Hwoarang punishers (Tekken 7): Difference between revisions

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Line 13: Line 13:
| 23 or 24 || 9 || +11g
| 23 or 24 || 9 || +11g
|-
|-
|rowspan="4"|-11 || 4,3 || 30 || +5
|rowspan="4"|-11 || 43 || 30 || +5
|-
|-
| 4,3~F || 14 || +5
| 43~F || 14 || +5
|-
|-
| 44 || 27 || +10g
| 44 || 27 || +10g
Line 21: Line 21:
| 4F4 || 27 || +6
| 4F4 || 27 || +6
|-
|-
| -13 || f+1+2 || 30 || +18a (+9a)
| -12 || D3+4 || 15 || 0~+1 Rage Needed
|-
|-
| -14 || f+2,1 || 36 || +42d (-16d)
|rowspan="3"|-13 || DF+1,3 || 25 || +6
|-
|-
| -15 || f+3,3,3,3,3,4 || 32 (66) || [[Lee combos#Staples|+61a (+44a)]]
| B+4 || 20 || +2
|-
|-
| -15 || u/f+4 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]]
| B+2 || 18 || +15kg
|-
| -14 || UF3+4,4 || 30 || +4
|-
| -15 || DF+2 || 13 || Launch
|-
| -16 || B+3 || 17 || Launch
|-
| -18 || JFSR (F,N,DF+4) || 18 || Launch
|}
|}


Line 35: Line 43:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || ws3,3 || 27 || -4c
|rowspan="2"|-10 || FC1 || 5 || +6
|-
| WS+1 || 12 || +7s
|-
| -11 || WS+4,4 || 28 || +4s
|-
|rowspan="3"|-14 || WS+3 || 36 (54) || KND Guaranteed FF+3 or B+3
|-
| CC DF+1,3 || 25 || +6
|-
|-
| -13 || ws1,4 || 30 || +4
| UF3+4,4 || 30 || +4
|-
|-
| -14 || ws2,3 || 36 (54) || [[Lee combos#Mini-combos|+32a (+22a)]]
| -16 || UB+3,3 || 23 || Launch
|-
|-
| -15 || u/f+4 || 13 (66) || [[Lee combos#Staples|+31a (+21a)]]
| -17 || CC B+3 || 17 || Launch
|-
|-
| -23 || u/f~n,4 || 25 (78) || [[Lee combos#Staples|+34a (+24a)]]
| -19 || CC JFSR (F,N,DF+4) || 18 || Launch
|}
|}



Revision as of 13:41, 15 January 2021

Standing
Enemy Move Damage Frames
-10 11 15 +6
123 or 124 17 +11g
23 or 24 9 +11g
-11 43 30 +5
43~F 14 +5
44 27 +10g
4F4 27 +6
-12 D3+4 15 0~+1 Rage Needed
-13 DF+1,3 25 +6
B+4 20 +2
B+2 18 +15kg
-14 UF3+4,4 30 +4
-15 DF+2 13 Launch
-16 B+3 17 Launch
-18 JFSR (F,N,DF+4) 18 Launch
Crouching
Enemy Move Damage Frames
-10 FC1 5 +6
WS+1 12 +7s
-11 WS+4,4 28 +4s
-14 WS+3 36 (54) KND Guaranteed FF+3 or B+3
CC DF+1,3 25 +6
UF3+4,4 30 +4
-16 UB+3,3 23 Launch
-17 CC B+3 17 Launch
-19 CC JFSR (F,N,DF+4) 18 Launch
Extra range
Enemy Move Damage Frames Can reach
-11 f+4 13 +4
  • FUFT 4
  • Leroy d/b+1+2
-15 f,F+3 26 +10a (+1a)
  • Asuka b+4
  • Heihachi f,F+2
-16 R! d/f+3+4 25 (78) +55a (+35a) Paul qcf+2
Back-turned opponent
Enemy Move Damage Frames
-10 1,2,2,3 53 +17a (+8a)
-11 4,3,3 50 +8d
-15 d/f+3,2,3 48 (91) +25a (+15a)
Grounded opponent
Enemy Move Damage Frames
-16 d+3 13 -3a (-11a)
-18 u/b+3 16 +20a (+3a)
-23 d,D/B+4 19 +10a (-7a)
-30 f+3+4 22 -2a
Whiff
Move Range Damage Frames Risk
f+3,3,3,3,3,4 2.63 32 (66) +61a (+44a) unsafe
b+1:1,2 2.64 43 +39d (-19d) safe if hit confirmed
f,F+3 3.10 26 +10a (+1a) safe
u/f+4 2.21 13 (66) +31a (+21a) unsafe
d/f+2 2.05 12 (65) +34a (+24a) safe
R! d/f+3+4 2.86 25 (78) +55a (+35a) safe

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