Geese combos

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Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. FC.df+1)
d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3
Instant screw (e.g. CH df+2)
combo here

Mini-combos

1+2
CH (b+1),2
wr1

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
CH (df+1),4
CH db+4
CH f+4
FC.df+1
d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3
CH db+4,f+3
d+4,f+1,dp+1 S! 2,f+1,hcb+3
CH 4
CH df+2
CH (b+4),4
ws3
combo here
f+1
2,f+1
CH ws1,f+1
dp+2
hcb+3
hcb+4

1 bar

f+1,EX.1+2
2,f+1,EX.1+2
CH ws1,f+1,EX.1+2
2,f+1,dp+1+2 S! d+4,f+3 1 f,f 1,2,1,1
b+3,2,EX.1+2
f+2,EX.1+2
d+4,f+3 d+4,dp+1 S! 2,f+1,hcb+3

Rage

Wall

Regular carry (30% scaling)
d+4,f+3 Super.db,hcb,df+1+2 d+4,qcf+2
1 1 d+1+3
1 1 d+4,f+1,qcf+1
1 1 d+4,f+1,qcf+2

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links