Version 1.04.00

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Version 1.04.00
Released 2024-04-30
Official notes [1]
Chronology (view all)
← Version 1.03.02 (latest)

Common

Throws
Throw escape window for CH throws increased from 10f to 14f.
Launching Throws
Startup for the following throws changed from i12 to i14 -
  • Asuka: FC.db+1+2
  • Jack-8: df,DF+2+4
  • Jun: FC.db+1+2
  • Law: f,F+3+4
  • Xiaoyu: f+2+3

Alisa


Asuka

NWG.f,f,F+1+2
Damage reduced from 42 to 36
Now triggers tornado on hit or CH
Frame advantage on block improved from +6 to +11g
Wall splats on hit
Destabilizer.2
Frame advantage on block improved from -9 to -3
Deals chip damage on block
Destabilizer.4
Frame advantage on block improved from -18 to -14

Azucena

1,1
Frame advantage on block worsened from -9 to -10
2,1
Recovery worsened from r22 to r26
Frame advantage on block worsened from -3 to -7
Frame advantage on hit worsened from +7 to +3
df+1,4
Damage reduced from 17 to 13
db+3
Damage increased from 12 to 14
db+4
Damage reduced from 17 to 13
f,f,F+3,2
Damage reduced from 27 to 20
Frame advantage on block worsened from +5 to +2

Bryan

H.2+3
Damage increased from 45 to 55
Frame advantage on block improved from +9 to +15
SNE.3+4,2*
Reversal Break effect added to prevent mitigation via Power Crush or Attack Reversal
SNE.f+2,1,2,3,2
Third hit can now be delayed
Frame advantage on block for the 3rd hit improved from -12 to -2
Frame advantage on hit for the 3rd hit improved from +3 to +9
Frame advantage on block for the 4th hit improved from -15 to -3
Frame advantage on hit for the 4th hit improved from -7 to +11

Claudio


Devil Jin

H.2+3
Reduced range from ?? to ??
Reduced tracking from ?? to ??

Dragunov

4,4
Damage of 1st hit reduced from 15 to 10
f+3,1+2
Frame advantage on block improved from -6 to -3
df+3+4
Damage reduced from 23 to 19
db+3+4
Range reduced from ?? to ??
Frame advantage on hit worsened from +7 to +3
Frame advantage on block worsened from -15 to -31
f,f,F+2
Frame advantage on block worsened from +6 to +4
Damage of blue spark version reduced from 30 to 26
Damage reduced from 25 to 22
(During enemy wall stun).f,f,F+4
Damage of last hit reduced from 36 to 28
FC.df+1,4
Recovery of first hit increased by 2f
Frame advantage of 2nd hit from 1st CH worsened from ?? to +7 (removed KND)

Eddy

df+1
Startup changed from i13~14 to i13
Tracking reduced
HSP.1
Frame advantage on block improved from +5 to +6

Feng

H.3+4
Opponent blockstun reduced by 3f
1+2
Parry state active window reduced from ps2~9 to ps5~9
uf+3
Damage reduced from 20 to 16
f,F+3
BT.3
Damage reduced from 35 to 33
ws1+2
Parry state active window reduced from ps3~8 to ps5~8
FC.df+4,1
Recovery of 1st hit on block reduced by 4f
Damage distribution changed from 10,15 to 13,10

Hwoarang


Jack-8

GMH
Recover Heat when transitioning to GMH
GMH.3+4
Recover heat upon absorbing enemy attack
Heal recoverable health when absorbing enemy attack (10 for 1st hit, 5 for subsequent hits)
GMH.1
Frame advantage on block improved from -10 to -9

Jin


Jun


Kazuya


King

H.2+3
Damaged reduced from 64 to 60

Kuma/Panda


Lars


Law


Lee


Leo


Leroy

SS.1+2
New move
H.2+3
Damage increased from 45 to 50
P.b+2,1
Now triggers wall stun on hit, frame advantage on hit improved from +6 to +21 if no wall
P.b+2,1 (Perfect)
Knockdown improved, allowing for followups
fast, multi-hit attacks
Recovers Heat on hit
1,1,1+2
Recovery on block reduced by 4f


1+2,1+2
Recovery for 1st hit reduced by 4f
Recovery for 2nd hit reduced by 7f
f+3,1+2
ws3,1+2
Recovery on block reduced by 4f
String property changed to jail from 1st hit
df+1,1+2
Recovery reduced by 4f

Lili


Paul

d4,2,1+2
Tracking of 2nd hit improved on hit
H.2+3
Tracking of 2nd hit reduced

Raven


Reina

H.2+3
Tracking of 2nd hit reduced

Steve


Shaheen


Xiaoyu


Yoshimitsu


Zafina