RogerDodger (talk | contribs) (Created page with "{{Eddy}} {{subst:Punishers}}") Â |
(Added standing, while standing and whiff punishment) |
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| -10 || 1<ref>Generic 1 jab. Great punish!</ref> || 7 || +8 | | -10 || 1<ref>Generic 1 jab. Great punish!</ref> || 7 || +8 | ||
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|- 10 || 1,2 ||19 || +4 | |||
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|-12 || f+2,3 <ref> leaves you in HSP</ref> ||31 || +6 | |||
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|-12 || 1+2 <ref> very short range and can often whiff </ref>|| 27|| +6 | |||
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|-12 || 4 <ref> long ranged punish when nothing else works</ref> || 14 || 0 | |||
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|-13|| df+1,1||18 || +8 | |||
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|-14 || b+2,4||37 || KND | |||
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|-15 || df+3+4 ||17 || Launch | |||
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|-19 || qcf+3 || 15 || Launch | |||
|} | |} | ||
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| -10 || FC.1 || 5 || +6 | | -10 || FC.1 || 5 || +6 | ||
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|-11 || ws+4 || 15|| +8 | |||
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| -13 || ws+1,3<ref> Doesn't hit moves which recover in crouch</ref>.|| 27|| Launch | |||
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| -13 || d+1+3, d+2+4|| 45|| KND | |||
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|-15 || ws+2 ||12|| Launch | |||
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| -19 || ws+3 || 15 || Launch | |||
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|-23|| uf,N, 4||25 ||Launch | |||
|} | |} | ||
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
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|} | |} | ||
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| 1<ref>Generic 1 jab. Great whiff punish!</ref> || 7 || +8 || Safe | | 1<ref>Generic 1 jab. Great whiff punish!</ref> || 7 || +8 || Safe | ||
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| b+2,4|| 37||KND|| can be ducked | |||
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|b+2,3 || 31 || +5 || safe alternative to b+2,4 | |||
|- | |||
| df+3+4 || 17 || Launch || -23 | |||
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|ff+3 <ref> Wallbounce </ref> || 30 || KND || -14 <ref> -2 when cancelled into RLX </ref> | |||
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|} | |} | ||
</div> | </div> | ||
<references/> | <references/> |
Revision as of 17:21, 10 May 2021
Eddy (Tekken 7) |
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Enemy | Move | Damage | Frames |
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-10 | 1[1] | 7 | +8 |
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | FC.1 | 5 | +6 |
-13 | ws+1,3[5]. | 27 | Launch |
-13 | d+1+3, d+2+4 | 45 | KND |
-19 | ws+3 | 15 | Launch |
Enemy | Move | Damage | Frames | Can reach |
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Enemy | Move | Damage | Frames |
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Enemy | Move | Damage | Frames |
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Move | Damage | Frames | Risk |
---|---|---|---|
1[6] | 7 | +8 | Safe |
b+2,4 | 37 | KND | can be ducked |
b+2,3 | 31 | +5 | safe alternative to b+2,4 |
df+3+4 | 17 | Launch | -23 |
ff+3 [7] | 30 | KND | -14 [8] |