User:Kulagin/Feng punishers: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
No edit summary
No edit summary
Line 1: Line 1:
{| class="wikitable sortable"
{| class="wikitable sortable"
|+Standing
|+Standing
! Enemy
! Startup
! Move
! Move
!Range
! Damage
! Damage
! [[Movelist#Hit|Frames]]
! [[Movelist#Hit|Frames hit]]
!Frames block
!Level
!Note
!Note
|-
|-
| rowspan="3" | -10
| rowspan="3" | i10
| 1,2,2 || 26 || +3
| 1,2,2  
|2.28<ref name=":0">1,2 at tip range second hit will whiff when first connects.</ref>|| 26 || +3
| -1
|High
|
|
|-
|-
| 1,2,2,B || 26 || +5 BT
| 1,2,2,B  
|2.28<ref name=":0" />|| 26 || +5 BT
|
|High
|
|
|-
|-
| 1,3<ref>1,3 leaves opponent closer than 1,2,2</ref> || 24 || +6
| 1,3<ref>1,3 leaves opponent closer than 1,2,2</ref>  
|2.32|| 24 || +6
| -5/-23<ref>Duckable high.</ref>
|High
|
|
|-
|-
| -12
| i12
|b+4
|b+4
|2.18
|14
|14
| +2
| +2
|
|Mid
|Mid
|
|-
|-
| -13 || b+1+2 || 33 || +19a (+14a)
| i13 || b+1+2
|2.75|| 33 || +19a (+14a)
| -19
|Mid
|
|
|-
|-
| rowspan="2" | -15 || u/f+4<ref>uf+4 range is short so you often can only get shoulder.</ref>|| 15 ([[Feng combos#Staples|?]]) || +33a (+23)
| rowspan="2" | i15 || u/f+4<ref>uf+4 range is short so you often can only get shoulder.</ref>
| || 15 ([[Feng combos#Staples|?]]) || +33a (+23)
|
|Mid
|
|
|-
|-
|d/f+4,3
|d/f+4,3
|
|34
|34
| +13
| +13
|
|Mid
|Range
|Range
|-
|-
| -16
| i16
|d/b+1,4
|d/b+1,4
|
|35
|35
| +24(+15)
| +24(+15)
|
|Mid
|Range
|Range
|-
|-
| -18 || f+4 || 18 ([[Feng combos#Staples|?]]) || +52a
| i18 || f+4
| || 18 ([[Feng combos#Staples|?]]) || +52a
|
|High
|
|-
|18
|d/f+3
|2.25
|21
|
| -7
|Mid
|
|
|-
|-
| -19 || f+1+2 || 28 ([[Feng combos#Staples|?]]) || +58a (+38)
| i19 || f+1+2
|3.23|| 28 ([[Feng combos#Staples|?]]) || +58a (+38)
| -9
|High
|Range
|Range
|-
|-
| -21 || f+3,4 || 30 ([[Feng combos#Staples|?]]) || +33a (+23)
| i21 || f+3,4
|3.34|| 30 ([[Feng combos#Staples|?]]) || +33a (+23)
| -16
|Mid
|Range
|Range
|-
|-
| -23
| i23
|u/f,n,4
|u/f,n,4
|
|25 ([[Feng combos#Staples|?]])
|25 ([[Feng combos#Staples|?]])
| +34a (+24a)
| +34a (+24a)
|
|Mid
|
|
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|+Crouching
|+Crouching
! Enemy
! Startup
! Move
! Move
!Range
! Damage
! Damage
! [[Movelist#Hit|Frames]]
! [[Movelist#Hit|Frames hit]]
!Frames block
!Level
!Note
!Note
|-
|-
| -10 || FC 1 || 5 || +6
| i10 || FC 1
| || 5 || +6
|
|sMid
|
|
|-
|-
| -11 || ws 4 || 18 || +7
| i11 || WS 4
|2.42|| 18 || +7
| -7
|Mid
|
|
|-
|-
| -13 || ws 1,2 || 29 || +1
| i13 || WS 1,2
|2.82|| 29 || +1
| -10
|Mid
|
|
|-
|-
| -15 || ws 3 || 20 ([[Feng combos#Staples|?]]) || +33a (+23)
| i15 || WS 3
|2.38|| 20 ([[Feng combos#Staples|?]]) || +33a (+23)
| -12
|Mid
|
|
|-
|-
| -18 || FC d/f+2 || 25 ([[Feng combos#Staples|?]]) || +56a
| i18 || FC d/f+2
|2.47|| 25 ([[Feng combos#Staples|?]]) || +56a
| -14
|Mid
|
|
|-
|-
| -23 || u/f,n,4 || 25 ([[Feng combos#Staples|?]]) || +34a (+24a)
| i23 || u/f,n,4
| || 25 ([[Feng combos#Staples|?]]) || +34a (+24a)
|
|Mid
|
|
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|+Back-turned opponent
|+Back-turned opponent
! Enemy
! Startup
! Move
! Move
!Range
! Damage
! Damage
! [[Movelist#Hit|Frames]]
! [[Movelist#Hit|Frames hit]]
!Frames block
!Level
!Note
!Note
|-
|-
| -10 || 2,4,1 || 38 || +13a(+4)
| i10 || 2,4,1
| || 38 || +13a(+4)
|
|High
|
|
|-
|-
| -15
| i15
|d/f+4,2,1+2
|d/f+4,2,1+2
|
|52
|52
| +16(+9)
| +16(+9)
|
|
|Mid
|Range
|-
|-
| -16 || 3,3,4,BT f+3 || 80 || +5a (-3)
| i16 || 3,3,4,BT f+3
| || 80 || +5a (-3)
|
|High
|
|
|-
|-
| -17
| i17
|b+2,3,4,2
|b+2,3,4,2
|
|53
|53
| -6
| -6
|
|Mid
|
|
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|+Grounded opponent
|+Grounded opponent
! Enemy
! Startup
! Move
! Move
!Range
! Damage
! Damage
! [[Movelist#Hit|Frames]]
! [[Movelist#Hit|Frames hit]]
!Frames block
!Level
!Note
!Note
|-
|-
| -16 || d/b+3 || 11 || -4a (-12)
| i16 || d/b+3
| || 11 || -4a (-12)
|
|Low
|
|
|-
|-
| -20 || d+2 || 13 || -1a (-9)
| i20 || d+2
| || 13 || -1a (-9)
|
|Low
|
|
|-
|-
| rowspan="2" | -24
| rowspan="2" | i24
| OTG d+3+4 || 19 || -2a (-10)
| OTG d+3+4  
| || 19 || -2a (-10)
|
|Low
|
|
|-
|-
| qcf+1 || 18 || -3a (-11)
| qcf+1  
| || 18 || -3a (-11)
|
|Low
|
|
|-
|-
| -33 || BT 3 || 24 || +5a (-3)
| i33 || BT 3
| || 24 || +5a (-3)
|
|Mid
|
|
|-
|-
| rowspan="2" | -34
| rowspan="2" | i34
| 4~3 || 20 || +5a (-3)
| 4~3  
| || 20 || +5a (-3)
|
|Mid
|
|
|-
|-
| f,F+3 || 24 || +5a (-3)
| f,F+3  
| || 24 || +5a (-3)
|
|
|
|
|}
|}
<references />

Revision as of 13:03, 3 November 2022

Standing
Startup Move Range Damage Frames hit Frames block Level Note
i10 1,2,2 2.28[1] 26 +3 -1 High
1,2,2,B 2.28[1] 26 +5 BT High
1,3[2] 2.32 24 +6 -5/-23[3] High
i12 b+4 2.18 14 +2 Mid
i13 b+1+2 2.75 33 +19a (+14a) -19 Mid
i15 u/f+4[4] 15 (?) +33a (+23) Mid
d/f+4,3 34 +13 Mid Range
i16 d/b+1,4 35 +24(+15) Mid Range
i18 f+4 18 (?) +52a High
18 d/f+3 2.25 21 -7 Mid
i19 f+1+2 3.23 28 (?) +58a (+38) -9 High Range
i21 f+3,4 3.34 30 (?) +33a (+23) -16 Mid Range
i23 u/f,n,4 25 (?) +34a (+24a) Mid
Crouching
Startup Move Range Damage Frames hit Frames block Level Note
i10 FC 1 5 +6 sMid
i11 WS 4 2.42 18 +7 -7 Mid
i13 WS 1,2 2.82 29 +1 -10 Mid
i15 WS 3 2.38 20 (?) +33a (+23) -12 Mid
i18 FC d/f+2 2.47 25 (?) +56a -14 Mid
i23 u/f,n,4 25 (?) +34a (+24a) Mid
Back-turned opponent
Startup Move Range Damage Frames hit Frames block Level Note
i10 2,4,1 38 +13a(+4) High
i15 d/f+4,2,1+2 52 +16(+9) Mid Range
i16 3,3,4,BT f+3 80 +5a (-3) High
i17 b+2,3,4,2 53 -6 Mid
Grounded opponent
Startup Move Range Damage Frames hit Frames block Level Note
i16 d/b+3 11 -4a (-12) Low
i20 d+2 13 -1a (-9) Low
i24 OTG d+3+4 19 -2a (-10) Low
qcf+1 18 -3a (-11) Low
i33 BT 3 24 +5a (-3) Mid
i34 4~3 20 +5a (-3) Mid
f,F+3 24 +5a (-3)
  1. 1.0 1.1 1,2 at tip range second hit will whiff when first connects.
  2. 1,3 leaves opponent closer than 1,2,2
  3. Duckable high.
  4. uf+4 range is short so you often can only get shoulder.