Devil Jin strategy (Tekken 7): Difference between revisions

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===Round Start Options===
===Round Start Options===
Although Devil Jin Boasts one of the most well rounded movesets in the game, one of his few weaknesses is that he lacks a traditional [[magic four]], and, thus his fastest Counter-Hit launcher has a relatively slow start up animation at 15 frames.


==Neutral==
==Neutral==

Revision as of 19:20, 15 August 2022


General Strategies

Round Start Options

Although Devil Jin Boasts one of the most well rounded movesets in the game, one of his few weaknesses is that he lacks a traditional magic four, and, thus his fastest Counter-Hit launcher has a relatively slow start up animation at 15 frames.

Neutral

Mid Range

Close Range

Long Range

Defense

Counter Poking

Pressure

Throw Game

Wall Pressure

Okizeme

Key moves

Function
Core
Secondary
Extra
Move Poke Counter Mixup Keepout Approach Oki
1
1
Jab is good okay.
Tracks left


Tracks both
  • d+4
Tracks right