(Initial contribution copying the formatting from the Lee page) |
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|name=Noctis | |name=Noctis | ||
|tech={{Plainlist| | |tech={{Plainlist| | ||
* delay FLY 2 | * delay FLY 2 | ||
* dash jabs | * dash jabs }} | ||
|launch=i15 – df2 | |launch=i15 – df2 | ||
|splat={{Plainlist| | |splat={{Plainlist| | ||
* i16 – ff1+2 ''(standing)'' | * i16 – ff1+2 ''(standing)'' | ||
* i17 – f4,2 ''(standing)'' | |||
* i18 FC df1 ''(crouching)''}} | * i18 FC df1 ''(crouching)''}} | ||
|chLaunch={{Plainlist| | |chLaunch={{Plainlist| | ||
* | * i13 – uf1 ''(high)'' | ||
* | * i16 – ff1+2 ''(mid, homing)''}} | ||
|parry=b+1+3 ''(high or mid punches, kicks, and weapons)'' | |parry=b+1+3 ''(high or mid punches, kicks, and weapons)'' | ||
|remappedGenerics={{Plainlist| | |remappedGenerics | ||
|missing={{Plainlist| | |||
*d1 | |||
*d4}} | |||
|midCheck={{Plainlist| | |midCheck={{Plainlist| | ||
* d/f+1 ''(standing)'' | * d/f+1 ''(standing)'' | ||
* | * df4 ''(standing)'' | ||
* ws4 ''(crouching)''}} | * ws4 ''(crouching)''}} | ||
|hopkick=u/f+3 | |hopkick=u/f+3 | ||
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* d+2 | * d+2 | ||
* FC.d/f+2}} | * FC.d/f+2}} | ||
|powerLow=d/b+2 | |powerLow=d/b+2 | ||
|hellsweep={{Plainlist| | |||
* d4,1:1+2}} | |||
|activePlayers={{Plainlist| | |activePlayers={{Plainlist| | ||
* [https://www.twitch.tv/PhiDX PhiDX] | * [https://www.twitch.tv/PhiDX PhiDX] | ||
* [https://www.twitch.tv/Mudbox MudBox] | * [https://www.twitch.tv/Mudbox MudBox] | ||
* [https://www.twitch.tv/JustFrameJames JustFrameJames]}} | * [https://www.twitch.tv/JustFrameJames JustFrameJames]}} | ||
|discord=[https://discord.gg/ | |discord=[https://discord.gg/wGwkMPUa8P] | ||
}} | }} | ||
'''Noctis''' Noctis excels at restricting the opponent’s movement with his key moves such as 2,2 which tracks to his left, DF4 and DB1,1+2 which track to his right and FF1+2 which is a homing, safe, long range, mid CH launcher that gives a free mix-up on normal hit. | '''Noctis''' Noctis excels at restricting the opponent’s movement with his key moves such as 2,2 which tracks to his left, DF4 and DB1,1+2 which track to his right and FF1+2 which is a homing, safe, long range, mid CH launcher that gives a free mix-up on normal hit. | ||
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== External links == | == External links == | ||
* [ | * [to-be-filled] | ||
Revision as of 04:52, 9 May 2021
Noctis |
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Noctis | |
---|---|
Key techniques |
|
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | i15 – df2 |
CH launch |
|
Wall splat |
|
Archetypal moves | |
Parry | b+1+3 (high or mid punches, kicks, and weapons) |
Mid check |
|
Hopkick | u/f+3 |
Power low | d/b+2 |
Hellsweep |
|
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#{{{twitter}}} | |
Discord | [1] |
Noctis Noctis excels at restricting the opponent’s movement with his key moves such as 2,2 which tracks to his left, DF4 and DB1,1+2 which track to his right and FF1+2 which is a homing, safe, long range, mid CH launcher that gives a free mix-up on normal hit. His block punishment is solid and he has access to some of the best whiff punishment in the game, with his range allowing him to punish many pushback moves other characters can only dream of punishing. His mids are some of the best in the game with FF1+2 being a contender for the best mid in the game. He has access to solid mix-ups with Maelstrom (D4,1,1+2) as a power low and his low poking game is pretty decent with D3, D2 and FC DF2. Noctis does require solid defense as you’re often gonna put yourself in disadvantageous situations, without access to tools such as a generic D1 or D4.
External links
- [to-be-filled]