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| d/f+1,2 || 26 || +3 || Allows mind games | | d/f+1,2 || 26 || +3 || Allows mind games | ||
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|rowspan=" | |rowspan="3"| -14 || d/f+3,4 || 32 (50) || +22a || Can guaranteed follow up with d/b+4,2 or b+3 | ||
|- | |- | ||
| d/f+3 SCR || 15 || +4<ref name='a'></ref> || Bad transition to SCR, can cancel by holding back | | d/f+3 SCR || 15 || +4<ref name='a'></ref> || Bad transition to SCR, can cancel by holding back | ||
|- | |||
| f+4 || 13 || +22a || Just isn't a good option compared to d/f+3,4 | |||
|- | |- | ||
| -16 || d/f+2 || 13+ || [[Zafina combos#Staples|+32a (+22a)]] || | | -16 || d/f+2 || 13+ || [[Zafina combos#Staples|+32a (+22a)]] || |
Revision as of 14:48, 26 January 2021
Zafina (Tekken 7) |
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Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-10 | 1,3 SCR | 21 | +7[1] | Useful transition to SCR |
1,3b | 21 | +1 | Keeps neutral stance | |
1,4 TRT | 24 | +2 [2] | Very dangerous to use | |
-12 | d+1 | 11 | -8c | Worse than i10 |
-13 | d/f+1,4 | 28 | +12kg | Wall Splats |
d/f+1,2 | 26 | +3 | Allows mind games | |
-14 | d/f+3,4 | 32 (50) | +22a | Can guaranteed follow up with d/b+4,2 or b+3 |
d/f+3 SCR | 15 | +4[1] | Bad transition to SCR, can cancel by holding back | |
f+4 | 13 | +22a | Just isn't a good option compared to d/f+3,4 | |
-16 | d/f+2 | 13+ | +32a (+22a) | |
-17 | u/f+4 | 18+ | +29a (+19a) | Worse than i16 |
-18 | b1:1+2[3] | 50 | 0d | Worse than i16, side switch |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-11 | ws4 | 18 | +7 | Not a knee, good hitbox |
-15 | ws1,2 | 21+ | +42a (+24a) | Hit confirmable (Hard to) |
-18 | ws2 | 20+ | +28a (+18a) | Roll backwards by holding d |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
--- | f,f+3+4 | 31 | +15a (+6a) | Very far, tracks at mid range, hits grounded |
-18 | b+1:1+2 | 50 | 0d | Mid range, switches sides |
-16 | d/f+2 | 13+ | +32a (+22a) | A little closer than b+1, which is quite far yet |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-10 | 2,1,4 | 34 | +4a | Specifically to punish Xiaoyu |
1,3 SCR 3,f+3 | 56 | +28a (+18a) | Guaranteed, SCR 4 is possible to block | |
-13 | d/f+1,2,1 | 46 | +13a (+4a) | Easy, fast, confirmable |
-14 | 1+2,4,4 b+3 | 76 | -7a (-17a) | Can go for 3+4 SCR 4 for huge potential damage |
-18 | f+2,3 SCR 4 | 54+ | +29a (+19a) | Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back |