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{{Jack-7}} | {{Jack-7}} | ||
'''Jack-7''' | '''Jack-7''' is a simple poke-oriented character specializing in space control. Using his fast and long range pokes to annoy and test his opponents before using the information gathered to dominate the neutral. Therefore, patience and timing become key characteristics of solid Jack players. | ||
Jack's humongous upper body may be his greatest asset, allowing him to swing from across the stage with mids and lows, or his greatest liability, large hitbox nullifying his sidestep's evasiveness. These qualities make staying mobile, pressuring with long range mids, and chipping the enemy's health with annoying (and lethal) lows his core gameplay. | Jack's humongous upper body may be his greatest asset, allowing him to swing from across the stage with mids and lows, or his greatest liability, large hitbox nullifying his sidestep's evasiveness. These qualities make staying mobile, pressuring with long range mids, and chipping the enemy's health with annoying (and lethal) lows his core gameplay. | ||
Jack has a very decent grapple game, arguably only second to King. His multitude of command grabs, in addition to boasting higher than average damage, may also provide decent okizeme, plus frames, and/or unbreakable follow-ups. | Jack has a very decent grapple game, arguably only second to King. His multitude of command grabs, in addition to boasting higher than average damage, may also provide decent okizeme, plus frames, and/or unbreakable follow-ups. |
Revision as of 15:57, 21 January 2021
Jack-7 (Tekken 7) |
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Jack-7 is a simple poke-oriented character specializing in space control. Using his fast and long range pokes to annoy and test his opponents before using the information gathered to dominate the neutral. Therefore, patience and timing become key characteristics of solid Jack players.
Jack's humongous upper body may be his greatest asset, allowing him to swing from across the stage with mids and lows, or his greatest liability, large hitbox nullifying his sidestep's evasiveness. These qualities make staying mobile, pressuring with long range mids, and chipping the enemy's health with annoying (and lethal) lows his core gameplay.
Jack has a very decent grapple game, arguably only second to King. His multitude of command grabs, in addition to boasting higher than average damage, may also provide decent okizeme, plus frames, and/or unbreakable follow-ups.