Dragunov strategy

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Revision as of 08:45, 2 February 2024 by Lume (talk | contribs)

Key moves

Function
Core
Secondary
Extra
Move Poke Counter Mixup Keepout Approach Oki
1,2
2,1
d+4
d+2
f,f,F+2
f,F+3
db+3+4
d+1
b+1+2
db+2,1,2
SNK.4
b+4,2,1
db+2,1,2
Fast, first two hits are confirmable and safe. Third hit serves as a mixup as it will CH launch if opponent presses after the 2nd hit.
b+4,2,1
Tough CH confirm into 3rd hit, but big damage if whole string connects. 3rd hit is a high but could lead to full combo if it counter hits by itself and Heat is active.
Tracks left


Tracks both
  • f,F+3
  • b+3
  • df+3+4
  • d+4
Tracks right