Lee punishers (Tekken 7)

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Revision as of 13:41, 6 December 2020 by RogerDodger (talk | contribs) (Created page with "{{Lee}} <div style="display: flex; flex-flow: row wrap; gap: 0 1em;> {| class="wikitable" |+ Standing |- ! Startup !! Move !! Damage !! Frames |- |rowspan="...")
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Standing
Startup Move Damage Frames
i10 1,3:3:3 28 (44) +14a
1,2,4 26 -1
i11 4,3 30 -3
i13 f+1+2 30 +18a (+9a)
i14 f+2,1 36 +42d (-16d)
i15 f+3,3,3,3,3,4 32 (66) +61a (+44a)
i15 u/f+4 13 (66) +31a (+21a)
Extra range
Startup Move Damage Frames Can reach
i11 f+4 13 +4 FUFT 4 (mid wake-up kick)—Leroy d/b+1+2
i15 f,F+3 26 +10a (+1a) Asuka b+4—Heihachi f,F+2
i16 d/f+3+4 25 (78) +55a (+35a) Paul qcf+1
Crouching
Startup Move Damage Frames
i10 ws3,3 27 -4c
i13 ws1,4 30 +4
i14 ws2,3 36 (54) +32a (+22a)
i15 u/f+4 13 (66) +31a (+21a)
i23 u/f~n,4 25 (78) +34a (+24a)
Whiff
Move Range Damage Frames Risk
f+3,3,3,3,3,4 2.63 32 (66) +61a (+44a) unsafe
b+1:1,2 2.64 43 +39d (-19d) safe if hit confirmed
f,F+3 3.10 26 +10a (+1a) safe
u/f+4 2.21 13 (66) +31a (+21a) unsafe
d/f+2 2.05 12 (65) +34a (+24a) safe

See Also