Dragunov punishers (Tekken 7): Difference between revisions
From Wavu Wiki, the 🌊 wavy Tekken wiki
(Added some basic punishment frame data and added some small notes. Took the formatting from the Kazyua page (thx!)) Â |
m (Added Links to the ballerina spin page for punishes that leave the opponent in that state.) |
||
Line 13: | Line 13: | ||
note: This is the optimal punish for -12 to -14. | note: This is the optimal punish for -12 to -14. | ||
|- | |- | ||
| -13 || b+3 || 17 || +11 (spin)/Wallsplat | | -13 || b+3 || 17 || +11 [[Ballerina_Spin|(spin)]]/Wallsplat | ||
note: It's often better to just do the -12 punish. b+3 as a punish is best used at wall. Â | note: It's often better to just do the -12 punish. b+3 as a punish is best used at wall. Â | ||
|- | |- | ||
Line 35: | Line 35: | ||
|rowspan="4"| -12 || ws1 || 11 || +4 | |rowspan="4"| -12 || ws1 || 11 || +4 | ||
|- | |- | ||
| ws1,2 || 29 || +10 (spin)/Wallsplat | | ws1,2 || 29 || +10 [[Ballerina_Spin|(spin)]]/Wallsplat | ||
|- | |- | ||
| ws1,3 || 28 || KND/Wallbounce | | ws1,3 || 28 || KND/Wallbounce |
Revision as of 01:35, 24 January 2021
Dragunov (Tekken 7) |
---|
These are the punishes as of version 4.02
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,3 | 21 | +1 |
-12 | 4,1 | 27 | +8
note: This is the optimal punish for -12 to -14. |
-13 | b+3 | 17 | +11 (spin)/Wallsplat
note: It's often better to just do the -12 punish. b+3 as a punish is best used at wall. |
-15 | d/f+2 | 14 | Launch
note: This is the optimal punish for -15 to -17. |
qcf+1 | 20 | Launch
note: Keep in mind the time it takes to do the qcf input. Longer reach vs d/f+2. | |
-18 | qcf+2 | 25 | Launch
note: Keep in mind the time it takes to do the qcf input. |
Enemy | Move | Damage | Frames |
---|---|---|---|
-11 | ws4 | 15 | +6 |
-12 | ws1 | 11 | +4 |
ws1,2 | 29 | +10 (spin)/Wallsplat | |
ws1,3 | 28 | KND/Wallbounce | |
ws1+2 | 28 | KND/Wallsplat | |
-15 | ws2 | 15 | Launch
note: This is the optimal punish for -15 and beyond. |