Dragunov strategy (Tekken 7): Difference between revisions

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{{BlueOrange
{{BlueOrange
|left={{Dotlist|
|left={{Dotlist|
* db+2
* d/b+2
df+2
d/f+2
}}
}}
|orange={{Dotlist|
|orange={{Dotlist|
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}}
}}
|right={{Dotlist|
|right={{Dotlist|
* uf+4
* u/f+4
* wr+2
* wr+2
}}
}}
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; d+2
; d+2
: Fast, high-crushing low that deals good damage and gives a free mixup on counter hit. Neutral on hit, but Dragonuv recovers crouching. Tracks both directions extremely well.
: Fast, high-crushing low that deals good damage and gives a free mixup on counter hit. Neutral on hit, but Dragonuv recovers crouching. Tracks both directions extremely well.
; df+1
; d/f+1
: Standard [[mid check]] with a high extension. Tracks left slightly. Poor vertical hitbox.
: Standard [[mid check]] with a high extension. Tracks left slightly. Poor vertical hitbox.
; df+4
; d/f+4
: Faster than usual mid check (i12) with big range and pushback. Mostly a keepout tool since the pushback on hit makes it hard to pressure much. Tracks right, but rather poorly.
: Faster than usual mid check (i12) with big range and pushback. Mostly a keepout tool since the pushback on hit makes it hard to pressure much. Tracks right, but rather poorly.
; u/f+4
: [to be filled]
; b1+2
: [to be filled]
; d+1
: [to be filled]

Revision as of 12:41, 8 November 2022

Key moves

Function
Core
Secondary
Extra
Move Poke Counter Mixup Keepout Approach Oki
1
Tracks left
  • d/b+2

d/f+2

Tracks both
  • d+2
Tracks right
  • u/f+4
  • wr+2
wr2
Massively plus on block, knockdown on hit, CH launch. Doing this up close quickly with instant while running is a critical part of Dragonuv's pressure.
d+2
Fast, high-crushing low that deals good damage and gives a free mixup on counter hit. Neutral on hit, but Dragonuv recovers crouching. Tracks both directions extremely well.
d/f+1
Standard mid check with a high extension. Tracks left slightly. Poor vertical hitbox.
d/f+4
Faster than usual mid check (i12) with big range and pushback. Mostly a keepout tool since the pushback on hit makes it hard to pressure much. Tracks right, but rather poorly.
u/f+4
[to be filled]
b1+2
[to be filled]
d+1
[to be filled]