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# Download [https://tekken.xzy.cloud/wiki/30/tekken-7-modding-tools/ QuickBMS]. | # Download [https://tekken.xzy.cloud/wiki/30/tekken-7-modding-tools/ QuickBMS]. | ||
# Download [https://www.gildor.org/en/projects/umodel UEViewer]. | # Download [https://www.gildor.org/en/projects/umodel UEViewer]. | ||
# Extract the contents of quickbms.rar | # Extract the contents of <code>quickbms.rar</code> | ||
# Open quick_bms_4gb_files.exe and select tk7.bms as the script to use | # Open <code>quick_bms_4gb_files.exe</code> and select <code>tk7.bms</code> as the script to use | ||
# Select all the Tekken 7 pak files located under {Steam Folder}\steamapps\common\Tekken 7\TekkenGame\Content\Paks\ | # Select all the Tekken 7 pak files located under <code>{Steam Folder}\steamapps\common\Tekken 7\TekkenGame\Content\Paks\</code> | ||
# Select the desired output location. It is recommended to create a separate folder for this purpose on a drive which has at least x GB of space. | # Select the desired output location. It is recommended to create a separate folder for this purpose on a drive which has at least x GB of space. | ||
# Press 'Enter' when prompted to 'Please insert the contents for the variable KEY'. Press 'a' when asked if you want to overwrite files. | # Press 'Enter' when prompted to 'Please insert the contents for the variable KEY'. Press 'a' when asked if you want to overwrite files. | ||
# Wait for the process to finish. | # Wait for the process to finish. | ||
# Extract the contents of umodel_win32.zip and run ueviewer.exe | # Extract the contents of <code>umodel_win32.zip</code> and run <code>ueviewer.exe</code> | ||
# Select the | # Select the folder with the extracted paks and select <s>v4.0.0</s> as the engine version | ||
# You can now browse the contents of the pak files. The character portraits are located under | # You can now browse the contents of the pak files. The character portraits are located under |
Revision as of 06:12, 7 December 2020
This page is intended to document a working method to obtain resources from the Tekken 7 game data, such as character portraits, HUD icons and other in-game graphic elements.
- Download QuickBMS.
- Download UEViewer.
- Extract the contents of
quickbms.rar
- Open
quick_bms_4gb_files.exe
and selecttk7.bms
as the script to use - Select all the Tekken 7 pak files located under
{Steam Folder}\steamapps\common\Tekken 7\TekkenGame\Content\Paks\
- Select the desired output location. It is recommended to create a separate folder for this purpose on a drive which has at least x GB of space.
- Press 'Enter' when prompted to 'Please insert the contents for the variable KEY'. Press 'a' when asked if you want to overwrite files.
- Wait for the process to finish.
- Extract the contents of
umodel_win32.zip
and runueviewer.exe
- Select the folder with the extracted paks and select
v4.0.0as the engine version - You can now browse the contents of the pak files. The character portraits are located under