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{{BlueOrange | {{BlueOrange | ||
|left={{Dotlist| | |left={{Dotlist| | ||
db+2 | * db+2 | ||
df+2 | df+2 | ||
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}} | }} | ||
|right={{Dotlist| | |right={{Dotlist| | ||
uf+4 | * uf+4 | ||
wr+2 | * wr+2 | ||
}} | }} | ||
}} | }} |
Revision as of 14:04, 4 May 2022
Dragunov (Tekken 7) |
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Key moves
Function | |
---|---|
Core | |
Secondary | |
Extra |
Move | Poke | Counter | Mixup | Keepout | Approach | Oki | |
---|---|---|---|---|---|---|---|
1 |
Tracks left
- db+2
df+2
Tracks both
- d+2
Tracks right
- uf+4
- wr+2
- wr2
- Massively plus on block, knockdown on hit, CH launch. Doing this up close quickly with instant while running is a critical part of Dragonuv's pressure.
- d+2
- Fast, high-crushing low that deals good damage and gives a free mixup on counter hit. Neutral on hit, but Dragonuv recovers crouching. Tracks both directions extremely well.
- df+1
- Standard mid check with a high extension. Tracks left slightly. Poor vertical hitbox.
- df+4
- Faster than usual mid check (i12) with big range and pushback. Mostly a keepout tool since the pushback on hit makes it hard to pressure much. Tracks right, but rather poorly.