punish on power crush moves.
Stumble Stun
Re-align opponents on stumble stun to avoid situations where off-axis hits give guaranteed follow-ups.
Strong Aerial Spike (face down)
Allow tech roll on moves, which spike the opponent when they are airborne, by holding back.
"Install" characters
Asuka, Bryan, Claudio, Leroy and Leo now have a unique icon below the health gauge to check whether their install has been activated.

Alisa

b+4
(BKP.db+1),4
Made the collision-box taller in order to prevent Alisa from slipping under a floating opponent.
uf+1
Fixed an issue that allowed for longer wall-combos if the third hit missed mid-air.
DES.uf+1+2
DES.1_2 on BT opponent
DBT.1+2
Floor break will now only occur on the final hit of the move.

Asuka

FC.df+3
Fixed an issue where performing certain inputs resulted in unintended moves.
NWG.f,F+1+2
The collision detection has been adjusted to make it less likely to sideswap during juggles.

Azucena

LIB stance
Can no longer evade low Heat Smashes, unblockable attacks and certain effect-based attacks.
Fixed an issue where attempting to evade a high attack immediately after the end of Heat could cause Heat to activate again.
H.LIB high parry
Increased the attack range to make whiffing less common.
LIB & H.LIB Low parry
Adjusted tracking, hitbox and opponent collision detection for some moves to make whiffing less likely.

Claudio

b+4,2
Reduced pushback to make it easier to punish.

Dragunov

b+3+4
Expanded the hurtbox downwards making it easier to hit with lows.
FC.df+1,4
The hitbox of the second attack has been reduced so that it no longer connects after the first hits a grounded opponent.

Feng

Moves during sidestep
The issue where performing certain inputs resulted in unintended moves has been fixed.
BT.3
The issue where performing certain inputs resulted in unintended moves has been fixed.

Hwoarang

d+4,4
Made the collision-box taller in order to prevent them from slipping under a floating opponent.

Jun


Kazuya


King


Kuma/Panda


Lars


Law


Leo


Leroy


Lili

f,F+1+2*
Can now be parried with a reversal

Nina


Raven


Reina

3+4
Changes behavior on first and second hits of 3+4 to remove the ss3+4 wall combo

Victor

1+3 and 2+4
Increase throw escape window to 20f

Xiaoyu


Yoshimitsu