Zafina punishers (Tekken 7): Difference between revisions

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(filled all missing and ambiguous values, updated frame data format to wiki standard)
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
|-
|-
| -10 || 1,3 || 7-- || +8-- || Useful transition to SCR
|rowspan="3"| -10 || 1,3 SCR || 21 || +7 || Useful transition to SCR
|-
|-
| -10 || 1,3b || 7-- || +8-- || Keeps neutral stance
| 1,3b || 21 || +1 || Keeps neutral stance
|-
|-
| -10 || 1,4 || 7-- || +8-- || Very dangerous to use
| 1,4 TRT || 24 || +2 || Very dangerous to use
|-
|-
| -12 || d+1 || 7-- || +8-- || Worse than i10
| -12 || d+1 || 11 || -8c || Worse than i10
|-
|-
| -13 || d/f+1,4 || 7-- || +8-- || Wall Splats
|rowspan="2"| -13 || d/f+1,4 || 28 || [[Zafina combos#Wall|+12kg]] || Wall Splats
|-
|-
| -13 || d/f+1,2 || 7-- || +8-- || Allows mind games
| d/f+1,2 || 26 || +3 || Allows mind games
|-
|-
| -14 || d/f+3,4 || 7-- || +8-- || Can guaranteed follow up with d/b+4,2 or b+3
|rowspan="2"| -14 || d/f+3,4 || 32 (50) || +22a || Can guaranteed follow up with d/b+4,2 or b+3
|-
|-
| -14 || d/f+3 || 7-- || +8-- || Bad transition to SCR, can cancel by holding back
| d/f+3 SCR || 15 || +4 || Bad transition to SCR, can cancel by holding back
|-
|-
| -16 || d/f+2 || 7-- || +8-- || [[Fighter combos#Staples|+34a (+24a)]]
| -16 || d/f+2 || 13 || [[Zafina combos#Staples|+32a (+22a)]]
|-
| -17 || u/f+4 || 18 || [[Zafina combos#Staples|+29a (+19a)]] || Worse than i16
|-
| -18 || b+1:1+2 || 50 || 0d || Very traumatizing for opponents
|}
|}


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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
|-
|-
| -11 || ws4 || 16 || +5 || Not a knee, good hitbox
| -11 || ws4 || 18 || +7 || Not a knee, good hitbox
|-
|-
| -15 || ws1,2 || 25 (?) || [[Fighter combos#Staples|+34a (+24a)]]  
| -15 || ws1,2 || 21 || [[Zafina combos#Staples|+42a (+24a)]] || Hit confirmable
|-
|-
| -18 || ws2 || 25 (?) || [[Fighter combos#Staples|+34a (+24a)]]  
| -18 || ws2 || 20 || [[Zafina combos#Staples|+28a (+18a)]] || Roll backwards by holding d
|}
|}


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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
|-
|-
| --- || f,f+3+4 || --30 || +14a (+4a) || Very far, tracks at mid range, hits grounded
| --- || f,f+3+4 || 31 || +15a (+6a) || Very far, tracks at mid range, hits grounded
|-
|-
| -18 || b+1:1+2 || --30 || +14a (+4a) || Mid range, switches sides
| -18 || b+1:1+2 || 50 || 0d || Mid range, switches sides
|-
|-
| -16 || d/f+2 || Launch || +14a (+4a) || A little closer than b+1, which is quite far yet
| -16 || d/f+2 || 13 || [[Zafina combos#Staples|+32a (+22a)]] || A little closer than b+1, which is quite far yet
|}
|}


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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Notes
|-
|-
| -10 || 2,1,4 || --30 || KND || Specifically to punish Xiaoyu
|rowspan="2"| -10 || 2,1,4 || 34 || +4a || Specifically to punish Xiaoyu
|-
|-
| -10 || 1,3 SCR 3,f+3 || 56 || KND || Guaranteed, SCR 4 is possible to block
| 1,3 SCR 3,f+3 || 56 || +28a (+18a) || Guaranteed, SCR 4 is possible to block
|-
|-
| -13 || d/f+1,2,1 || 46 || KND || Easy, fast, confirmable
| -13 || d/f+1,2,1 || 46 || +13a (+4a) || Easy, fast, confirmable
|-
|-
| -14 || 1+2,4,4 b+3 || 76 || KND || Can go for 3+4 SCR 4 to potentially make huge damage
| -14 || 1+2,4,4 b+3 || 76 || -7a (-17a) || Can go for 3+4 SCR 4 for huge potential damage
|-
|-
| -18 || f+2,3 SCR 4 || 90+ || KND || Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back
| -18 || f+2,3 SCR 4 || 54 || [[Zafina combos#Staples|+29a (+19a)]] || Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back
|}
|}



Revision as of 08:04, 18 January 2021

Standing
Enemy Move Damage Frames Notes
-10 1,3 SCR 21 +7 Useful transition to SCR
1,3b 21 +1 Keeps neutral stance
1,4 TRT 24 +2 Very dangerous to use
-12 d+1 11 -8c Worse than i10
-13 d/f+1,4 28 +12kg Wall Splats
d/f+1,2 26 +3 Allows mind games
-14 d/f+3,4 32 (50) +22a Can guaranteed follow up with d/b+4,2 or b+3
d/f+3 SCR 15 +4 Bad transition to SCR, can cancel by holding back
-16 d/f+2 13 +32a (+22a)
-17 u/f+4 18 +29a (+19a) Worse than i16
-18 b+1:1+2 50 0d Very traumatizing for opponents
Crouching
Enemy Move Damage Frames Notes
-11 ws4 18 +7 Not a knee, good hitbox
-15 ws1,2 21 +42a (+24a) Hit confirmable
-18 ws2 20 +28a (+18a) Roll backwards by holding d
Whiff
Enemy Move Damage Frames Notes
--- f,f+3+4 31 +15a (+6a) Very far, tracks at mid range, hits grounded
-18 b+1:1+2 50 0d Mid range, switches sides
-16 d/f+2 13 +32a (+22a) A little closer than b+1, which is quite far yet
Back-turned opponent
Enemy Move Damage Frames Notes
-10 2,1,4 34 +4a Specifically to punish Xiaoyu
1,3 SCR 3,f+3 56 +28a (+18a) Guaranteed, SCR 4 is possible to block
-13 d/f+1,2,1 46 +13a (+4a) Easy, fast, confirmable
-14 1+2,4,4 b+3 76 -7a (-17a) Can go for 3+4 SCR 4 for huge potential damage
-18 f+2,3 SCR 4 54 +29a (+19a) Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back