Template:MoveTable: Difference between revisions

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<includeonly>{{#cargo_query:table=Move
<includeonly>{{#cargo_query:table=Move
|fields=id=Move,startup=Startup,target=Hit Level,damage=Damage,block=On Block,hit=On Hit,ch=On CH,notes=Notes,reach=Range,crush=States,recv=Recovery
|fields=id=Move,startup=Startup,target=Hit Level,damage=Damage,block=On Block,hit=On Hit,ch=On CH,notes=Notes,reach=Range,crush=States,recv=Recovery
|where=Move._pageName='{{{chara|{{#explode:{{PAGENAME}}| |0|2}}}}} movelist' {{#ifeq:{{{strings}}}|yes||AND parent IS NULL}}
|where=Move._pageName='{{{chara|{{#explode:{{PAGENAME}}| |0}}}}} movelist' {{#ifeq:{{{strings}}}|yes||AND parent IS NULL}}
|format=dynamic table
|format=dynamic table
|rows per page=50
|rows per page=50

Revision as of 15:36, 7 March 2024


This template shows a dynamic cargo table for a given character. Primarily meant to be used on Character_movetable page. It has options for specifying which character and whether string extensions should be included or not. By default it will attempt to use the character of the page it is called on and will not include string extensions.

Usage

{{MoveTable|chara=...|strings=...}}

Parameters

Both parameters are optional.

chara
An override to specify which character to create the movetable for. By default, this uses MoveTable to determine the character.
strings
Pass yes into this parameter if you want string extensions to be included, anything else, including leaving the parameter out, will result in strings extensions be excluded based on the parent field of Move Cargo Table.

Example

{{MoveTable|chara=Bryan|strings=yes}}

Toggle columns: States - Range - Recovery

Move Startup Hit Level Damage On Block On Hit On CH Notes Range States Recovery
Move Startup Hit Level Damage On Block On Hit On CH Notes Range States Recovery
Bryan-1 i10 h 5 +1 +8
Bryan-1+2 i17~18 m 15 -7 +6
Homing
Bryan-1,2 ,i12 ,h ,8 -3 +8 +9 Combo from 1st hit Jails
Bryan-1+2,1 ,i23~24 ,h ,15 -1 +6
  • Combo from 1st hit
  • Enter SWA +0 +7 with b
Bryan-1,2,1 ,i19 ,m ,18 -6 +6 [[Bryan combos#Staples|+64a]]
Bryan-1+2,2 ,i26~27 ,m ,20 -14 +51d (+20)
  • Combo from 1st hit with delay
  • Bryan-1,2,3 ,i24 ,L ,15 -12 +2 [[Bryan combos#Mini-combos|+14d]] Combo from 1st and 2nd CH
    Bryan-1+2+3+4
  • Cannot block while still in effect
  • Automatic counter hit
  • Bryan-1,2,4 ,i20 ,h ,24 -5 +20a (+11)
  • Heat Engager
    Heat Dash +5g +34a
    Balcony Break
    Bryan-1+3 i12~14 t 35 -3 -2d
    Floor Break
    • Throw break 1 or 2
    Bryan-1+3+4 i28~31 m! 0 [[Bryan combos#Staples|+16]] r SNE
    Bryan-1,4 ,i15 ,h ,14 -7 +4 Jails Combo from 1st hit
    Bryan-1,4,2 ,i24 ,h ,18 -7 +4 [[Bryan combos#Staples|+53a]]
    • Cancel last hit into 1,4,2,1 with f+1
    • Cancel last hit into 1,4,2,4 with f+4
    • Alternate input b+2
    Bryan-1,4,2,1 ,i19 ,h ,16 +0 [[Bryan combos#Staples|+55a]]
  • Cancel last hit to SS with u_d
  • Enter SLS with f
  • Alternate input:
    • b+2,1
    • qcf+4,1
  • Bryan-1,4,2,1,2 ,i24 ,h ,22 -8 +41d (-17)
  • Balcony Break
    • Alternate input:
      • b+2,1,2
      • qcf+4,1,2
    Bryan-1,4,2,1,4 ,i30-31 ,m ,21 -5 +40a (+14)
  • Tornado
    • Alternate input:
      • b+2,1,4
      • qcf+4,1,4
    • Special? effect on airborne hit +38a (+31)
    Bryan-1,4,2,4 ,m ,21
  • Balcony Break
    • Alternate input b+2,4
    Bryan-1,4,3 ,i21 ,m ,15 -10 +1
    Bryan-1,4,3,3 ,i23 ,h ,18 -7 +7 +14d Combo from 3rd hit
    Bryan-2 i10 h 10 +1 +7
    Bryan-2+3 i16 m 12 (12) +1 +2c
  • Heat Burst
    pc
    Bryan-2,3 ,i16 ,m ,14 -10 +6 +16a (+7)
    • Combo from 1st hit
    • CH frames also apply to combo from 1st CH
    Bryan-2+4 i12~14 t 35 -6 +0d
  • Floor Break
    • Throw break 1 or 2
    • Side switch
    Bryan-3 i16 m 14 -4 +7
    Bryan-3,2 ,i22 ,m ,11 -10 +1 Combo from 1st CH
    Bryan-3,2,1 ,i20 ,m ,10 -9 +2 Combo from 2nd hit
    Bryan-3,2,1,2 ,i20 ,m ,14 -10 +14a (+10)
    Balcony Break
    Bryan-3,2,1,4 ,i22 ,L ,12 -11 +0
    Bryan-3,3 ,i23 ,h ,13 -6 +6
    Bryan-3,3,2 ,i22~23 ,h ,20 -7 [[Bryan combos#Staples|+43 (+33)]]
    Tornado
    Bryan-3,3,4 ,i28 ,m ,25 -12 +37d (-21)
    Balcony Break
    Bryan-3+4 i18 m 20 -13 +8 [[Bryan combos#Staples|+59a]]
    Bryan-3+4,SNE.2 i14~15 ,m ,20 -1 +35a (+9)
  • Combo from 1st hit
  • Consumes SNE
  • Chip damage on block (8)
  • Bryan-3+4,SNE.2* i55~56 ,m ,30 +9 [[Bryan combos#Staples|+66a (+50)]]
    Tornado
    Balcony Break
    • Consumes SNE
    • Chip damage on block (12)
    • Causes a wall splat on block
    • Cannot be absorbed by Power Crush
    • Instant Tornado launcher
    Bryan-4 i12 h 15 -7 +6
    Bryan-4,3 ,i24~25 ,m ,12 -10 +2 Combo from 1st hit
    Bryan-4,3,4 ,i24~25 ,m ,16 -10 +2
  • Balcony Break
    • Hold to power up and deal more chip damage on block
    Bryan-4,3,f+4 ,i24~25 ,h ,18 -5 +6 [[Bryan combos#Staples|+31a (+21)]] Combo from 2nd CH
    Bryan-b+1 i20~21 m 21 +4 +7c [[Bryan combos#Staples|+78a(+58)]]
    Elbow
    Bryan-b+1+3
  • Alternate input b+2+4
  • ps
    Bryan-b+1+3,P.2 i13 h 30 -10 +20a (-38)
  • Balcony Break
    • Gain SNE on hit
    • Chip damage on block
    Bryan-b+1+4 i28 m 26 -9 +7c
    Bryan-b+1+4* i53 m! 45 +7a
    Bryan-b+2 i17 h 18 -7 +4 [[Bryan combos#Staples|+53a]]
  • Cancel into b+2,1 with f+1
  • Cancel into b+2,4 with f+4
  • Alternate input 1,4,2
  • Bryan-b+2,1 i19 ,h ,16 +0 [[Bryan combos#Staples|+55]]
  • Jails
  • Cancel last hit to SS with u_d
  • Enter SLS with f
  • Alternate input:
    • 1,4,2,1
    • qcf+4,1
  • Bryan-b+2,1,2 i24 ,h ,22 -9 +41d(-17)
  • Balcony Break
    • Alternate input:
      • 1,4,2,1,2
      • qcf+4,1,2
    Bryan-b+2,1,4 i25-26 ,m ,20 -10 +37a
  • Tornado
    • Alternate input:
      • 1,4,2,4
      • qcf+4,1,4
    Bryan-b+2,4 i30-31 ,m ,21 -5 +40a(+14)
  • Balcony Break
    • Causes Strong Aerial Tailspin
    • Alternate input 1,4,2,4
    js
    Bryan-b+3 i19 m 12 -7 +4 f to enter SLS (+1/+12g/+12g)
    Bryan-b+3,1+2 i22 ,m ,25 -6 +4c [[Bryan combos#Staples|+20d]] Combo from 1st CH with delay
    Bryan-b+3,2 i16 ,h ,12 -4 +7
    Bryan-b+3,2,1 i20 ,m ,10 -9 +2
    • Combo from 2nd hit
    • Alternate input 3,2,1
    Bryan-b+3,2,1,2 i19 ,m ,14 -10 +19a(+10)
  • Alternate input 3,2,1,2
  • Balcony Break
    Bryan-b+3,2,1,4 i22 ,l ,12 -11c +0
    • Alternate input 3,2,1,4
    Bryan-b+4 i16 m 18 -10 [[Bryan combos#Mini-combos|+15]]
    Knee
    Bryan-Back throw t 60 -1d
    Bryan-b,B+4 i21~33 m 24 -19 -7 FUFT
    Bryan-b,df+4 i29 l 25 -13 +14g
  • Cancel with B
  • Bryan-d+1+2 i17 m,m 10,15 -10 +3
    • Combo from 1st hit
    • Enter SLS -3 +10g with f
    • Enter SWA -5 +8 with b
    Bryan-d+1+2~2 i30 m 24 +7 [[Bryan combos#Staples|+53a]] Chip damage on block
    Bryan-d+1+2,3 i27~28 ,l ,20 -13 +5 [[Bryan combos#Mini-combos|+25a]]
    Bryan-d+2 i14~15 m 17 -2 +8c
    Elbow
    Bryan-d+2,3 i22 ,m ,21 -10 +16a (-1) [[Bryan combos#Staples|+32a (+18)]]
  • Balcony Break
    Bryan-d+3 i16 l 10 -11 +0
    Bryan-d+3,2 i21 ,h ,22 -7 +35a(+9)
    Balcony Break
    • Gain SNE on hit with 1+2
    Bryan-d+3+4 i19 l 16 -12 -1 +4
    Bryan-d+3+4,2 i19 ,m ,25 -12 +14a(-3)
  • Balcony Break
    Tornado
    Bryan-d+4 i15 L 13 -11 +0
    Bryan-db+1+2 i15 m,h 8,16 -9 +4
    • Jails
    Heat Engager
    Heat Dash +5g +43a(+35)
    Bryan-db+2 i15~17 m 13 -6 +8
    Bryan-db+3 i16~17 l 11 -12 -1 +4
    Bryan-DF+1 i15 m 8 -5 +1
    • Alternate input df+1
    • DF+1,1... extension available only with DF+1 input, not df+1
    Bryan-DF+1,1 i10 ,m ,2 -10 -4 Combo from 1st hit
    Bryan-DF+1,1,1 i10 ,m ,2 -10 -4 Combo from 1st hit
    Bryan-DF+1,1,1,1 i10 ,m ,2 -10 -4 Combo from 1st hit
    Bryan-df+1,2 i23 ,m ,20 -15 +1 +14a (+5)
  • Combo from 1st hit
  • Alternate input:
    • DF+1,2
    • DF+1,1,2
    • DF+1,1,1,2
    • DF+1,1,1,1,2
  • Balcony Break
    on air hit & if it hits without the first hits
    Bryan-df+2 i13 m 12 -6 +5
    Elbow
    Bryan-df+2,1 i6 ,h ,11 -4 +5
    • Combo from 1st hit
    • Enter SWA -1 +8 with b
    Bryan-df+2,3 i23 ,m ,20 -13 +8 [[Bryan combos#Staples|+59a]]
    Bryan-df+3 i29~30 L 20 -26 [[Bryan combos#Staples|+70a (+54)]]
  • Homing
    • Insta Tornado launch
    Bryan-df+4 i22~24 m 23 -6 [[Bryan combos#Mini-combos|+19d]]
  • Homing
    Bryan-f+1+2 i20~21 h 22 -6 +44d (-14)
    Balcony Break
    Elbow
    • Absorb an attack to power up and deal more chip damage on block
    pc
    Bryan-f+2 i15 m 10 -10 +1
    Bryan-f+2,1 i10 ,m ,12 -10 +1 Combo from 1st hit
    Bryan-f+2,1,4 i18~19 ,m ,20 -13 +3a
  • Combo from 1st hit
  • Gain SNE on hit with 1+2
  • Bryan-f+2,1,SNE.2 i14~15 ,m ,5 -2 +9c
  • Elbow
    • Combo from 1st hit
    • Consumes SNE
    • Chip damage on block (1)
    Bryan-f+2,1,SNE.2,3 ,i22 ,m ,7 -3 +18a (+11)
    Knee
    • Combo from 1st hit
    • Chip damage on block (2)
    Bryan-f+2,1,SNE.2,3,2 i35~36 ,m ,20 -10 +0a (-1)
    • Chip damage on block (8)
    Bryan-f+3 i16~18 m 18 +0 +4 [[Bryan combos#Staples|+50a]]
    Knee
    Bryan-f+4 i18 m 10 -9 +0
    Bryan-f+4,1 i25~26 ,m ,10 -13c [[Bryan combos#Staples|+40a (+32)]] Combo from 1st hit
    Bryan-FC.db+1+2 i11 t 45 -6 +1d
    • Throw break 1+2
    Bryan-FC.df+2 i13 m 12 -9 +4
    Bryan-FC.df+2,1 i22~23 ,h ,25 -8 +34a(+8)
  • Balcony Break
    • Combo from 1st hit with delay
    • Move can be delayed
    Bryan-FC.df+4 i15~16 m 21 -10 [[Bryan combos#Wall|+13g]] Ballerina spin on hit cs1~
    Bryan-f,F+2 i13 h 29 -9 +41d(-17)/HE
    Heat Engager
    Heat Dash +5g +36a(+26)
    Balcony Break
    • Chip damage on block (8)
    Bryan-f,F+3 i24~25 m 25 -13 +28a(-8) +39a(-8)
    Balcony Break
    • Gain SNE on hit with 1+2
    • Chip damage on block 7
    Bryan-f,F+3* i34~35 m 33 +8 +14wc +71a
    Balcony Break
    • Gain SNE on hit with 1+2
    • Chip damage on block (9)
    Bryan-f,F+4 i16~19 h 32 -9 [[Bryan combos#Mini-combos|+15a]]
    Homing
    • Chip damage on block (9)
    Bryan-f,f,F+3 i22~25 m 30 +6 +13a (+3) Chip damage on block (9)

    More...

    TODO

    • Account for characters with space characters in name automatically
    • Incorporate Tooltip headers, either using built in functionality of Dynamic Tables or using helper template.
    • Create helper template to remove excess characters from fields such as the leading character name under move and leading ",".
    • Implement a natural sort to account for strings.