Guard: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
mNo edit summary
mNo edit summary
Line 2: Line 2:


Just like in a real fight, keeping your guard up requires presence of mind. After being hit, you stop blocking unless you're holding a back directional input. Some powerful moves can break neutral guard even on block, such as Heihachi's UF3-4. This means if you block the first hit but aren't holding back for the second, the second will hit you.
Just like in a real fight, keeping your guard up requires presence of mind. After being hit, you stop blocking unless you're holding a back directional input. Some powerful moves can break neutral guard even on block, such as Heihachi's UF3-4. This means if you block the first hit but aren't holding back for the second, the second will hit you.
This can cause you to get hit while backdashing, since tapping back-back isn't holding back.

Revision as of 05:46, 24 January 2021

Neutral Guard:

Just like in a real fight, keeping your guard up requires presence of mind. After being hit, you stop blocking unless you're holding a back directional input. Some powerful moves can break neutral guard even on block, such as Heihachi's UF3-4. This means if you block the first hit but aren't holding back for the second, the second will hit you. This can cause you to get hit while backdashing, since tapping back-back isn't holding back.