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== Mini-combos == | == Mini-combos == | ||
{{Combolist|columns=9em|< | {{Combolist|columns=9em| | ||
; CH db+2<ref group="MC" name="followups">Most followups will require a quick f,F dash to reach the opponent after they have been counterhit.</ref> | |||
; CH FDFA.2<ref group="MC" name="followups"/> | |||
: df+1+2<ref group="MC" name="second hit tech">Second hit can be tech rolled.</ref> | |||
: d+2 | |||
: d+3 | |||
: db+2 | |||
: db+3 | |||
: db+4 | |||
: db+1+2 | |||
: b+1 | |||
: b+4 | |||
Ā | |||
; db+1+2 | |||
: f,F+2 | |||
}} | |||
== Staples == | == Staples == |
Revision as of 06:40, 13 January 2022
Gigas (Tekken 7) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to Ā§ Staples.
- Regular launch (e.g. d+2)
- f+2,1 1 db+3,2 S! df+1+2,1+2
- f+2,1 2,1,3+4~4,1 S! df+1+2,1+2
- Instant screw (e.g. ss+2)
- f,F+4,2 df+3,1+2,1+2
- Crouching recovery (e.g. CH FUFT.3)
- f,F+4,2 2,1,3+4~4,1 S! df+1+2,1+2
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- d+2
- f2,1 1 db+3,2 S! df+1+2,1+2
- f,F+4,2 2,1,3+4~4,1 S! df+1+2,1+2[1]
Rage
- d+2
- f+2,1 db3, 2 S! f+2,1 RA
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- 1 1 db3,2 S! df+1+2,1+2
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the Ā§ Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
External links
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tag was found
- ā Can whiff on smaller characters if not done quickly enough when on axis, off axis is fine.