Module:Fighter/punishment: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
m (RogerDodger moved page Module:Fighter/punishers to Module:Fighter/punishment without leaving a redirect)
No edit summary
Line 50: Line 50:
[87] = P_WALL, -- uf+4 4,u+3 b+2,f~n ws2,4 S! b+2,f~n ws2,3 W! df+1 f+4,3 d+3
[87] = P_WALL, -- uf+4 4,u+3 b+2,f~n ws2,4 S! b+2,f~n ws2,3 W! df+1 f+4,3 d+3
},
},
}
},
}
},
Paul = {
stand = {
[10] = {
[19] = true,
},
[12] = {
[32] = true,
[62] = P_WALL,
},
[14] = {
[62] = true,
[86] = P_WALL, -- b+3 ws3 3,2,B~4 S! d+4,2:1+2 W! 3,2,B~2
},
[15] = {
[63] = true,
[87] = P_WALL, -- uf+3,4 3,2,B~4 S! d+4,2:1+2 W! 3,2,B~2
},
[23] = {
[76] = true,
[100] = P_WALL, -- qcf+1 3,2,B~4 S! d+4,2:1+2 W! 3,2,B~2
},
},
crouch = {
[10] = {
[5] = true,
},
[11] = {
[16] = true,
},
[13] = {
[37] = true,
[67] = P_WALL,
},
[14] = {
[38] = true,
[68] = P_WALL,
},
[15] = {
[64] = true,
},
},
},
}
}


p.block.Lee.crouch[23] = p.block.Lee.stand[23]
p.block.Lee.crouch[23] = p.block.Lee.stand[23]
p.block.Paul.crouch[23] = p.block.Paul.stand[23]


-- Estimating this for now
-- Estimating this for now

Revision as of 11:55, 31 January 2022

Documentation for this module may be created at Module:Fighter/punishment/doc

local P_HARD = 'bg-green'
local P_SHORT = 'bg-red'
local P_WALL = 'bg-orange'
local P_METER = 'bg-purple'

local p = { P_METER = P_METER }

p.block = {
	Lee = {
		stand = {
			[10] = {
				[26] = true,
				[47] = P_HARD, -- 1,3:3:3 d,DB+4
			},
			[11] = {
				[30] = true,
			},
			[13] = {
				[30] = true,
				[61] = P_WALL, -- f+1+2 W! b+2,f~n f+4,3 d+3
			},
			[14] = {
				[36] = true,
				[67] = P_WALL, -- f+2,1 W! b+2,f~n f+4,3 d+3
			},
			[15] = {
				[69] = true, -- f+3,3,3,3,3,4 S! 4,u+3 b+2,f~n(x3) <f+2,1
				[90] = P_WALL, -- f+3,3,3,3,3,4 S! 4,u+3 b+2,f~n(x2) ws2,3 W! df+1 f+4,3 d+3
			},
			[23] = {
				[78] = true, -- uf,n,4 4,u+3 b+2,f~n(x3) ws2,4 S! f+2,1
				[99] = P_WALL, -- uf,n,4 4,u+3 b+2,f~n ws2,4 S! b+2,f~n ws2,3 W! df+1 f+4,3 d+3
			}
		},
		crouch = {
			[10] = {
				[27] = true,
			},
			[13] = {
				[30] = true,
			},
			[14] = {
				[36] = true,
				[54] = P_HARD, -- ws2,3 f,F+3
				[78] = P_WALL, -- ws2,3 W! 4,u+3 f+4,3 d+3
				[94] = P_METER, -- ws2,3 R.d/f+3+4 S! ws2,3 b+2,f~n(x2) f+4,1 S! f+2,1
			},
			[15] = {
				[66] = true, -- uf+4 4,u+3 b+2,f~n(x3) ws2,4 S! f+2,1
				[87] = P_WALL, -- uf+4 4,u+3 b+2,f~n ws2,4 S! b+2,f~n ws2,3 W! df+1 f+4,3 d+3
			},
		},
	},
	Paul = {
		stand = {
			[10] = {
				[19] = true,
			},
			[12] = {
				[32] = true,
				[62] = P_WALL,
			},
			[14] = {
				[62] = true,
				[86] = P_WALL, -- b+3 ws3 3,2,B~4 S! d+4,2:1+2 W! 3,2,B~2
			},
			[15] = {
				[63] = true,
				[87] = P_WALL, -- uf+3,4 3,2,B~4 S! d+4,2:1+2 W! 3,2,B~2
			},
			[23] = {
				[76] = true,
				[100] = P_WALL, -- qcf+1 3,2,B~4 S! d+4,2:1+2 W! 3,2,B~2
			},
		},
		crouch = {
			[10] = {
				[5] = true,
			},
			[11] = {
				[16] = true,
			},
			[13] = {
				[37] = true,
				[67] = P_WALL,
			},
			[14] = {
				[38] = true,
				[68] = P_WALL,
			},
			[15] = {
				[64] = true,
			},
		},
	},
}

p.block.Lee.crouch[23] = p.block.Lee.stand[23]
p.block.Paul.crouch[23] = p.block.Paul.stand[23]

-- Estimating this for now
p.median = {
	stand = {
		[10] = 24,
		[11] = 27,
		[12] = 30,
		[13] = 33,
		[14] = 36,
		[15] = 65,
		[23] = 77,
	},
	crouch = {
		[10] = 5,
		[11] = 20,
		[12] = 25,
		[13] = 30,
		[14] = 35,
		[15] = 65,
		[23] = 77,
	},
}

return p