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'''Shaheen''' is a simple, "back-to-basics" character. His game-plan revolves almost entirely around his extremely potent full crouch (FC) mix-up and controlling space through an abundance of great pokes. He has a strong punishment kit, and both a generic df+2 and a hopkick to whiff punish with. He has several strong counterhit tools to dissuade mashing and decent plus frame mids to pressure a defensive opponent.
'''Shaheen''' is a simple, "back-to-basics" character. His game-plan revolves almost entirely around his extremely potent full crouch (FC) mix-up and controlling space through an abundance of great pokes. He has a strong punishment kit, and both a generic df+2 and a hopkick to whiff punish with. He has several strong counterhit tools to dissuade mashing and decent plus frame mids to pressure a defensive opponent.


Shaheen takes great advantage of Tekken 8's [[Damage#Recoverable_Health|grey health]] and [[Heat]] system. He has several good moves that deal chip, while also being blessed with moves that entirely remove grey health. While in Heat, Shaheen's FC mix and grey life manipulation become even more potent, as he is able to repeatedly chip the opponent down while threatening with slide, launching mids, or his new guard break move Al-Ghul Master (you can read more about it on his [[Shaheen_tech|Tech]] page.)
Shaheen takes great advantage of Tekken 8's [[Damage#Recoverable_Health|grey health]] and [[Heat]] system. He has several good moves that deal chip, while also being blessed with moves that entirely remove grey health. While in Heat, Shaheen's FC mix and grey life manipulation become even more potent, as he is able to repeatedly chip the opponent down while threatening with slide, launching mids, or his new guard break move Al-Ghul Master (you can read more about it on his [[Shaheen_tech|Tech]] page.) While outside of Heat, however, his wall game is much scary, and he has some of the lowest wall-combo damage in the game.


While not in Heat, his wall game is much less threatening, and he has some of the lowest wall-combo damage in the game. Shaheen doesn't have any glaring weaknesses in his game-plan, but his strengths are apparent. Being so straightforward is a both a blessing and a curse, as taking advantage of his simple and mostly honest kit demands strong fundamentals and decision making.
Being so straightforward is a both a blessing and a curse, as taking advantage of his straightforward kit demands strong fundamentals and decision making.

Revision as of 22:11, 20 August 2024

for sandboxing

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wall
2+3 1 f+1+2,H.f !HD df+1,2>1

tect teasdasd

test collapse

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<gallery>
File:Example Image1.png|Example caption
File:Example Image2.jpg|Example caption with a link to [[Main Page]]
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File:Example Image4.jpg|Caption with a link [http://.hostknox.com HostKnox]
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</gallery>
[[File:Feng H.3+4 shockwave.mp4]]


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Shaheen editing

Shaheen is a simple, "back-to-basics" character. His game-plan revolves almost entirely around his extremely potent full crouch (FC) mix-up and controlling space through an abundance of great pokes. He has a strong punishment kit, and both a generic df+2 and a hopkick to whiff punish with. He has several strong counterhit tools to dissuade mashing and decent plus frame mids to pressure a defensive opponent.

Shaheen takes great advantage of Tekken 8's grey health and Heat system. He has several good moves that deal chip, while also being blessed with moves that entirely remove grey health. While in Heat, Shaheen's FC mix and grey life manipulation become even more potent, as he is able to repeatedly chip the opponent down while threatening with slide, launching mids, or his new guard break move Al-Ghul Master (you can read more about it on his Tech page.) While outside of Heat, however, his wall game is much scary, and he has some of the lowest wall-combo damage in the game.

Being so straightforward is a both a blessing and a curse, as taking advantage of his straightforward kit demands strong fundamentals and decision making.