Dragunov (Tekken 7) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- f+4,4,3 4,4 S! 3,1,4
- Pickup launch (e.g. CH wr2)
- d+2 ws4 b+1,2 S! 3,1,4
- Crouching recovery (e.g. CH FUFT.3)
- ws4 b+1,2 S! 3,1,4
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- f+4,4,3 f+1, f+3,df,u 4,4 S! dash f+3,df,u 41
- f+4,4,3 f+1, f+3,df,u 4,4 S! dash f+3,df,cd2
- f+4,4,3 f+1, f+3,df,u 4,4 S! dash f+3,df,ws+1+2
- f+4,4,3 f+1, f+3,df,u 4,4 S! run 3,1,df,ws+1+2
Rage
- df+2
- f+4,4,3 f+1, f+3 df u 4,4 S! wr+1+2
Wall
- Regular carry (30% scaling)
- db+2,1,2 delay last hit
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.