User:Kulagin/GameFrameHistory: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
mNo edit summary
Line 24: Line 24:
=====FrameHistoryContainer=====
=====FrameHistoryContainer=====
<syntaxhighlight lang="c++">
<syntaxhighlight lang="c++">
class FrameHistoryContainer
class FrameHistoryContainer {
{
public:
public:
char pad_0000[8]; //0x0000
    char pad_0000[8]; //0x0000
class HistoryFrame **ppFrameHistory; //0x0008
    HistoryFrame** ppFrameHistory; //0x0008
int32_t LastWrittenArrayIndex; //0x0010
    int32_t LastWrittenArrayIndex; //0x0010
char pad_0014[172]; //0x0014
    char pad_0014[172]; //0x0014
}; //Size: 0x00C0
}; //Size: 0x00C0
static_assert(sizeof(FrameHistoryContainer) == 0xC0);
static_assert(sizeof(FrameHistoryContainer) == 0xC0);
</syntaxhighlight>
</syntaxhighlight>

Revision as of 00:40, 9 July 2021

HistoryFrame
class HistoryFrame
{
public:
	CharacterEntity CharacterEntity1; //0x0
	char pad_3620[16768]; //0x3620
	class CharacterEntity CharacterEntity2; //0x77A0
	char pad_ADC0[79568]; //0xADC0
}; //Size: 0x1E490
static_assert(sizeof(HistoryFrame) == 0x1E490);
FrameHistoryArray
class FrameHistoryArray {
public:
    HistoryFrame Array[8]; //0x0000
}; //Size: 0xF2400
static_assert(sizeof(FrameHistoryArray) == 0xF2400);


FrameHistoryContainer
class FrameHistoryContainer {
public:
    char pad_0000[8]; //0x0000
    HistoryFrame** ppFrameHistory; //0x0008
    int32_t LastWrittenArrayIndex; //0x0010
    char pad_0014[172]; //0x0014
}; //Size: 0x00C0
static_assert(sizeof(FrameHistoryContainer) == 0xC0);