A user with 329 edits. Account created on 16 January 2021.
5 February 2021
- 13:3713:37, 5 February 2021 diff hist −12 Combo →Wall splat and resplat
- 13:3313:33, 5 February 2021 diff hist +1 Combo →Screw and Ender
- 13:3213:32, 5 February 2021 diff hist +14 Combo →Screw and Ender
- 12:5612:56, 5 February 2021 diff hist +1 m Combo →Launcher and Juggle
- 12:5012:50, 5 February 2021 diff hist +91 Combo →Launcher and Juggle
- 12:4512:45, 5 February 2021 diff hist +139 N File:Types of Launchers zaf.mp4 Showcase of different types of launchers present in the game, and their differences current
- 12:1412:14, 5 February 2021 diff hist +82 Combo →In-game counter
- 12:1312:13, 5 February 2021 diff hist −54 Combo →In-game counter
- 12:1312:13, 5 February 2021 diff hist +84 N File:Lei 10hit combo count demo.mp4 I-game counter is inaccurate current
- 12:0612:06, 5 February 2021 diff hist +49 Combo →On land combos
- 12:0412:04, 5 February 2021 diff hist +70 N File:Kazuya 112.mp4 Natural combo current
- 12:0212:02, 5 February 2021 diff hist +42 Combo →On land combos
- 11:5911:59, 5 February 2021 diff hist +75 N File:Zafina d41 ch .mp4 Natural combo on CH current
- 11:5711:57, 5 February 2021 diff hist 0 m Wavu:Videos →Graphics and Audio settings
- 11:5711:57, 5 February 2021 diff hist +52 Wavu:Videos →Graphics settings
- 11:5011:50, 5 February 2021 diff hist +1 Combo →On land combos
- 11:4911:49, 5 February 2021 diff hist +35 Combo →On land combos
- 11:4811:48, 5 February 2021 diff hist +2 Snake Edge No edit summary
- 11:4611:46, 5 February 2021 diff hist +93 N File:Lei fn1 crouch.mp4 Lei fn1 is +11 on crouching opponents current
- 11:2811:28, 5 February 2021 diff hist +225 Wavu:Videos →Map settings
- 11:2511:25, 5 February 2021 diff hist +2 Wavu:Videos →Character set up
- 11:2411:24, 5 February 2021 diff hist +102 Wavu:Videos No edit summary
- 11:2211:22, 5 February 2021 diff hist +1,252 Wavu:Videos No edit summary
- 10:5510:55, 5 February 2021 diff hist +202 Jargon →r
- 10:5410:54, 5 February 2021 diff hist +38 Lei stances No edit summary
- 10:4810:48, 5 February 2021 diff hist +61 Jargon →h
- 10:4410:44, 5 February 2021 diff hist +48 Jargon →r
- 10:4210:42, 5 February 2021 diff hist +275 Jargon No edit summary
- 10:2710:27, 5 February 2021 diff hist +117 Jargon →h
- 10:2510:25, 5 February 2021 diff hist 0 Jargon →b
- 10:2410:24, 5 February 2021 diff hist +19 Jargon →f
- 10:2210:22, 5 February 2021 diff hist −2 m Jargon →d
- 10:2110:21, 5 February 2021 diff hist 0 m Jargon →a
- 10:2010:20, 5 February 2021 diff hist +3 Jargon →c
- 10:2010:20, 5 February 2021 diff hist +63 Jargon →c
- 10:1910:19, 5 February 2021 diff hist +163 Jargon →c
- 10:1610:16, 5 February 2021 diff hist +28 Jargon →c
- 10:1510:15, 5 February 2021 diff hist +21 m Jargon →b
- 10:1310:13, 5 February 2021 diff hist +11 m Jargon →b
4 February 2021
- 20:4020:40, 4 February 2021 diff hist 0 m Combo →On land combos
- 20:3920:39, 4 February 2021 diff hist +71 Combo →Launcher and Juggle
- 20:3920:39, 4 February 2021 diff hist +93 Combo →On land combos
- 20:3820:38, 4 February 2021 diff hist +206 Combo →Launcher and Juggle
- 20:2820:28, 4 February 2021 diff hist −7 Main Page →Mechanics: Change was due to no one writing a page about the combo system, and I wrote the page (redactor work still needed), and even with Juggles being significantly different, other types of combos don't deserve a separate page for them
- 20:1820:18, 4 February 2021 diff hist +21 Main Page →Mechanics
- 20:1620:16, 4 February 2021 diff hist +9,764 N Combo Created page with "Combo is an inescapable (by blocking or any other way) by opponent sequence of moves with very few exceptions, allowing relatively weak moves by themselves deal huge damage an..."
- 17:5917:59, 4 February 2021 diff hist +158 Jargon No edit summary
- 17:3417:34, 4 February 2021 diff hist +1 Main Page →Mechanics
- 17:3417:34, 4 February 2021 diff hist −87 Main Page →Concepts
3 February 2021
- 23:2623:26, 3 February 2021 diff hist +227 Template talk:MoveData →Alternate design current