| Noctis (Tekken 7) |
|---|
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | ws2,2 ... [1] |
| Generic | FUFT.4 | b+1,2 |
| Alisa |
|
|
|
uf+3,U ... [4] | |
| db+4 | ws2,2 ... [1] | |
| Asuka | b+3 | df+2 ... [5] |
| Claudio | f+2,2 |
|
| Devil Jin |
|
df+2 1 ... [6] |
| R.f,n,d,df+4,3+4 |
| |
| Eddy | 3~4 | 1 [7] |
| b+3,3 | db+1,1+2 ... [8] | |
| Heihachi | f,F+2 | df+2 ... [5] |
| Jack-7 | R.b+1+2 | b+4,1+2 [9] |
| d+1+2 | df+2 ... [5] | |
| Law | db+3+4 | df+1,2 |
| Leroy | db+1+2 | (None) |
| Lucky Chloe |
|
1 ... [10] |
| Paul |
|
df+2 [5] |
| Xiaoyu | BT.3 | (None) |
| BT.f+3+4,3+4 | 1,2,1+2 | |
| AOP.4~3 | wr3 ... [11] | |
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 1,2,2 | 27 | +1 |
| -12 | b+1,2 | 31 | +7 |
| -13 | df+1,2 | 35 | |
| -14 | b+3,1[12] | 37 | |
| -15 | df+2 | 20 (74) | |
| Crouching | |||
| -10 | fc1 | 10 | +6 |
| -11 | ws4 | 15 | +5 |
| -13 | ws1,2 | 33 | +2c |
| -14 | ws3,2 | 37 | +4d |
| -15 | ws2,2 | 31 (68) | +5 |
| -16 | FC.df1[13] | 25 | +5 |
| -17 | uf+3(,u) | 27 (74) | +5 |
| -18 | b+4,1+2[14] | 44 | +5 |
| Back-turned opponent | |||
| -10 | 1,2,1+2 | 38 | +5a (-4) |
| Grounded opponent | |||
| -16 | d+3[15] | 9 | -3a (-11) |
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|
| df+2[16] | i16 | 3.05 | 20 (76) | -20a | Mid |
| f+1+2[17] | i16 | 3.68 | 24 | -20 | Mid |
| f+2[18] | i20 | 5.89 | 33 | -9 | Mid |
| R.f+2+3[19] | i18 | 6.43 | 40 | +2 | Mid |
- ↑ 1.0 1.1 ws2,2 4,2 <J.2 1 1 1 f,F+4 (68)
- ↑ (Combo on extension, KD on non-extension) df+1+2 4,2 <J.2 f,F+4 (53)(
- ↑ (Combo on non-extension, KD on extension) db+1+2 df+1+2 4,2 <J.2 f,F+4 (76)
- ↑ (Change combo on reaction) Non-extension: ~2 ,uf+3,U~2,2,2 f,F+4 (72) Extension: ~2,2,2 f,F+4 (51)
- ↑ 5.0 5.1 5.2 5.3 df+2 df+4,2 uf+3,U~2,2,2 S! 1 f,F+4 (76)
- ↑ df+2 1 uf+3,U~2,2,2 S! f,F+4 (55)
- ↑ (Between hits) 1 uf+3,U~2,2,2 f,F+4 (47)
- ↑ db+1,1+2 d2,2 S! f,F+4 (38)
- ↑ You could hypothetically do ~76 damage in a db+1+2 combo but b+4,1+2 will always hit and always kill
- ↑ Option select: 1 will float Chloe on extension and whiff on non-extension. On float, you can react with uf+3,U~2,2,2 1 f,F+4 (49) and on whiff you can react with df+2 df+4,2 uf+3,U~2,2,2 S! 1 f,F+4 (76)
- ↑ 1 uf+3,U~2,2,2 1 f,F+4 (51)
- ↑ Generally worse than df+1,2 unless the opponent is near a wall; it does similar damage and leaves the opponent too far away for Noctis to reliably continue his pressure (you are too far to threaten sidesteps with ff1+2 and so the opponent can simply evade wr1+2). However, this reliably wallsplats at the wall, so in that situation it is superior.
- ↑ Generally inferior to ws2,2, but wallsplats more consistently.
- ↑ Generally inferior to uf3, but it always kills when used to punish rage arts.
- ↑ Example. Remove after substitution.
- ↑ Go-to whiff punish in most situations. Relatively fast and leads to some of Noctis' highest damage combos.
- ↑ Use this whenever out of df2 range.
- ↑ Projectile. Use this whenever out of f+1+2 range. Leaves you much closer than f1+2 and does more damage but is slower.
- ↑ Projectile. Knocks opponent back to maximum distance and wallsplats. Bit of a waste to use it as a whiff punish unless it'll kill.