Law punishers: Difference between revisions

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| rowspan="1" | -16
| rowspan="1" | -16
| H.1+2 || 20 (?) || +66a (+50)
| H.1+2 || 20 (?) || +66a (+50)
|}
<references/>
{| class="punishers"
| colspan="4" class="table-cat" | '''Crouching'''
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| -11 || ws4 || 14 || +7 / +16g DSS
|-
| -13 || ws1,2 || 35 || +40d (-18)
|-
| rowspan="2" | -15
| ws2 || 20 (?) || +31a (+21)
|-
| uf+4 || 14 (?) || +33a (+23)
|-
| -16 || ws3 || 16 (?) || +19 DSS
|-
| rowspan="2" | -18
| uf+3 || 20 || 17g (Heat Engage)
|-
| H.uf+3,F || 20 (?) || +36a (+26)
|-
| -19 || uf,n,4 || 20 || +30a (+20)
|}
|}
<references/>
<references/>

Revision as of 17:31, 21 January 2024

Standing
Enemy Move Damage Frames
-10 1,1,2 22 +6 / +7 DSS
2,b+2 16 +7 BT
-12 3,4 32 +19a (+10)
-13 4,3 27 +1 / 17g DSS
-14 3+4,4 40 +31d (-27)
b+4,3 34 +24a (+15)
-15 df+2 12 (?) +34a (+24)
uf+4 14 (?) +33a (+23)
-16 H.1+2 20 (?) +66a (+50)


Crouching
Enemy Move Damage Frames
-11 ws4 14 +7 / +16g DSS
-13 ws1,2 35 +40d (-18)
-15 ws2 20 (?) +31a (+21)
uf+4 14 (?) +33a (+23)
-16 ws3 16 (?) +19 DSS
-18 uf+3 20 17g (Heat Engage)
H.uf+3,F 20 (?) +36a (+26)
-19 uf,n,4 20 +30a (+20)