This page is intended to document a working method to obtain resources from the Tekken 7 game data, such as character portraits, HUD icons and other in-game graphic elements.
Extracting and Browsing Tekken 7 Resource Files
- Download QuickBMS.
- Download UEViewer.
- Extract the contents of
quickbms.rar
- Open
quick_bms_4gb_files.exe
and selecttk7.bms
as the script to use - Select all the Tekken 7 pak files located under
{Steam Folder}\steamapps\common\Tekken 7\TekkenGame\Content\Paks\
- Select the desired output location. It is recommended to create a separate folder for this purpose on a drive which has at least 51 GB of space.
- Press 'Enter' when prompted to 'Please insert the content for the variable KEY'. Press 'a' if asked if you want to overwrite files.
- Wait for the process to finish. You should have a folder tree with .uasset files in them.
- Extract the contents of
umodel_win32.zip
and runueviewer.exe
- Select the folder with the extracted uasset files while leaving all other options at their defaults
- You can now browse the contents of the Tekken 7 game files
Exporting Resources
- Right-click a folder you want to extract and select 'Export folder contents'.
- Select the desired output location. If exporting images, change 'Texture Format' under 'Texture Export' to PNG.
- Select Unreal Engine version 4.14 when prompted
Useful Resource Locations
- VS Character Portraits (L): TekkenGame\Content\UI_common\Texture2D\ReplaceImages\VS_CH_L\
- VS Character Portraits (R): TekkenGame\Content\UI_common\Texture2D\ReplaceImages\VS_CH_R\
- VS Character Portraits (Special, need to be unlocked using fight money): TekkenGame\Content\UI_common\Texture2D\ReplaceImages\VS_CH_UNLOCK\
- Fight money icon (max amount): TekkenGame\Content\UI_common\Texture2D\ReplaceImages\UNL_THUMB\