Dragunov (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
No edit summary
Line 37: Line 37:
* Relies on good spacing/conditioning to succeed
* Relies on good spacing/conditioning to succeed
* Keepout moves are slow to recover
* Keepout moves are slow to recover
== External links ==
* [https://www.youtube.com/watch?v=13hg-izH3wA Dragunov Overview by That Blasted Salami]
* [https://www.youtube.com/watch?v=qZ5_qUx-gv0 Dragunov S4 Changes Breakdown by TheMainManSWE]

Revision as of 06:32, 26 April 2021

Dragunov
Key techniques Instant while running

Crouch Cancel

Heat {{{heat}}}
Heat Smash {{{heatSmash}}}
Heat Engagers {{{heatEngagers}}}
Stances {{{stances}}}
Fastest
Launch i15 – d/f+2
CH launch {{{chLaunch}}}
Wall splat
  • i14 – b+3 (standing)
  • i12 – ws1+2 (crouching)
Archetypal moves
Mid check
  • d/f+1 (standing)
  • ws4 (crouching)
Generic moves
Remapped
  • d+2 → d/b+2
  • d+4 → d/b+4
Missing (none)
External links
Lore Sergei Dragunov
Twitter #{{{twitter}}}

Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals.

Strengths & weaknesses

Strengths:

  • Exceptional pressure tool with wr2
  • Fast, high-crushing low with d+2
  • Great wall carry
  • Solid, safe-on-break command throws
  • Good whiff punishment

Weaknesses:

  • Somewhat average standing block punishment (lack of a decent 13-14 frame punish)
  • No fast CH tools
  • Poor vertical hitbox on mid pokes, which can be a problem against low-profile opponents
  • No plus on hit low pokes
  • Weaker tracking tools
  • Relies on good spacing/conditioning to succeed
  • Keepout moves are slow to recover

External links